Player Matchup

Pele
Pele
A Trash Todd
Pele
Level 68
God Stats
10W - 10L
1,378 SR
Queue Stats
173W - 163L
1,506 Elo+
Solo
Sol
Sol
DaGr8Anubis
Sol
Level 114
God Stats
20W - 13L
1,658 SR
Queue Stats
414W - 386L
1,515 Elo+
Party 2
Hercules
Hercules
Elcuhhh
Hercules
Level 68
God Stats
64W - 68L
1,534 SR
Queue Stats
307W - 279L
1,576 Elo+
Party 2
Hades
Hades
Kitsuu17
Hades
Level 82
God Stats
20W - 18L
1,591 SR
Queue Stats
180W - 190L
1,491 Elo+
Party 1
Hera
Hera
URSS Fenix
Hera
Level 91
God Stats
73W - 57L
1,761 SR
Queue Stats
755W - 727L
1,573 Elo+
Party 1
Team Averages
Level 85
1,584 SR
1,532 Elo+

VS

Team Averages
Level 85
1,673 SR
1,543 Elo+
Hera
Hera
Brianch22
Hera
Level 109
God Stats
6W - 3L
1,645 SR
Queue Stats
338W - 301L
1,528 Elo+
Solo
Mercury
Mercury
Drowzyy7
Mercury
Level 59
God Stats
5W - 2L
1,820 SR
Queue Stats
753W - 669L
1,519 Elo+
Solo
Anubis
Anubis
Red death 567
Anubis
Level 98
God Stats
88W - 83L
1,545 SR
Queue Stats
365W - 363L
1,500 Elo+
Party 3
Athena
Athena
Unyoto
Athena
Level 52
God Stats
4W - 2L
1,710 SR
Queue Stats
5W - 4L
1,580 Elo+
Solo
Cupid
Cupid
oralsword
Cupid
Level 105
God Stats
110W - 82L
1,644 SR
Queue Stats
467W - 435L
1,589 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 4
9,516
560
5,705
14,413
4,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
4 / 1 / 5
9,488
558
16,330
12,376
4,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Elcuhhh
Hercules
13
3 / 0 / 4
8,069
475
6,980
11,284
9,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hades
Kitsuu17
Hades
17
2 / 3 / 1
10,151
597
8,084
12,653
7,163
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
8 / 3 / 8
10,628
625
9,811
9,862
3,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
3 / 6 / 4
8,978
528
13,065
10,558
4,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Drowzyy7
Mercury
13
2 / 5 / 3
8,020
472
3,822
14,770
5,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 4 / 2
9,198
541
12,554
15,905
8,361
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
Unyoto
Athena
11
1 / 3 / 2
7,099
418
3,410
10,998
6,662
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
oralsword
Cupid
15
2 / 4 / 1
9,158
539
7,619
13,673
4,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
22
Kills
12
12
Deaths
22
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
5
4
1.4
L
Hera
3
6
4
0.83
W
4
1
5
6.5
L
Mercury
Drowzyy7
Mercury
2
5
3
0.7
W
Hercules
Elcuhhh
Hercules
3
0
4
5
W
Hades
Kitsuu17
Hades
2
3
1
0.83
L
4
4
2
1.25
W
8
3
8
4
L
Athena
Unyoto
Athena
1
3
2
0.67
L
Cupid
oralsword
Cupid
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,910
Damage
40,470
60,588
Taken
65,904
29,580
Mitigated
29,529
29,553
Healing
23,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,705
1,131
0
4,726
14,413
4,789
0
5,936
8,393
0
60,745
L
Hera
13,065
3,420
112
2,488
10,558
4,065
136
5,514
4,984
61,616
0
W
16,330
3,858
148
7,869
12,376
4,148
2,070
4,072
8,270
81,391
0
L
Mercury
Drowzyy7
Mercury
3,822
1,678
0
5,063
14,770
5,459
0
4,385
10,295
0
41,063
W
Hercules
Elcuhhh
Hercules
6,980
1,696
135
6,464
11,284
9,872
0
5,612
5,556
0
25,574
W
Hades
Kitsuu17
Hades
8,084
1,051
25
7,452
12,653
7,163
426
8,277
4,304
68,471
0
L
12,554
124
0
8,007
15,905
8,361
485
8,987
6,858
63,545
0
W
9,811
3,351
150
2,584
9,862
3,608
0
4,549
5,036
60,186
0
L
Athena
Unyoto
Athena
3,410
1,380
0
1,527
10,998
6,662
0
7,605
3,213
8,050
0
L
Cupid
oralsword
Cupid
7,619
5,843
309
5,872
13,673
4,982
0
7,734
5,849
0
63,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,852
Gold Earned
42,453
547
Minions Killed
459
0
Camps Cleared
0
1,612,596
Distance Traveled
1,535,467
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,516
560
109
6
0
330,916
2
L
Hera
8,978
528
125
7
0
317,559
2
W
Sol
9,488
558
136
8
0
299,517
4
L
Mercury
8,020
472
79
5
0
317,419
3
W
Hercules
8,069
475
43
3
0
371,468
4
W
Hades
10,151
597
151
9
0
277,044
0
L
Anubis
9,198
541
125
7
0
238,923
2
W
Hera
10,628
625
108
6
0
333,651
4
L
Athena
7,099
418
17
1
0
380,073
2
L
Cupid
9,158
539
113
7
0
281,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role