Player Matchup

Ares
Ares
Platinum II
 
Ares
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Platinum IV
Jackkzedd
Ao Kuang
Platinum IV
Level 160
God Stats
35W - 30L
1,591 SR
Queue Stats
224W - 238L
1,855 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
Roytom11
Cu Chulainn
Diamond V
Level 127
God Stats
22W - 23L
1,685 SR
Queue Stats
433W - 440L
2,095 MMR
Solo
Apollo
Apollo
Gold II
Vemece
Apollo
Gold II
Level 67
God Stats
12W - 10L
1,724 SR
Queue Stats
107W - 94L
1,689 MMR
Party 3
Agni
Agni
Platinum V
oradujusa
Agni
Platinum V
Level 129
God Stats
4W - 2L
1,930 SR
Queue Stats
34W - 30L
1,814 MMR
Party 3
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,686 SR
1,790 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 107
1,634 SR
1,786 MMR
Tiamat
Tiamat
Platinum I
 
Tiamat
Platinum I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Gold II
 
Sol
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Gold II
Thulkinhas
Fenrir
Gold II
Level 106
God Stats
9W - 8L
1,719 SR
Queue Stats
56W - 49L
1,862 MMR
Party 1
Guan Yu
Guan Yu
Platinum II
destino10
Guan Yu
Platinum II
Level 77
God Stats
2W - 2L
1,503 SR
Queue Stats
55W - 35L
2,031 MMR
Party 2
Susano
Susano
Platinum II
uiDraacoPJL
Susano
Platinum II
Level 66
God Stats
41W - 20L
1,946 SR
Queue Stats
166W - 143L
2,038 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
5
0 / 3 / 1
3,703
529
1,772
5,821
2,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
Jackkzedd
Ao Kuang
7
2 / 4 / 0
4,327
618
2,181
5,642
1,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
Roytom11
Cu Chulainn
7
1 / 2 / 0
4,103
586
2,303
4,812
1,220
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Apollo
Vemece
Apollo
7
2 / 2 / 1
4,307
615
2,131
3,517
832
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Agni
7
2 / 3 / 1
4,385
626
2,054
3,318
923
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
SetAthenaGebGilgamesh

VS

Bans
PersephoneTsukuyomiBacchusFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
3 / 1 / 2
4,950
707
3,326
2,698
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sol
 
Sol
8
2 / 0 / 1
4,723
675
2,587
3,945
903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
Thulkinhas
Fenrir
6
1 / 3 / 4
3,993
570
3,573
5,032
1,433
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Guan Yu
destino10
Guan Yu
9
2 / 0 / 0
5,009
716
3,287
4,381
1,930
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
8
6 / 3 / 0
5,512
787
3,636
4,601
1,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
7
Kills
14
14
Deaths
7
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
3
1
0.17
W
Tiamat
 
Tiamat
3
1
2
4
W
Sol
 
Sol
2
0
1
2.5
L
Ao Kuang
Jackkzedd
Ao Kuang
2
4
0
0.5
L
Cu Chulainn
Roytom11
Cu Chulainn
1
2
0
0.5
W
Fenrir
Thulkinhas
Fenrir
1
3
4
1
L
Apollo
Vemece
Apollo
2
2
1
1.25
W
Guan Yu
destino10
Guan Yu
2
0
0
2
L
Agni
2
3
1
0.83
W
Susano
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,441
Damage
16,409
23,110
Taken
20,657
6,476
Mitigated
7,364
4,456
Healing
7,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,772
143
0
967
5,821
2,085
0
2,219
3,540
8,670
0
W
Tiamat
 
Tiamat
3,326
632
0
950
2,698
1,605
0
1,196
1,426
21,250
0
W
Sol
 
Sol
2,587
1,196
0
2,899
3,945
903
849
1,190
2,755
24,366
0
L
Ao Kuang
Jackkzedd
Ao Kuang
2,181
494
0
695
5,642
1,416
0
1,146
4,458
18,867
0
L
Cu Chulainn
Roytom11
Cu Chulainn
2,303
674
0
1,620
4,812
1,220
0
0
4,812
0
17,206
W
Fenrir
Thulkinhas
Fenrir
3,573
1,169
0
1,337
5,032
1,433
0
2,067
2,951
0
9,495
L
Apollo
Vemece
Apollo
2,131
1,372
0
452
3,517
832
0
876
2,318
0
15,614
W
Guan Yu
destino10
Guan Yu
3,287
1,251
0
2,048
4,381
1,930
0
0
4,381
0
24,484
L
Agni
2,054
146
0
722
3,318
923
0
1,440
1,746
14,743
0
W
Susano
3,636
1,294
0
454
4,601
1,493
0
1,420
3,137
0
22,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,825
Gold Earned
24,187
157
Minions Killed
234
0
Camps Cleared
0
689,593
Distance Traveled
755,893
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
3,703
529
14
2
0
136,776
3
W
Tiamat
4,950
707
54
8
0
144,881
2
W
Sol
4,723
675
52
7
0
143,473
0
L
Ao Kuang
4,327
618
43
6
0
138,358
2
L
Cu Chulainn
4,103
586
36
5
0
145,615
2
W
Fenrir
3,993
570
15
2
0
142,900
4
L
Apollo
4,307
615
27
4
0
155,276
3
W
Guan Yu
5,009
716
54
8
0
161,842
0
L
Agni
4,385
626
37
5
0
113,568
2
W
Susano
5,512
787
59
8
0
162,797
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role