Player Matchup

He Bo
He Bo
ChiefMG
He Bo
Level 48
God Stats
11W - 8L
1,670 SR
Queue Stats
218W - 204L
1,639 Elo+
Solo
Neith
Neith
DontNeedMeAPlanB
Neith
Level 13
God Stats
4W - 1L
1,706 SR
Queue Stats
44W - 32L
1,560 Elo+
Party 3
Arachne
Arachne
HOOGAR66
Arachne
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
250W - 280L
1,566 Elo+
Party 1
Gilgamesh
Gilgamesh
erdakosjoefred
Gilgamesh
Level 109
God Stats
11W - 4L
1,663 SR
Queue Stats
21W - 16L
1,540 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
jodisaster
Morgan Le Fay
Level 23
God Stats
14W - 7L
1,341 SR
Queue Stats
330W - 366L
1,468 Elo+
Party 1
Team Averages
Level 64
1,576 SR
1,555 Elo+

VS

Team Averages
Level 50
1,620 SR
1,528 Elo+
Rama
Rama
FragrentHamster
Rama
Level 39
God Stats
3W - 3L
1,734 SR
Queue Stats
235W - 215L
1,624 Elo+
Solo
Aphrodite
Aphrodite
Luce_Mirus
Aphrodite
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 42L
1,422 Elo+
Party 2
The Morrigan
The Morrigan
SlothMayhem
The Morrigan
Level 69
God Stats
56W - 54L
1,603 SR
Queue Stats
442W - 437L
1,535 Elo+
Solo
Ares
Ares
UvuJaaver13
Ares
Level 44
God Stats
3W - 1L
1,763 SR
Queue Stats
142W - 139L
1,558 Elo+
Solo
Da Ji
Da Ji
redheadgamergirl
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 159L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ChiefMG
He Bo
18
15 / 1 / 13
13,230
1,323
17,650
6,938
2,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
2 / 4 / 13
9,761
976
9,625
11,858
4,879
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
HOOGAR66
Arachne
16
5 / 3 / 12
9,896
990
7,223
13,206
5,102
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
erdakosjoefred
Gilgamesh
18
5 / 2 / 22
11,375
1,138
15,659
13,064
12,306
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
jodisaster
Morgan Le Fay
17
8 / 0 / 13
11,417
1,142
18,531
7,223
2,960
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

260

VS

Team 2 Tickets

103

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 3
10,412
1,041
14,318
9,747
4,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Luce_Mirus
Aphrodite
15
0 / 5 / 5
9,000
900
3,949
13,901
8,479
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
SlothMayhem
The Morrigan
15
2 / 9 / 6
9,924
992
15,263
15,843
6,483
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
0 / 7 / 5
9,476
948
8,615
20,584
21,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 10 / 2
9,534
953
6,394
15,818
7,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
31
35
Kills
10
10
Deaths
35
73
Assists
21
Player
Kills
Deaths
Assists
KDA
W
He Bo
ChiefMG
He Bo
15
1
13
21.5
W
2
4
13
2.13
L
6
4
3
1.88
W
Arachne
HOOGAR66
Arachne
5
3
12
3.67
L
Aphrodite
Luce_Mirus
Aphrodite
0
5
5
0.5
L
The Morrigan
SlothMayhem
The Morrigan
2
9
6
0.56
L
0
7
5
0.36
W
Gilgamesh
erdakosjoefred
Gilgamesh
5
2
22
8
W
Morgan Le Fay
jodisaster
Morgan Le Fay
8
0
13
14.5
L
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,688
Damage
48,539
52,289
Taken
75,893
27,968
Mitigated
48,018
4,475
Healing
15,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
ChiefMG
He Bo
17,650
1,144
0
512
6,938
2,721
0
3,346
3,592
29,728
0
W
9,625
6,415
99
1,961
11,858
4,879
0
5,682
6,176
0
31,244
L
14,318
11,873
0
0
9,747
4,420
0
6,049
3,584
0
35,862
W
Arachne
HOOGAR66
Arachne
7,223
6,055
0
409
13,206
5,102
0
6,951
6,255
0
15,469
L
Aphrodite
Luce_Mirus
Aphrodite
3,949
96
6,513
4,970
13,901
8,479
0
4,971
8,870
27,080
0
L
The Morrigan
SlothMayhem
The Morrigan
15,263
1,955
1,107
1,292
15,843
6,483
0
10,956
4,664
28,268
3,929
L
8,615
1,054
0
1,158
20,584
21,203
0
8,756
11,754
25,598
0
W
Gilgamesh
erdakosjoefred
Gilgamesh
15,659
3,814
0
135
13,064
12,306
0
6,323
6,741
7,296
24,975
W
Morgan Le Fay
jodisaster
Morgan Le Fay
18,531
1,592
267
1,092
7,223
2,960
0
3,155
4,068
42,154
0
L
6,394
1,099
364
227
15,818
7,433
0
8,078
7,600
0
20,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,679
Gold Earned
48,346
175
Minions Killed
189
6
Camps Cleared
5
993,255
Distance Traveled
922,639
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,230
1,323
49
5
1
196,332
0
W
Neith
9,761
976
37
4
2
162,966
1
L
Rama
10,412
1,041
48
5
2
175,489
0
W
Arachne
9,896
990
21
2
1
204,921
1
L
Aphrodite
9,000
900
69
7
2
188,470
0
L
The Morrigan
9,924
992
28
3
1
173,806
0
L
Ares
9,476
948
17
2
0
195,874
0
W
Gilgamesh
11,375
1,138
26
3
1
211,357
0
W
Morgan Le Fay
11,417
1,142
42
4
1
217,679
0
L
Da Ji
9,534
953
27
3
0
189,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role