Player Matchup

Medusa
Medusa
Beckyy Beck
Medusa
Level 26
God Stats
1W - 3L
1,276 SR
Queue Stats
1W - 3L
1,242 Elo+
Solo
Chang'e
Chang'e
X2SEE911
Chang'e
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,503 Elo+
Party 2
Merlin
Merlin
omgitscandybear
Merlin
Level 132
God Stats
1W - 1L
1,868 SR
Queue Stats
28W - 36L
1,529 Elo+
Party 2
Team Averages
Level 72
1,548 SR
1,424 Elo+

VS

Team Averages
Level 61
1,497 SR
1,525 Elo+
Gilgamesh
Gilgamesh
CaptainClanker
Gilgamesh
Level 28
God Stats
8W - 5L
1,755 SR
Queue Stats
70W - 46L
1,581 Elo+
Solo
Ne Zha
Ne Zha
Kingjaik
Ne Zha
Level 57
God Stats
1W - 1L
1,322 SR
Queue Stats
102W - 127L
1,491 Elo+
Party 1
Hera
Hera
Sweaty_Clam420
Hera
Level 99
God Stats
4W - 2L
1,415 SR
Queue Stats
135W - 167L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
1 / 9 / 2
12,198
530
5,096
15,960
5,382
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Chang'e
X2SEE911
Chang'e
16
1 / 8 / 4
12,712
553
7,562
18,315
9,106
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

19
3 / 3 / 2
14,053
611
24,200
15,694
6,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CaptainClanker
Gilgamesh
18
11 / 2 / 6
15,208
661
15,360
18,843
18,110
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ne Zha
Kingjaik
Ne Zha
18
1 / 2 / 8
13,665
594
6,222
14,901
6,273
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 1 / 11
15,686
682
22,832
17,234
6,324
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
5
Kills
20
20
Deaths
5
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
9
2
0.22
W
Gilgamesh
CaptainClanker
Gilgamesh
11
2
6
7
W
Ne Zha
Kingjaik
Ne Zha
1
2
8
2.5
W
8
1
11
13.5
L
Chang'e
X2SEE911
Chang'e
1
8
4
0.38
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,858
Damage
44,414
49,969
Taken
50,978
20,517
Mitigated
30,707
9,926
Healing
12,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
5,096
1,633
0
0
15,960
5,382
110
6,560
9,056
0
28,325
W
Gilgamesh
CaptainClanker
Gilgamesh
15,360
3,275
0
145
18,843
18,110
985
10,990
7,853
0
42,318
W
Ne Zha
Kingjaik
Ne Zha
6,222
791
1,452
7,437
14,901
6,273
959
8,113
6,788
0
55,014
W
22,832
4,405
0
3,780
17,234
6,324
1,121
12,659
4,575
98,173
0
L
Chang'e
X2SEE911
Chang'e
7,562
722
1,492
3,410
18,315
9,106
200
8,713
9,374
37,831
0
L
24,200
512
0
5,024
15,694
6,029
0
6,765
8,707
116,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,963
Gold Earned
44,559
252
Minions Killed
267
0
Camps Cleared
0
1,052,379
Distance Traveled
1,160,089
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,198
530
48
2
0
311,671
4
W
Gilgamesh
15,208
661
55
2
0
384,728
1
W
Ne Zha
13,665
594
49
2
0
337,121
8
W
Hera
15,686
682
163
7
0
438,240
3
L
Chang'e
12,712
553
53
2
0
363,533
4
L
Merlin
14,053
611
151
7
0
377,175
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role