Player Matchup

Tyr
Tyr
Chef Nastyy
Tyr
Level 28
God Stats
4W - 4L
1,645 SR
Queue Stats
71W - 93L
1,369 Elo+
Party 2
Anhur
Anhur
ImagineProphecy
Anhur
Level 88
God Stats
6W - 3L
1,710 SR
Queue Stats
116W - 112L
1,485 Elo+
Party 2
Nox
Nox
Pokikaru
Nox
Level 29
God Stats
2W - 2L
1,619 SR
Queue Stats
110W - 124L
1,488 Elo+
Party 2
Arachne
Arachne
Super Pat106
Arachne
Level 149
God Stats
27W - 20L
1,628 SR
Queue Stats
108W - 124L
1,568 Elo+
Party 2
Artio
Artio
lightsandwich
Artio
Level 147
God Stats
7W - 7L
1,584 SR
Queue Stats
260W - 256L
1,551 Elo+
Party 2
Team Averages
Level 88
1,637 SR
1,492 Elo+

VS

Team Averages
Level 47
1,619 SR
1,564 Elo+
Cernunnos
Cernunnos
Endurrance
Cernunnos
Level 42
God Stats
12W - 13L
1,424 SR
Queue Stats
274W - 281L
1,501 Elo+
Solo
Horus
Horus
GrumpoStinkus
Horus
Level 14
God Stats
5W - 4L
1,661 SR
Queue Stats
169W - 55L
1,505 Elo+
Party 1
The Morrigan
The Morrigan
iamanemoi
The Morrigan
Level 65
God Stats
6W - 2L
1,833 SR
Queue Stats
301W - 121L
1,650 Elo+
Party 1
Sun Wukong
Sun Wukong
slayer_of_puss44
Sun Wukong
Level 36
God Stats
11W - 11L
1,448 SR
Queue Stats
174W - 204L
1,528 Elo+
Solo
Awilix
Awilix
ÌÕMPÆØË
Awilix
Level 76
God Stats
31W - 10L
1,730 SR
Queue Stats
302W - 126L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
6,188
442
4,036
11,239
4,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 2 / 2
6,931
495
6,539
7,996
2,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 1
6,364
455
2,582
6,584
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
Super Pat106
Arachne
11
2 / 2 / 0
6,634
474
2,258
8,298
2,232
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 2 / 2
6,212
444
2,280
8,410
3,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Endurrance
Cernunnos
13
1 / 3 / 2
7,534
538
5,972
11,046
2,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 0 / 5
6,920
494
2,592
8,396
3,553
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
iamanemoi
The Morrigan
12
1 / 0 / 6
7,251
518
2,931
4,029
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
slayer_of_puss44
Sun Wukong
14
5 / 0 / 2
8,814
630
7,815
7,755
3,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Awilix
13
7 / 1 / 1
7,884
563
8,216
6,389
1,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
15
15
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Cernunnos
Endurrance
Cernunnos
1
3
2
0.67
W
1
0
5
3.5
L
2
2
2
1.5
L
0
3
1
0.17
L
Arachne
Super Pat106
Arachne
2
2
0
1
W
The Morrigan
iamanemoi
The Morrigan
1
0
6
4
L
0
2
2
0.5
W
Sun Wukong
slayer_of_puss44
Sun Wukong
5
0
2
6
W
Awilix
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,695
Damage
27,526
42,527
Taken
37,615
15,277
Mitigated
12,855
11,780
Healing
15,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,036
1,156
0
1,541
11,239
4,189
252
0
11,239
0
35,431
W
Cernunnos
Endurrance
Cernunnos
5,972
3,288
0
5,159
11,046
2,642
998
354
10,692
0
50,893
W
2,592
986
1,078
3,192
8,396
3,553
260
1,344
6,978
0
10,748
L
6,539
3,420
0
1,956
7,996
2,773
0
0
7,996
0
43,766
L
2,582
230
0
790
6,584
2,544
0
1,529
5,055
30,072
0
L
Arachne
Super Pat106
Arachne
2,258
1,477
0
4,504
8,298
2,232
0
336
7,962
0
31,090
W
The Morrigan
iamanemoi
The Morrigan
2,931
592
0
763
4,029
1,283
454
2,019
1,852
40,182
0
L
2,280
45
422
2,567
8,410
3,539
0
1,044
7,344
20,606
0
W
Sun Wukong
slayer_of_puss44
Sun Wukong
7,815
2,198
0
3,026
7,755
3,445
42
306
7,427
0
50,454
W
Awilix
8,216
4,130
0
2,188
6,389
1,932
752
581
5,804
0
49,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,329
Gold Earned
38,403
346
Minions Killed
384
0
Camps Cleared
0
1,348,967
Distance Traveled
1,282,739
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,188
442
73
5
0
253,692
0
W
Cernunnos
7,534
538
100
7
0
210,325
3
W
Horus
6,920
494
12
1
0
275,328
2
L
Anhur
6,931
495
91
7
0
239,965
2
L
Nox
6,364
455
71
5
0
254,151
2
L
Arachne
6,634
474
70
5
0
303,405
1
W
The Morrigan
7,251
518
85
6
0
214,989
2
L
Artio
6,212
444
41
3
0
297,754
7
W
Sun Wukong
8,814
630
99
7
0
268,999
0
W
Awilix
7,884
563
88
6
0
313,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role