Player Matchup

Hachiman
Hachiman
Incomiing
Hachiman
Level 16
God Stats
11W - 9L
1,500 SR
Queue Stats
42W - 65L
1,284 Elo+
Party 2
Sun Wukong
Sun Wukong
KotaXcel
Sun Wukong
Level 14
God Stats
8W - 15L
1,339 SR
Queue Stats
13W - 21L
1,265 Elo+
Party 1
Ymir
Ymir
Ljosma
Ymir
Level 29
God Stats
3W - 5L
1,452 SR
Queue Stats
104W - 128L
1,397 Elo+
Party 2
Hades
Hades
ScrewyGroundhog
Hades
Level 28
God Stats
2W - 3L
1,205 SR
Queue Stats
108W - 110L
1,321 Elo+
Party 1
Susano
Susano
chickenwithak
Susano
Level 2
God Stats
1W - 1L
1,269 SR
Queue Stats
1W - 1L
1,188 Elo+
Solo
Team Averages
Level 18
1,353 SR
1,291 Elo+

VS

Team Averages
Level 15
1,458 SR
1,531 Elo+
Kuzenbo
Kuzenbo
AntiSaint96
Kuzenbo
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 52L
1,509 Elo+
Party 3
Tiamat
Tiamat
CaMo Wada
Tiamat
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Janus
Janus
RealDrLlama
Janus
Level 12
God Stats
6W - 6L
1,472 SR
Queue Stats
31W - 20L
1,460 Elo+
Party 3
Bakasura
Bakasura
mindedKINGHT
Bakasura
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Anhur
Anhur
n1cklol
Anhur
Level 29
God Stats
3W - 4L
1,318 SR
Queue Stats
351W - 279L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Incomiing
Hachiman
20
4 / 6 / 3
15,195
447
19,157
20,837
9,039
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
KotaXcel
Sun Wukong
20
5 / 7 / 8
16,850
496
14,798
27,456
24,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
Ljosma
Ymir
20
1 / 4 / 10
15,721
462
7,286
23,656
28,263
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 5 / 4
18,549
546
28,285
26,896
23,439
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

8
0 / 3 / 0
10,100
297
320
5,487
1,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AntiSaint96
Kuzenbo
20
2 / 8 / 11
13,919
409
12,167
34,788
32,487
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
CaMo Wada
Tiamat
3
0 / 0 / 1
8,090
238
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

20
7 / 8 / 4
15,523
457
21,480
18,858
6,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
mindedKINGHT
Bakasura
3
0 / 0 / 1
8,090
238
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anhur
n1cklol
Anhur
20
14 / 2 / 0
20,579
605
31,104
32,375
12,731
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
40
18
Kills
23
25
Deaths
18
25
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
AntiSaint96
Kuzenbo
2
8
11
0.94
L
Tiamat
CaMo Wada
Tiamat
0
0
1
0.5
W
Hachiman
Incomiing
Hachiman
4
6
3
0.92
W
Sun Wukong
KotaXcel
Sun Wukong
5
7
8
1.29
W
Ymir
Ljosma
Ymir
1
4
10
1.5
L
7
8
4
1.13
W
8
5
4
2
W
0
3
0
0
L
Bakasura
mindedKINGHT
Bakasura
0
0
1
0.5
L
Anhur
n1cklol
Anhur
14
2
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,846
Damage
64,751
104,332
Taken
86,021
86,475
Mitigated
51,859
28,887
Healing
15,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
AntiSaint96
Kuzenbo
12,167
3,049
0
838
34,788
32,487
129
9,592
25,196
56,391
0
L
Tiamat
CaMo Wada
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
Hachiman
Incomiing
Hachiman
19,157
13,399
0
4,765
20,837
9,039
4,518
3,756
16,973
0
105,383
W
Sun Wukong
KotaXcel
Sun Wukong
14,798
3,288
0
4,435
27,456
24,387
4,567
9,938
15,906
0
104,121
W
Ymir
Ljosma
Ymir
7,286
697
1,547
2,820
23,656
28,263
962
7,437
15,925
75,019
0
L
21,480
984
0
250
18,858
6,641
328
12,021
6,837
99,620
0
W
28,285
1,927
3
13,206
26,896
23,439
3,485
10,818
15,743
131,123
0
W
320
0
0
2,111
5,487
1,347
0
597
4,866
0
20,204
L
Bakasura
mindedKINGHT
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
Anhur
n1cklol
Anhur
31,104
24,931
0
14,096
32,375
12,731
0
13,958
18,417
0
193,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,415
Gold Earned
66,201
750
Minions Killed
536
0
Camps Cleared
0
2,413,578
Distance Traveled
1,789,850
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
13,919
409
60
2
0
582,458
3
L
Tiamat
8,090
238
0
0
0
9,036
0
W
Hachiman
15,195
447
153
5
0
535,719
6
W
Sun Wukong
16,850
496
192
6
0
561,306
4
W
Ymir
15,721
462
148
4
0
550,862
0
L
Janus
15,523
457
174
5
0
608,678
1
W
Hades
18,549
546
210
6
0
587,682
8
W
Susano
10,100
297
47
1
0
178,009
2
L
Bakasura
8,090
238
0
0
0
898
0
L
Anhur
20,579
605
302
9
0
588,780
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role