Player Matchup

He Bo
He Bo
DEMONHUNTER7
He Bo
Level 63
God Stats
5W - 2L
1,500 SR
Queue Stats
86W - 64L
1,338 Elo+
Party 2
Ymir
Ymir
JimboShlice55
Ymir
Level 4
God Stats
9W - 3L
1,486 SR
Queue Stats
59W - 29L
1,474 Elo+
Party 2
Tyr
Tyr
TripodFish
Tyr
Level 64
God Stats
6W - 2L
1,312 SR
Queue Stats
88W - 58L
1,471 Elo+
Party 2
Team Averages
Level 44
1,433 SR
1,428 Elo+

VS

Team Averages
Level 46
1,503 SR
1,365 Elo+
Tyr
Tyr
BappoVeryBlacko
Tyr
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
132W - 155L
1,351 Elo+
Party 1
Tiamat
Tiamat
StraitMostro
Tiamat
Level 59
God Stats
22W - 25L
1,510 SR
Queue Stats
54W - 61L
1,416 Elo+
Party 1
Hun Batz
Hun Batz
slurpy1022
Hun Batz
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 7
10,743
826
10,766
9,906
3,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 1 / 15
9,369
721
5,397
8,618
6,001
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
8 / 2 / 8
10,281
791
10,596
12,050
8,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 3
8,061
620
3,222
13,330
7,906
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
13
4 / 4 / 2
8,978
691
13,350
7,967
5,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
slurpy1022
Hun Batz
10
0 / 9 / 4
7,669
590
3,246
11,115
4,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
19
Kills
6
6
Deaths
19
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
9
3
7
4.17
W
2
1
15
9.5
L
Tiamat
4
4
2
1.25
W
8
2
8
6
L
Hun Batz
slurpy1022
Hun Batz
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,759
Damage
19,818
30,574
Taken
32,412
17,860
Mitigated
17,512
3,395
Healing
4,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,222
335
123
2,679
13,330
7,906
109
9,078
4,064
0
9,862
W
10,766
1,351
0
2,436
9,906
3,364
825
4,468
5,052
45,332
0
W
5,397
837
0
0
8,618
6,001
124
4,538
3,712
19,391
0
L
Tiamat
13,350
599
0
956
7,967
5,399
124
1,922
5,973
45,607
0
W
10,596
3,438
0
959
12,050
8,495
100
3,340
8,460
0
21,265
L
Hun Batz
slurpy1022
Hun Batz
3,246
742
0
290
11,115
4,207
51
4,737
6,212
0
14,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,393
Gold Earned
24,708
123
Minions Killed
118
0
Camps Cleared
0
777,713
Distance Traveled
675,352
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,061
620
16
1
0
222,042
1
W
He Bo
10,743
826
73
6
0
235,025
0
W
Ymir
9,369
721
36
3
0
257,642
0
L
Tiamat
8,978
691
69
5
0
234,410
2
W
Tyr
10,281
791
14
1
0
285,046
0
L
Hun Batz
7,669
590
33
3
0
218,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role