Player Matchup

Hel
Hel
AnchientArcher
Hel
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,529 Elo+
Solo
Anubis
Anubis
Charles Meef
Anubis
Level 21
God Stats
4W - 13L
1,291 SR
Queue Stats
51W - 78L
1,258 Elo+
Party 2
Guan Yu
Guan Yu
FREETAYKPLEASE
Guan Yu
Level 11
God Stats
3W - 12L
1,235 SR
Queue Stats
6W - 18L
1,224 Elo+
Party 2
Neith
Neith
SlurryRum
Neith
Level 26
God Stats
24W - 33L
1,368 SR
Queue Stats
175W - 210L
1,387 Elo+
Party 2
Thanatos
Thanatos
callofdeath339
Thanatos
Level 29
God Stats
31W - 48L
1,345 SR
Queue Stats
227W - 271L
1,329 Elo+
Party 2
Team Averages
Level 21
1,348 SR
1,346 Elo+

VS

Team Averages
Level 14
1,452 SR
1,395 Elo+
Tsukuyomi
Tsukuyomi
Brippy2
Tsukuyomi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,357 Elo+
Solo
Ares
Ares
FoolyWouly
Ares
Level 18
God Stats
11W - 15L
1,331 SR
Queue Stats
16W - 21L
1,253 Elo+
Party 1
Guan Yu
Guan Yu
Redrice7
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Izanami
Izanami
RonniRoux
Izanami
Level 28
God Stats
19W - 12L
1,428 SR
Queue Stats
97W - 103L
1,364 Elo+
Party 1
Ra
Ra
TheBabyYeti
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 2
8,387
524
5,632
9,228
3,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
12
0 / 6 / 1
7,094
443
2,711
10,765
4,294
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
4 / 7 / 3
8,519
532
5,104
13,572
12,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
SlurryRum
Neith
11
0 / 4 / 3
6,847
428
4,255
8,688
2,109
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
11
4 / 4 / 1
7,005
438
4,642
13,423
4,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Brippy2
Tsukuyomi
13
3 / 2 / 3
8,312
520
3,618
8,582
2,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 2 / 5
7,914
495
4,646
8,012
4,837
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
Redrice7
Guan Yu
11
3 / 7 / 4
7,576
474
4,956
10,584
8,404
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
RonniRoux
Izanami
15
5 / 0 / 7
8,725
545
9,374
6,862
2,306
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
11 / 0 / 4
11,124
695
16,532
10,851
4,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
11
Kills
25
25
Deaths
11
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
W
Tsukuyomi
Brippy2
Tsukuyomi
3
2
3
2.25
L
Anubis
0
6
1
0.08
L
4
7
3
0.79
W
3
2
5
2.75
W
Guan Yu
Redrice7
Guan Yu
3
7
4
0.71
W
Izanami
RonniRoux
Izanami
5
0
7
8.5
L
Neith
SlurryRum
Neith
0
4
3
0.38
W
11
0
4
13
L
Thanatos
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,344
Damage
39,126
55,676
Taken
44,891
26,188
Mitigated
23,356
17,381
Healing
16,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,632
897
1,319
1,224
9,228
3,203
252
3,902
5,326
30,285
0
W
Tsukuyomi
Brippy2
Tsukuyomi
3,618
691
0
1,494
8,582
2,962
503
580
8,002
0
44,306
L
Anubis
2,711
398
468
2,141
10,765
4,294
458
6,600
4,165
35,372
0
L
5,104
1,195
0
1,215
13,572
12,522
468
2,585
10,987
0
42,963
W
4,646
305
605
2,007
8,012
4,837
876
1,653
6,359
28,948
0
W
Guan Yu
Redrice7
Guan Yu
4,956
1,389
230
989
10,584
8,404
562
1,967
8,617
0
19,783
W
Izanami
RonniRoux
Izanami
9,374
5,911
0
2,640
6,862
2,306
4,582
1,019
5,843
0
62,403
L
Neith
SlurryRum
Neith
4,255
1,811
866
2,268
8,688
2,109
910
3,139
5,549
0
38,220
W
16,532
1,076
2,107
6,231
10,851
4,847
768
3,124
7,727
86,607
0
L
Thanatos
4,642
653
0
7,880
13,423
4,060
0
4,952
8,471
0
26,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,852
Gold Earned
43,651
364
Minions Killed
452
0
Camps Cleared
0
1,352,223
Distance Traveled
1,484,087
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,387
524
61
4
0
281,513
2
W
Tsukuyomi
8,312
520
91
6
0
225,517
0
L
Anubis
7,094
443
83
5
0
246,284
1
L
Guan Yu
8,519
532
80
5
0
334,105
0
W
Ares
7,914
495
40
3
0
319,882
3
W
Guan Yu
7,576
474
38
2
0
290,945
0
W
Izanami
8,725
545
117
7
0
308,372
1
L
Neith
6,847
428
84
5
0
210,945
2
W
Ra
11,124
695
166
10
0
339,371
4
L
Thanatos
7,005
438
56
4
0
279,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role