Player Matchup

Tiamat
Tiamat
CreamyRegret117
Tiamat
Level 159
God Stats
1W - 0L
1,717 SR
Queue Stats
34W - 14L
1,755 Elo+
Party 1
Khepri
Khepri
DeDeDeDouble
Khepri
Level 129
God Stats
26W - 10L
1,656 SR
Queue Stats
324W - 260L
1,662 Elo+
Party 1
Ymir
Ymir
Draigd149
Ymir
Level 13
God Stats
3W - 2L
1,551 SR
Queue Stats
19W - 15L
1,471 Elo+
Party 1
Pele
Pele
iLOVEserg
Pele
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 26L
1,642 Elo+
Party 1
Xbalanque
Xbalanque
sergeantserg98
Xbalanque
Level 146
God Stats
6W - 2L
1,547 SR
Queue Stats
307W - 240L
1,657 Elo+
Party 1
Team Averages
Level 113
1,594 SR
1,638 Elo+

VS

Team Averages
Level 48
1,485 SR
1,490 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Creechan1
Loki
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 3L
1,713 Elo+
Party 2
Ares
Ares
Maxfullcheep
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,173 Elo+
Party 3
The Morrigan
The Morrigan
Qcsenseii
The Morrigan
Level 40
God Stats
0W - 3L
1,341 SR
Queue Stats
29W - 29L
1,514 Elo+
Party 3
Bellona
Bellona
TheCrazyWolf911
Bellona
Level 104
God Stats
13W - 5L
1,585 SR
Queue Stats
296W - 301L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 27
10,424
1,303
13,868
5,236
6,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
16
2 / 0 / 36
9,424
1,178
5,049
5,088
6,476
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ymir
15
2 / 1 / 27
8,762
1,095
4,661
9,364
8,974
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
16
15 / 4 / 19
11,250
1,406
18,759
12,878
8,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
sergeantserg98
Xbalanque
18
25 / 0 / 18
12,906
1,613
39,507
12,290
7,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

356

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
1 / 9 / 3
8,005
1,001
8,141
18,540
6,402
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
13
1 / 12 / 3
7,981
998
5,719
14,916
5,358
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 13 / 3
7,450
931
1,159
24,191
12,252
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
Qcsenseii
The Morrigan
13
2 / 11 / 1
8,166
1,021
7,237
13,173
4,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 7 / 3
7,925
991
8,328
20,921
12,142
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
18
51
Kills
5
5
Deaths
52
127
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
9
3
0.28
W
7
0
27
20.5
L
Loki
1
12
3
0.21
W
Khepri
2
0
36
20
W
Ymir
2
1
27
15.5
L
0
13
3
0.12
L
The Morrigan
Qcsenseii
The Morrigan
2
11
1
0.23
L
1
7
3
0.36
W
Pele
15
4
19
6.13
W
Xbalanque
sergeantserg98
Xbalanque
25
0
18
34

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,844
Damage
30,584
44,856
Taken
91,741
37,846
Mitigated
40,728
13,812
Healing
966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,141
4,068
0
502
18,540
6,402
0
4,346
13,958
0
23,647
W
13,868
3,086
0
3,092
5,236
6,479
0
1,223
4,013
27,939
0
L
Loki
5,719
3,247
0
0
14,916
5,358
0
4,665
10,072
0
18,143
W
Khepri
5,049
526
0
395
5,088
6,476
0
832
4,256
8,971
0
W
Ymir
4,661
1,371
0
398
9,364
8,974
0
1,456
7,908
9,334
0
L
1,159
1,159
0
0
24,191
12,252
0
4,896
19,205
3,886
0
L
The Morrigan
Qcsenseii
The Morrigan
7,237
1,303
0
0
13,173
4,574
0
3,917
9,166
14,491
2,135
L
8,328
2,118
0
464
20,921
12,142
0
5,548
15,163
51
22,644
W
Pele
18,759
6,047
0
5,070
12,878
8,691
0
1,924
10,389
0
34,003
W
Xbalanque
sergeantserg98
Xbalanque
39,507
25,646
0
4,857
12,290
7,226
0
2,011
10,279
0
66,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,766
Gold Earned
39,527
145
Minions Killed
99
4
Camps Cleared
3
742,443
Distance Traveled
675,189
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,005
1,001
23
3
0
135,577
0
W
Tiamat
10,424
1,303
34
4
0
153,471
0
L
Loki
7,981
998
23
3
0
120,499
0
W
Khepri
9,424
1,178
5
1
0
159,331
0
W
Ymir
8,762
1,095
11
1
2
143,709
2
L
Ares
7,450
931
7
1
0
127,240
0
L
The Morrigan
8,166
1,021
21
3
2
123,002
0
L
Bellona
7,925
991
25
3
1
168,871
0
W
Pele
11,250
1,406
28
4
1
144,111
0
W
Xbalanque
12,906
1,613
67
8
1
141,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role