Player Matchup

Tiamat
Tiamat
Akkiru
Tiamat
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 73L
1,504 Elo+
Party 1
Nemesis
Nemesis
AskingJake
Nemesis
Level 27
God Stats
3W - 4L
1,339 SR
Queue Stats
68W - 44L
1,464 Elo+
Solo
Ravana
Ravana
Liyuua
Ravana
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 47L
1,544 Elo+
Party 1
King Arthur
King Arthur
Pntyl
King Arthur
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 80L
1,437 Elo+
Solo
Sol
Sol
SMURF223s
Sol
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
41W - 48L
1,449 Elo+
Solo
Team Averages
Level 22
1,468 SR
1,480 Elo+

VS

Team Averages
Level 30
1,473 SR
1,490 Elo+
Jing Wei
Jing Wei
Ghostplayer132
Jing Wei
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,600 Elo+
Party 2
Nemesis
Nemesis
KND_Feedback
Nemesis
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 5L
1,544 Elo+
Party 2
Bellona
Bellona
LoftiestBow221
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 162L
1,337 Elo+
Solo
Anubis
Anubis
SantosEs3313
Anubis
Level 21
God Stats
4W - 9L
1,318 SR
Queue Stats
83W - 100L
1,459 Elo+
Solo
Ymir
Ymir
gachigaa
Ymir
Level 102
God Stats
1W - 1L
1,546 SR
Queue Stats
68W - 50L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Akkiru
Tiamat
10
3 / 0 / 4
5,988
544
4,023
3,841
1,534
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
AskingJake
Nemesis
11
11 / 0 / 3
7,436
676
7,917
7,370
2,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ravana
Liyuua
Ravana
8
2 / 2 / 5
5,472
497
2,612
3,954
1,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Pntyl
King Arthur
11
0 / 3 / 1
6,456
587
2,961
8,573
4,013
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
5 / 0 / 3
7,490
681
5,091
7,526
2,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
6
0 / 4 / 1
4,421
402
1,069
4,018
999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
KND_Feedback
Nemesis
13
3 / 0 / 0
7,152
650
6,869
7,695
4,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

5
0 / 6 / 1
4,549
414
3,246
7,777
3,660
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
7
0 / 7 / 2
4,720
429
2,810
7,901
3,077
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
10
2 / 4 / 0
6,351
577
3,478
9,624
4,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
21
Kills
5
5
Deaths
21
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Akkiru
Tiamat
3
0
4
5
W
Nemesis
AskingJake
Nemesis
11
0
3
12.5
L
Jing Wei
0
4
1
0.13
L
Nemesis
KND_Feedback
Nemesis
3
0
0
3
W
Ravana
Liyuua
Ravana
2
2
5
2.25
L
0
6
1
0.08
W
King Arthur
Pntyl
King Arthur
0
3
1
0.17
W
5
0
3
6.5
L
Anubis
0
7
2
0.14
L
Ymir
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,604
Damage
17,472
31,264
Taken
37,015
10,920
Mitigated
16,468
13,728
Healing
7,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Akkiru
Tiamat
4,023
687
0
2,600
3,841
1,534
456
1,584
2,257
22,124
0
W
Nemesis
AskingJake
Nemesis
7,917
4,291
0
2,359
7,370
2,033
0
450
6,920
0
35,023
L
Jing Wei
1,069
734
0
350
4,018
999
0
1,142
2,876
0
8,171
L
Nemesis
KND_Feedback
Nemesis
6,869
1,953
0
4,731
7,695
4,367
0
182
7,513
0
46,082
W
Ravana
Liyuua
Ravana
2,612
941
0
692
3,954
1,117
308
2,529
1,425
0
10,213
L
3,246
1,708
0
444
7,777
3,660
0
2,393
5,384
0
14,451
W
King Arthur
Pntyl
King Arthur
2,961
254
0
2,525
8,573
4,013
0
832
7,741
0
33,187
W
5,091
2,117
0
5,552
7,526
2,223
2,674
893
6,633
43,848
0
L
Anubis
2,810
162
0
1,431
7,901
3,077
0
2,845
5,056
15,179
0
L
Ymir
3,478
445
0
660
9,624
4,365
0
2,552
7,072
27,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,842
Gold Earned
27,193
279
Minions Killed
216
0
Camps Cleared
0
1,058,896
Distance Traveled
957,450
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,988
544
34
3
0
209,796
1
W
Nemesis
7,436
676
64
6
0
250,552
2
L
Jing Wei
4,421
402
17
2
0
148,209
0
L
Nemesis
7,152
650
99
9
0
245,994
2
W
Ravana
5,472
497
23
2
0
184,017
2
L
Bellona
4,549
414
26
2
0
203,558
0
W
King Arthur
6,456
587
69
6
0
207,797
2
W
Sol
7,490
681
89
8
0
206,734
4
L
Anubis
4,720
429
24
2
0
175,670
0
L
Ymir
6,351
577
50
5
0
184,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role