Player Matchup

Yemoja
Yemoja
Galantic1098
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,871 Elo+
Solo
Anhur
Anhur
IceStreak99
Anhur
Level 29
God Stats
17W - 19L
1,588 SR
Queue Stats
172W - 160L
1,510 Elo+
Solo
Osiris
Osiris
TTVBrocardo671
Osiris
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 23L
1,403 Elo+
Solo
Awilix
Awilix
drballmd808
Awilix
Level 21
God Stats
8W - 6L
1,868 SR
Queue Stats
315W - 249L
1,560 Elo+
Solo
Scylla
Scylla
tenisheng
Scylla
Level 3
God Stats
1W - 2L
1,262 SR
Queue Stats
2W - 2L
1,213 Elo+
Solo
Team Averages
Level 17
1,544 SR
1,511 Elo+

VS

Team Averages
Level 18
1,498 SR
1,479 Elo+
Athena
Athena
AmericanJoe9014
Athena
Level 29
God Stats
1W - 2L
1,535 SR
Queue Stats
91W - 60L
1,625 Elo+
Solo
Ra
Ra
Armand_theDragon
Ra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,264 Elo+
Solo
Izanami
Izanami
BreakingBadger1
Izanami
Level 17
God Stats
0W - 3L
1,427 SR
Queue Stats
246W - 247L
1,513 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DIABOLlC
Morgan Le Fay
Level 7
God Stats
4W - 5L
1,596 SR
Queue Stats
94W - 98L
1,601 Elo+
Solo
Merlin
Merlin
Tier1noob
Merlin
Level 18
God Stats
25W - 29L
1,433 SR
Queue Stats
54W - 56L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
0 / 2 / 3
5,237
524
1,061
3,596
1,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 2 / 0
6,030
603
2,045
3,947
1,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 0
6,242
624
1,041
4,642
2,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Awilix
12
10 / 0 / 1
7,174
717
5,023
5,355
1,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
tenisheng
Scylla
9
0 / 4 / 2
5,412
541
990
4,776
1,524
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 2 / 0
5,849
585
3,554
5,769
2,063
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 5 / 1
4,370
437
2,629
4,765
1,084
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
3 / 2 / 1
5,312
531
1,236
4,643
959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Boots

Boots

+6%
Movement Speed

Morgan Le Fay
DIABOLlC
Morgan Le Fay
8
0 / 1 / 0
4,787
479
985
2,839
813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Merlin
Tier1noob
Merlin
6
0 / 3 / 0
4,166
417
823
1,952
421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
13
Kills
8
8
Deaths
13
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
5
2
0
2.5
L
0
5
1
0.1
L
3
2
1
1.75
L
Morgan Le Fay
DIABOLlC
Morgan Le Fay
0
1
0
0
W
Yemoja
0
2
3
0.75
W
3
2
0
1.5
W
0
0
0
0
L
Merlin
Tier1noob
Merlin
0
3
0
0
W
Awilix
10
0
1
10.5
W
Scylla
tenisheng
Scylla
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,160
Damage
9,227
22,316
Taken
19,968
7,960
Mitigated
5,340
6,915
Healing
3,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,554
992
0
826
5,769
2,063
0
191
5,578
24,108
0
L
2,629
642
17
471
4,765
1,084
0
859
3,906
13,710
0
L
1,236
853
0
1,419
4,643
959
60
520
4,123
0
18,543
L
Morgan Le Fay
DIABOLlC
Morgan Le Fay
985
197
0
774
2,839
813
0
0
2,839
22,795
0
W
Yemoja
1,061
148
108
318
3,596
1,275
790
566
3,030
11,503
0
W
2,045
749
0
1,066
3,947
1,214
489
2,126
1,821
0
19,160
W
1,041
384
0
3,093
4,642
2,245
188
896
3,746
0
38,605
L
Merlin
Tier1noob
Merlin
823
0
0
0
1,952
421
0
481
1,471
11,447
0
W
Awilix
5,023
1,690
0
2,080
5,355
1,702
0
967
4,388
0
37,598
W
Scylla
tenisheng
Scylla
990
413
0
250
4,776
1,524
58
3,436
1,340
18,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,095
Gold Earned
24,484
283
Minions Killed
175
0
Camps Cleared
0
970,587
Distance Traveled
830,980
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,849
585
47
5
0
202,253
0
L
Ra
4,370
437
25
3
0
165,465
0
L
Izanami
5,312
531
40
4
0
166,013
0
L
Morgan Le Fay
4,787
479
49
5
0
146,044
0
W
Yemoja
5,237
524
31
3
0
181,282
2
W
Anhur
6,030
603
38
4
0
171,725
3
W
Osiris
6,242
624
99
10
0
205,304
1
L
Merlin
4,166
417
14
1
0
151,205
1
W
Awilix
7,174
717
70
7
0
267,036
1
W
Scylla
5,412
541
45
5
0
145,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role