Player Matchup

Nemesis
Nemesis
NastieNaah
Nemesis
Level 17
God Stats
3W - 3L
1,137 SR
Queue Stats
17W - 24L
1,287 Elo+
Party 2
King Arthur
King Arthur
PLAYER ZERO9933
King Arthur
Level 24
God Stats
15W - 20L
1,455 SR
Queue Stats
70W - 115L
1,313 Elo+
Party 4
Khepri
Khepri
Sus Skeletor
Khepri
Level 16
God Stats
5W - 2L
1,532 SR
Queue Stats
17W - 22L
1,316 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Sus Symbiote
Ah Muzen Cab
Level 16
God Stats
5W - 3L
1,538 SR
Queue Stats
13W - 17L
1,334 Elo+
Party 2
Cabrakan
Cabrakan
Ðęíțý
Cabrakan
Level 29
God Stats
11W - 18L
1,494 SR
Queue Stats
120W - 194L
1,325 Elo+
Party 4
Team Averages
Level 20
1,431 SR
1,315 Elo+

VS

Team Averages
Level 20
1,508 SR
1,446 Elo+
Hades
Hades
Godz_Cracken
Hades
Level 17
God Stats
0W - 1L
1,832 SR
Queue Stats
1W - 2L
1,366 Elo+
Party 3
Neith
Neith
Max_Moon101
Neith
Level 5
God Stats
107W - 120L
1,500 SR
Queue Stats
227W - 261L
1,500 Elo+
Party 1
Bellona
Bellona
Tx Sarhtx
Bellona
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,619 Elo+
Party 3
Sylvanus
Sylvanus
Xdubstepkillerx1
Sylvanus
Level 57
God Stats
1W - 4L
1,374 SR
Queue Stats
243W - 265L
1,489 Elo+
Party 1
Nemesis
Nemesis
kensta21
Nemesis
Level 16
God Stats
5W - 9L
1,336 SR
Queue Stats
59W - 88L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
NastieNaah
Nemesis
20
12 / 0 / 4
13,842
532
15,312
17,211
9,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
PLAYER ZERO9933
King Arthur
18
7 / 1 / 5
12,005
462
13,359
18,037
9,959
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Khepri
18
2 / 5 / 9
11,980
461
7,561
18,321
19,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
Sus Symbiote
Ah Muzen Cab
19
9 / 4 / 3
12,691
488
19,546
17,487
6,621
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
Ðęíțý
Cabrakan
16
4 / 6 / 9
10,755
414
14,310
20,374
9,594
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 2
10,859
418
15,368
16,193
7,770
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 6 / 8
10,481
403
12,911
14,624
7,871
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Tx Sarhtx
Bellona
15
2 / 8 / 4
9,618
370
8,265
16,721
12,076
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 6 / 4
11,130
428
13,081
23,901
29,532
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
kensta21
Nemesis
16
3 / 8 / 4
10,332
397
11,364
22,850
12,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
38
34
Kills
16
16
Deaths
34
30
Assists
22
Player
Kills
Deaths
Assists
KDA
L
5
6
2
1
L
2
6
8
1
W
Nemesis
NastieNaah
Nemesis
12
0
4
14
W
King Arthur
PLAYER ZERO9933
King Arthur
7
1
5
9.5
W
Khepri
2
5
9
1.3
W
Ah Muzen Cab
Sus Symbiote
Ah Muzen Cab
9
4
3
2.63
L
Bellona
Tx Sarhtx
Bellona
2
8
4
0.5
L
4
6
4
1
L
Nemesis
kensta21
Nemesis
3
8
4
0.63
W
Cabrakan
Ðęíțý
Cabrakan
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,088
Damage
60,989
91,430
Taken
94,289
55,190
Mitigated
70,011
20,096
Healing
18,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,368
878
508
4,679
16,193
7,770
540
5,245
10,948
52,363
0
L
12,911
7,972
0
2,346
14,624
7,871
1,585
2,979
11,645
0
61,076
W
Nemesis
NastieNaah
Nemesis
15,312
8,517
0
2,658
17,211
9,868
3,659
5,190
12,021
0
74,028
W
King Arthur
PLAYER ZERO9933
King Arthur
13,359
2,266
0
4,652
18,037
9,959
0
5,119
12,918
0
67,377
W
Khepri
7,561
644
0
2,495
18,321
19,148
1,533
6,175
12,146
29,794
0
W
Ah Muzen Cab
Sus Symbiote
Ah Muzen Cab
19,546
7,833
0
6,657
17,487
6,621
2,680
5,759
11,728
0
100,229
L
Bellona
Tx Sarhtx
Bellona
8,265
1,694
0
1,688
16,721
12,076
450
4,391
12,330
0
30,725
L
13,081
5,584
1,830
4,075
23,901
29,532
501
6,823
17,078
46,500
0
L
Nemesis
kensta21
Nemesis
11,364
5,080
0
3,608
22,850
12,762
648
2,433
20,417
0
52,052
W
Cabrakan
Ðęíțý
Cabrakan
14,310
2,463
0
3,634
20,374
9,594
0
6,206
14,168
62,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,273
Gold Earned
52,420
530
Minions Killed
406
0
Camps Cleared
0
2,270,655
Distance Traveled
1,964,524
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,859
418
75
3
0
421,841
2
L
Neith
10,481
403
118
5
0
395,735
0
W
Nemesis
13,842
532
150
6
0
507,273
0
W
King Arthur
12,005
462
95
4
0
499,099
4
W
Khepri
11,980
461
41
2
0
462,605
0
W
Ah Muzen Cab
12,691
488
164
6
0
384,769
0
L
Bellona
9,618
370
41
2
0
354,028
1
L
Sylvanus
11,130
428
79
3
0
347,654
1
L
Nemesis
10,332
397
93
4
0
445,266
1
W
Cabrakan
10,755
414
80
3
0
416,909
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role