Player Matchup

Achilles
Achilles
BaNe_Of_TarTarus
Achilles
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,489 Elo+
Party 3
Mercury
Mercury
Iuzum
Mercury
Level 13
God Stats
12W - 17L
1,398 SR
Queue Stats
49W - 62L
1,322 Elo+
Party 4
Medusa
Medusa
Johnny Eats
Medusa
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 33L
1,345 Elo+
Party 4
Olorun
Olorun
VVOBLACKMAMBA
Olorun
Level 81
God Stats
6W - 8L
1,449 SR
Queue Stats
132W - 152L
1,461 Elo+
Party 3
Raijin
Raijin
Zomb1na
Raijin
Level 28
God Stats
0W - 3L
1,238 SR
Queue Stats
92W - 88L
1,461 Elo+
Solo
Team Averages
Level 28
1,417 SR
1,415 Elo+

VS

Team Averages
Level 45
1,558 SR
1,565 Elo+
Hades
Hades
Seren Damus
Hades
Level 126
God Stats
4W - 3L
1,500 SR
Queue Stats
126W - 133L
1,394 Elo+
Party 1
Ymir
Ymir
StonyRook
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,681 Elo+
Party 2
Danzaburou
Danzaburou
Sydd Damus
Danzaburou
Level 21
God Stats
41W - 29L
1,612 SR
Queue Stats
117W - 126L
1,441 Elo+
Party 1
Medusa
Medusa
V1VD
Medusa
Level 12
God Stats
36W - 25L
1,676 SR
Queue Stats
159W - 161L
1,498 Elo+
Party 1
Fenrir
Fenrir
chickoonz
Fenrir
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
193W - 176L
1,809 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 5 / 8
11,737
838
4,099
23,606
25,198
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Mercury
Iuzum
Mercury
18
4 / 8 / 5
12,541
896
15,860
24,394
13,473
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
19
7 / 8 / 5
14,156
1,011
25,524
20,152
9,226
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
0 / 5 / 9
12,381
884
6,506
9,570
3,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
Zomb1na
Raijin
18
3 / 7 / 5
12,174
870
16,345
23,707
12,189
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 18
14,327
1,023
30,498
18,324
13,741
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
19
2 / 6 / 19
12,600
900
6,509
17,680
21,276
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
Sydd Damus
Danzaburou
20
8 / 3 / 15
14,641
1,046
19,806
14,135
6,773
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
V1VD
Medusa
20
6 / 1 / 17
13,469
962
20,019
12,370
5,926
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
chickoonz
Fenrir
20
10 / 3 / 15
14,121
1,009
14,703
15,070
7,451
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
117
14
Kills
33
33
Deaths
14
32
Assists
84
Player
Kills
Deaths
Assists
KDA
L
0
5
8
0.8
L
Mercury
Iuzum
Mercury
4
8
5
0.81
L
Medusa
7
8
5
1.19
W
7
1
18
16
W
Ymir
2
6
19
1.92
W
Danzaburou
Sydd Damus
Danzaburou
8
3
15
5.17
W
Medusa
V1VD
Medusa
6
1
17
14.5
L
0
5
9
0.9
L
Raijin
Zomb1na
Raijin
3
7
5
0.79
W
Fenrir
chickoonz
Fenrir
10
3
15
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,334
Damage
91,535
101,429
Taken
77,579
64,013
Mitigated
55,167
5,946
Healing
14,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,099
1,108
0
1,174
23,606
25,198
0
7,179
16,427
0
22,096
L
Mercury
Iuzum
Mercury
15,860
5,743
159
746
24,394
13,473
0
11,827
12,567
0
31,155
L
Medusa
25,524
15,307
0
0
20,152
9,226
0
6,948
13,204
0
42,515
W
30,498
1,500
1,411
9,165
18,324
13,741
0
3,962
14,362
66,777
0
W
Ymir
6,509
930
0
0
17,680
21,276
0
6,415
11,265
18,675
0
W
Danzaburou
Sydd Damus
Danzaburou
19,806
11,551
0
2,244
14,135
6,773
0
2,201
11,934
0
41,741
W
Medusa
V1VD
Medusa
20,019
13,953
0
0
12,370
5,926
0
5,009
7,361
0
42,982
L
6,506
2,503
312
786
9,570
3,927
0
1,699
7,871
44,553
0
L
Raijin
Zomb1na
Raijin
16,345
2,756
513
2,256
23,707
12,189
0
9,354
14,353
28,449
0
W
Fenrir
chickoonz
Fenrir
14,703
2,929
114
1,459
15,070
7,451
0
5,264
9,534
0
26,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,989
Gold Earned
69,158
206
Minions Killed
260
7
Camps Cleared
5
1,183,306
Distance Traveled
1,205,184
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,737
838
34
2
0
244,676
6
L
Mercury
12,541
896
39
3
3
283,957
0
L
Medusa
14,156
1,011
40
3
0
229,613
2
W
Hades
14,327
1,023
98
7
0
264,592
2
W
Ymir
12,600
900
31
2
0
214,109
0
W
Danzaburou
14,641
1,046
54
4
1
210,752
0
W
Medusa
13,469
962
58
4
0
256,937
0
L
Olorun
12,381
884
72
5
4
230,211
0
L
Raijin
12,174
870
21
2
0
194,849
0
W
Fenrir
14,121
1,009
19
1
4
258,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role