Player Matchup

Medusa
Medusa
DEATHcameTOyou
Medusa
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 108L
1,404 Elo+
Solo
Zeus
Zeus
DiabloBodybag
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,668 Elo+
Party 2
Khepri
Khepri
GT V3nm
Khepri
Level 114
God Stats
0W - 1L
1,791 SR
Queue Stats
2W - 2L
1,668 Elo+
Party 2
Chaac
Chaac
LionsOrDie40
Chaac
Level 8
God Stats
24W - 24L
1,613 SR
Queue Stats
69W - 87L
1,657 Elo+
Solo
Kukulkan
Kukulkan
machavez71
Kukulkan
Level 18
God Stats
1W - 2L
1,294 SR
Queue Stats
18W - 26L
1,451 Elo+
Solo
Team Averages
Level 31
1,540 SR
1,570 Elo+

VS

Team Averages
Level 16
1,584 SR
1,489 Elo+
Sol
Sol
BriansMisery
Sol
Level 17
God Stats
5W - 1L
1,500 SR
Queue Stats
490W - 407L
1,490 Elo+
Party 1
Ymir
Ymir
DrRevanite
Ymir
Level 29
God Stats
25W - 5L
1,834 SR
Queue Stats
235W - 198L
1,475 Elo+
Party 1
Guan Yu
Guan Yu
NBW Dream
Guan Yu
Level 8
God Stats
7W - 7L
1,428 SR
Queue Stats
31W - 33L
1,376 Elo+
Solo
Nemesis
Nemesis
RIPJeDixNinjaX
Nemesis
Level 12
God Stats
7W - 8L
1,414 SR
Queue Stats
176W - 194L
1,382 Elo+
Solo
Discordia
Discordia
rajmichael7
Discordia
Level 16
God Stats
9W - 5L
1,743 SR
Queue Stats
13W - 5L
1,725 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 15 / 1
10,880
777
13,116
28,340
9,075
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
0 / 8 / 2
11,116
794
19,376
17,421
5,984
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
GT V3nm
Khepri
17
0 / 5 / 2
12,033
860
10,992
25,679
30,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
1 / 2 / 1
11,344
810
11,251
17,189
14,231
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
machavez71
Kukulkan
17
1 / 2 / 0
11,691
835
19,881
7,036
2,990
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 17
13,462
962
21,056
13,209
5,195
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
3 / 2 / 25
12,933
924
17,582
24,909
28,087
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
NBW Dream
Guan Yu
20
8 / 0 / 18
13,949
996
14,712
21,442
26,948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
2 / 0 / 14
12,192
871
8,792
13,435
5,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
rajmichael7
Discordia
20
12 / 0 / 19
13,531
967
30,073
7,690
2,894
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
125
2
Kills
32
32
Deaths
2
6
Assists
93
Player
Kills
Deaths
Assists
KDA
W
7
0
17
15.5
L
0
15
1
0.03
L
0
8
2
0.13
W
3
2
25
7.75
L
Khepri
GT V3nm
Khepri
0
5
2
0.2
L
1
2
1
0.75
W
Guan Yu
NBW Dream
Guan Yu
8
0
18
17
W
2
0
14
9
L
Kukulkan
machavez71
Kukulkan
1
2
0
0.5
W
Discordia
rajmichael7
Discordia
12
0
19
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,616
Damage
92,215
95,665
Taken
80,685
62,938
Mitigated
68,245
9,628
Healing
26,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,056
9,415
582
5,036
13,209
5,195
0
7,966
5,243
41,360
0
L
13,116
4,307
0
854
28,340
9,075
0
22,037
6,303
0
32,513
L
19,376
1,556
0
37
17,421
5,984
0
12,756
4,665
46,587
0
W
17,582
1,558
3,358
1,927
24,909
28,087
0
17,048
7,861
39,448
0
L
Khepri
GT V3nm
Khepri
10,992
532
555
2,105
25,679
30,658
0
17,725
7,954
25,032
0
L
11,251
871
751
4,948
17,189
14,231
0
12,188
5,001
0
34,284
W
Guan Yu
NBW Dream
Guan Yu
14,712
3,219
8,505
5,773
21,442
26,948
0
12,891
8,551
0
29,163
W
8,792
2,716
0
1,306
13,435
5,121
0
8,038
5,397
0
23,641
L
Kukulkan
machavez71
Kukulkan
19,881
474
0
378
7,036
2,990
0
4,005
3,031
60,275
0
W
Discordia
rajmichael7
Discordia
30,073
2,012
0
267
7,690
2,894
0
4,306
3,384
73,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,064
Gold Earned
66,067
262
Minions Killed
283
4
Camps Cleared
10
1,213,462
Distance Traveled
1,438,253
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,462
962
54
4
3
280,662
0
L
Medusa
10,880
777
40
3
0
194,526
0
L
Zeus
11,116
794
32
2
2
239,806
0
W
Ymir
12,933
924
45
3
1
264,193
0
L
Khepri
12,033
860
38
3
0
251,864
0
L
Chaac
11,344
810
41
3
1
276,123
0
W
Guan Yu
13,949
996
37
3
0
334,639
0
W
Nemesis
12,192
871
38
3
4
277,438
0
L
Kukulkan
11,691
835
111
8
1
251,143
0
W
Discordia
13,531
967
109
8
2
281,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role