Player Matchup

Bellona
Bellona
 
Bellona
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Craker165
Ganesha
Level 49
God Stats
2W - 0L
1,730 SR
Queue Stats
32W - 37L
1,467 Elo+
Party 3
Raijin
Raijin
aMADKID
Raijin
Level 23
God Stats
3W - 1L
1,774 SR
Queue Stats
155W - 69L
1,687 Elo+
Party 1
Kuzenbo
Kuzenbo
abedblue
Kuzenbo
Level 109
God Stats
17W - 9L
1,848 SR
Queue Stats
160W - 75L
1,845 Elo+
Party 1
Danzaburou
Danzaburou
suprimlonk
Danzaburou
Level 28
God Stats
10W - 8L
1,470 SR
Queue Stats
34W - 33L
1,435 Elo+
Party 3
Team Averages
Level 64
1,664 SR
1,587 Elo+

VS

Team Averages
Level 57
1,465 SR
1,331 Elo+
Amaterasu
Amaterasu
InariOkami
Amaterasu
Level 24
God Stats
0W - 2L
1,302 SR
Queue Stats
1W - 3L
1,389 Elo+
Party 2
Cupid
Cupid
Nimuie
Cupid
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,190 Elo+
Party 2
Scylla
Scylla
NomadicDog
Scylla
Level 89
God Stats
0W - 1L
1,490 SR
Queue Stats
3W - 12L
1,192 Elo+
Party 2
Nemesis
Nemesis
swancleric
Nemesis
Level 48
God Stats
5W - 5L
1,658 SR
Queue Stats
214W - 238L
1,494 Elo+
Solo
Ymir
Ymir
wistfulwhale
Ymir
Level 7
God Stats
1W - 2L
1,373 SR
Queue Stats
1W - 3L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
6 / 1 / 3
7,174
652
6,132
7,471
4,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ganesha
Craker165
Ganesha
9
0 / 5 / 7
5,933
539
3,319
10,091
6,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Raijin
aMADKID
Raijin
12
3 / 1 / 3
6,825
620
4,171
3,146
1,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
abedblue
Kuzenbo
13
4 / 0 / 1
7,358
669
7,834
7,876
8,767
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
suprimlonk
Danzaburou
11
5 / 2 / 3
6,635
603
4,763
5,769
1,717
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
InariOkami
Amaterasu
7
0 / 4 / 0
4,444
404
1,884
9,048
3,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
Nimuie
Cupid
8
2 / 3 / 4
5,296
481
4,439
6,200
1,555
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
NomadicDog
Scylla
10
2 / 3 / 2
5,595
509
3,708
5,036
1,505
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
swancleric
Nemesis
9
1 / 3 / 5
5,537
503
2,801
7,198
1,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
4 / 5 / 1
5,628
512
3,254
8,848
4,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
18
Kills
9
9
Deaths
18
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
1
3
7.5
W
Ganesha
Craker165
Ganesha
0
5
7
0.7
L
Amaterasu
InariOkami
Amaterasu
0
4
0
0
L
Cupid
Nimuie
Cupid
2
3
4
1.33
L
Scylla
NomadicDog
Scylla
2
3
2
1
W
Raijin
aMADKID
Raijin
3
1
3
4.5
W
Kuzenbo
abedblue
Kuzenbo
4
0
1
4.5
W
Danzaburou
suprimlonk
Danzaburou
5
2
3
3.25
L
Nemesis
swancleric
Nemesis
1
3
5
1.17
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,219
Damage
16,086
34,353
Taken
36,330
22,361
Mitigated
12,835
8,353
Healing
8,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,132
3,089
0
636
7,471
4,432
0
804
6,573
0
44,507
W
Ganesha
Craker165
Ganesha
3,319
135
0
1,525
10,091
6,397
0
2,613
7,452
14,819
0
L
Amaterasu
InariOkami
Amaterasu
1,884
880
0
3,339
9,048
3,200
0
7,169
1,879
0
12,354
L
Cupid
Nimuie
Cupid
4,439
2,626
112
2,217
6,200
1,555
0
2,564
3,608
0
20,662
L
Scylla
NomadicDog
Scylla
3,708
452
0
1,021
5,036
1,505
0
1,527
3,307
20,627
0
W
Raijin
aMADKID
Raijin
4,171
661
0
625
3,146
1,048
265
794
2,248
38,482
0
W
Kuzenbo
abedblue
Kuzenbo
7,834
3,189
0
3,028
7,876
8,767
213
414
7,401
38,777
0
W
Danzaburou
suprimlonk
Danzaburou
4,763
2,489
0
2,539
5,769
1,717
754
1,964
3,717
0
29,014
L
Nemesis
swancleric
Nemesis
2,801
1,201
0
1,310
7,198
1,878
0
1,069
6,103
0
27,289
L
3,254
884
0
714
8,848
4,697
0
2,676
6,109
9,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,925
Gold Earned
26,500
339
Minions Killed
182
0
Camps Cleared
0
991,269
Distance Traveled
967,826
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,174
652
82
7
0
241,395
2
W
Ganesha
5,933
539
3
0
0
181,467
2
L
Amaterasu
4,444
404
23
2
0
198,473
0
L
Cupid
5,296
481
41
4
0
143,145
0
L
Scylla
5,595
509
48
4
0
201,049
0
W
Raijin
6,825
620
98
9
0
205,359
3
W
Kuzenbo
7,358
669
76
7
0
177,809
1
W
Danzaburou
6,635
603
80
7
0
185,239
2
L
Nemesis
5,537
503
59
5
0
236,233
0
L
Ymir
5,628
512
11
1
0
188,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role