Player Matchup

Neith
Neith
Kingda1313
Neith
Level 27
God Stats
10W - 11L
1,367 SR
Queue Stats
427W - 402L
1,480 Elo+
Party 2
Geb
Geb
LegitCreature71
Geb
Level 83
God Stats
11W - 9L
1,233 SR
Queue Stats
402W - 425L
1,460 Elo+
Party 2
Agni
Agni
SGT HOTCAKES
Agni
Level 49
God Stats
8W - 12L
1,427 SR
Queue Stats
919W - 1,130L
1,409 Elo+
Party 2
Team Averages
Level 53
1,343 SR
1,450 Elo+

VS

Team Averages
Level 46
1,496 SR
1,427 Elo+
Athena
Athena
AkashiyaMoka16
Athena
Level 108
God Stats
0W - 2L
1,380 SR
Queue Stats
62W - 63L
1,511 Elo+
Party 1
Ra
Ra
FaDe_CULTURE
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,224 Elo+
Solo
Danzaburou
Danzaburou
alfredostarkks
Danzaburou
Level 24
God Stats
0W - 2L
1,608 SR
Queue Stats
8W - 5L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
2 / 1 / 1
7,493
681
9,515
6,617
2,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 3
8,069
734
5,564
8,085
6,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 0 / 2
7,637
694
6,081
5,508
1,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
7,741
704
4,317
11,753
9,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 1 / 2
6,898
627
2,846
6,162
2,102
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
alfredostarkks
Danzaburou
10
1 / 2 / 1
7,075
643
6,903
8,490
3,354
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
4
Kills
3
3
Deaths
4
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
0
1
2
1
W
Neith
2
1
1
2.5
W
1
2
3
1.25
W
1
0
2
2
L
Danzaburou
alfredostarkks
Danzaburou
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,160
Damage
14,066
20,210
Taken
26,405
10,514
Mitigated
15,262
3,032
Healing
3,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,317
1,130
0
938
11,753
9,806
0
4,273
7,102
12,019
0
L
2,846
513
779
909
6,162
2,102
0
2,998
3,018
20,727
0
W
Neith
9,515
4,574
0
1,717
6,617
2,500
1,009
1,838
4,779
0
31,776
W
5,564
350
0
1,180
8,085
6,261
0
3,386
4,699
18,651
0
W
6,081
528
0
135
5,508
1,753
600
1,939
3,569
26,270
0
L
Danzaburou
alfredostarkks
Danzaburou
6,903
2,324
0
984
8,490
3,354
0
3,676
4,640
0
23,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,199
Gold Earned
21,714
131
Minions Killed
88
0
Camps Cleared
0
650,856
Distance Traveled
577,168
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,741
704
9
1
0
221,396
1
L
Ra
6,898
627
38
3
0
158,757
5
W
Neith
7,493
681
59
5
0
191,926
1
W
Geb
8,069
734
14
1
0
230,047
1
W
Agni
7,637
694
58
5
0
228,883
4
L
Danzaburou
7,075
643
41
4
0
197,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role