Player Matchup

Skadi
Skadi
Iewdlulu
Skadi
Level 16
God Stats
24W - 18L
1,580 SR
Queue Stats
107W - 112L
1,437 Elo+
Solo
Tiamat
Tiamat
Luis_Ruisu2324
Tiamat
Level 17
God Stats
25W - 15L
1,347 SR
Queue Stats
105W - 110L
1,267 Elo+
Party 2
Ra
Ra
Severed Vein
Ra
Level 15
God Stats
2W - 0L
1,691 SR
Queue Stats
23W - 18L
1,434 Elo+
Solo
Nemesis
Nemesis
Starbuckar
Nemesis
Level 18
God Stats
2W - 3L
1,663 SR
Queue Stats
215W - 240L
1,311 Elo+
Solo
Fenrir
Fenrir
savitarfr_ftp
Fenrir
Level 14
God Stats
39W - 48L
1,262 SR
Queue Stats
184W - 214L
1,202 Elo+
Party 2
Team Averages
Level 16
1,508 SR
1,330 Elo+

VS

Team Averages
Level 19
1,393 SR
1,232 Elo+
Sobek
Sobek
Deku7986
Sobek
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,109 Elo+
Solo
Sun Wukong
Sun Wukong
DollarDaddy7152
Sun Wukong
Level 24
God Stats
1W - 1L
1,716 SR
Queue Stats
73W - 85L
1,306 Elo+
Party 1
Chang'e
Chang'e
LegendaryLink117
Chang'e
Level 23
God Stats
2W - 11L
1,247 SR
Queue Stats
56W - 87L
1,310 Elo+
Solo
Nu Wa
Nu Wa
Monster10102255
Nu Wa
Level 25
God Stats
29W - 26L
1,187 SR
Queue Stats
183W - 234L
1,193 Elo+
Solo
Khepri
Khepri
WHYy34
Khepri
Level 9
God Stats
8W - 16L
1,316 SR
Queue Stats
33W - 43L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Iewdlulu
Skadi
20
17 / 2 / 8
15,676
1,206
30,928
11,762
3,837
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
4 / 4 / 16
13,055
1,004
13,899
11,919
8,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
2 / 5 / 20
13,149
1,011
17,326
16,429
6,968
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Starbuckar
Nemesis
18
4 / 5 / 8
12,124
933
9,102
13,895
5,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
6 / 2 / 14
13,945
1,073
19,169
17,743
15,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

229

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Deku7986
Sobek
14
0 / 1 / 0
9,799
754
336
1,369
677
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
DollarDaddy7152
Sun Wukong
18
6 / 9 / 5
13,028
1,002
14,401
26,042
22,249
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
4 / 6 / 7
12,847
988
18,470
19,964
7,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

19
7 / 11 / 7
14,330
1,102
27,400
22,310
8,386
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
WHYy34
Khepri
18
1 / 6 / 8
11,840
911
5,315
29,419
27,888
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
45
33
Kills
18
18
Deaths
33
66
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sobek
Deku7986
Sobek
0
1
0
0
L
Sun Wukong
DollarDaddy7152
Sun Wukong
6
9
5
0.94
W
Skadi
Iewdlulu
Skadi
17
2
8
10.5
L
4
6
7
1.25
W
4
4
16
3
L
7
11
7
0.95
W
2
5
20
2.4
W
Nemesis
Starbuckar
Nemesis
4
5
8
1.6
L
Khepri
WHYy34
Khepri
1
6
8
0.83
W
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,424
Damage
65,922
71,748
Taken
99,104
39,274
Mitigated
66,882
14,433
Healing
17,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Deku7986
Sobek
336
51
0
176
1,369
677
0
642
697
1,149
0
L
Sun Wukong
DollarDaddy7152
Sun Wukong
14,401
5,428
0
2,557
26,042
22,249
0
8,742
17,000
0
33,097
W
Skadi
Iewdlulu
Skadi
30,928
19,608
0
978
11,762
3,837
0
10,207
1,555
0
54,074
L
18,470
1,210
3,871
4,835
19,964
7,682
0
5,831
14,043
37,709
0
W
13,899
1,347
166
2,770
11,919
8,094
0
9,742
2,177
22,516
0
L
27,400
9,321
0
932
22,310
8,386
0
7,741
14,359
52,645
0
W
17,326
3,432
1,981
2,841
16,429
6,968
0
8,818
7,611
49,289
0
W
Nemesis
Starbuckar
Nemesis
9,102
4,497
0
1,278
13,895
5,158
0
10,273
3,622
0
29,801
L
Khepri
WHYy34
Khepri
5,315
458
0
5,074
29,419
27,888
0
8,269
20,758
13,675
0
W
19,169
7,135
0
4,419
17,743
15,217
0
12,481
5,262
0
40,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,949
Gold Earned
61,844
237
Minions Killed
137
5
Camps Cleared
5
1,130,756
Distance Traveled
813,272
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,799
754
5
0
0
10,442
0
L
Sun Wukong
13,028
1,002
30
2
4
223,821
0
W
Skadi
15,676
1,206
39
3
1
265,775
0
L
Chang'e
12,847
988
37
3
0
173,350
0
W
Tiamat
13,055
1,004
19
1
0
194,193
0
L
Nu Wa
14,330
1,102
51
4
1
201,174
0
W
Ra
13,149
1,011
87
7
2
202,540
0
W
Nemesis
12,124
933
42
3
0
218,177
0
L
Khepri
11,840
911
14
1
0
204,485
1
W
Fenrir
13,945
1,073
50
4
2
250,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role