Player Matchup

Loki
Loki
BraunixFa
Loki
Level 18
God Stats
3W - 4L
1,221 SR
Queue Stats
30W - 32L
1,333 Elo+
Party 2
Neith
Neith
Carlincapo15
Neith
Level 9
God Stats
1W - 2L
1,405 SR
Queue Stats
5W - 8L
1,340 Elo+
Party 2
Cupid
Cupid
Colemund
Cupid
Level 18
God Stats
1W - 4L
1,732 SR
Queue Stats
168W - 154L
1,435 Elo+
Solo
Cernunnos
Cernunnos
Wolfking1518
Cernunnos
Level 17
God Stats
35W - 28L
1,487 SR
Queue Stats
84W - 93L
1,323 Elo+
Solo
Discordia
Discordia
queuetjin
Discordia
Level 26
God Stats
27W - 29L
1,420 SR
Queue Stats
137W - 146L
1,367 Elo+
Solo
Team Averages
Level 18
1,453 SR
1,360 Elo+

VS

Team Averages
Level 41
1,486 SR
1,359 Elo+
Medusa
Medusa
AREJAYBOH
Medusa
Level 5
God Stats
6W - 2L
1,500 SR
Queue Stats
30W - 13L
1,297 Elo+
Party 1
Nemesis
Nemesis
BIoodvale
Nemesis
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
161W - 168L
1,106 Elo+
Solo
Nox
Nox
Sunches11
Nox
Level 28
God Stats
8W - 1L
1,640 SR
Queue Stats
13W - 9L
1,477 Elo+
Solo
Janus
Janus
pauloandrade1498
Janus
Level 15
God Stats
9W - 11L
1,278 SR
Queue Stats
43W - 38L
1,373 Elo+
Solo
Apollo
Apollo
unconsious4
Apollo
Level 151
God Stats
2W - 1L
1,511 SR
Queue Stats
66W - 44L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
0 / 1 / 1
9,728
748
324
717
178
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
6 / 6 / 15
14,142
1,088
16,089
18,609
9,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cupid
Colemund
Cupid
20
13 / 8 / 11
16,258
1,251
35,217
23,963
11,124
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cernunnos
Wolfking1518
Cernunnos
20
3 / 17 / 15
12,782
983
17,407
28,994
11,861
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
queuetjin
Discordia
20
5 / 8 / 15
14,520
1,117
16,075
24,067
9,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AREJAYBOH
Medusa
20
9 / 8 / 19
14,275
1,098
24,327
19,245
9,437
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
BIoodvale
Nemesis
20
3 / 10 / 22
12,960
997
14,553
23,488
11,418
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 1 / 21
14,216
1,094
7,135
11,709
5,298
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
7 / 3 / 22
14,400
1,108
18,411
13,268
5,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
20
14 / 5 / 12
16,354
1,258
26,160
22,525
12,975
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
136
27
Kills
40
40
Deaths
27
57
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Medusa
AREJAYBOH
Medusa
9
8
19
2.31
W
Nemesis
BIoodvale
Nemesis
3
10
22
1.4
L
Loki
0
1
1
0.5
L
6
6
15
2.25
L
Cupid
Colemund
Cupid
13
8
11
2.31
W
7
1
21
17.5
L
Cernunnos
Wolfking1518
Cernunnos
3
17
15
0.62
W
7
3
22
6
L
Discordia
queuetjin
Discordia
5
8
15
1.56
W
Apollo
14
5
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,112
Damage
90,586
96,350
Taken
90,235
41,894
Mitigated
44,342
9,300
Healing
19,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AREJAYBOH
Medusa
24,327
9,918
0
1,660
19,245
9,437
0
4,226
15,019
0
45,432
W
Nemesis
BIoodvale
Nemesis
14,553
6,613
0
2,907
23,488
11,418
0
4,588
18,900
0
19,263
L
Loki
324
0
0
0
717
178
0
121
596
0
1,556
L
16,089
7,514
0
1,677
18,609
9,051
0
5,282
13,327
97
37,741
L
Cupid
Colemund
Cupid
35,217
21,595
233
4,702
23,963
11,124
0
6,029
17,934
0
79,120
W
7,135
0
0
250
11,709
5,298
0
3,551
8,158
20,460
0
L
Cernunnos
Wolfking1518
Cernunnos
17,407
7,085
0
349
28,994
11,861
0
9,186
19,808
0
27,654
W
18,411
1,034
1,371
3,504
13,268
5,214
0
2,279
10,989
59,924
0
L
Discordia
queuetjin
Discordia
16,075
1,074
282
2,057
24,067
9,680
0
4,928
19,139
49,605
0
W
Apollo
26,160
18,130
0
9,995
22,525
12,975
0
1,528
20,997
0
70,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,430
Gold Earned
72,205
236
Minions Killed
282
3
Camps Cleared
18
888,761
Distance Traveled
1,197,747
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,275
1,098
47
4
0
198,608
5
W
Nemesis
12,960
997
10
1
0
244,823
0
L
Loki
9,728
748
2
0
1
22,723
0
L
Neith
14,142
1,088
33
3
0
224,353
0
L
Cupid
16,258
1,251
89
7
0
215,983
0
W
Nox
14,216
1,094
38
3
1
270,963
0
L
Cernunnos
12,782
983
17
1
0
178,919
0
W
Janus
14,400
1,108
103
8
1
244,911
1
L
Discordia
14,520
1,117
95
7
2
246,783
2
W
Apollo
16,354
1,258
84
6
16
238,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role