Player Matchup

Gilgamesh
Gilgamesh
Do The Ephrum
Gilgamesh
Level 155
God Stats
11W - 1L
1,682 SR
Queue Stats
88W - 60L
1,628 Elo+
Party 1
Danzaburou
Danzaburou
Sum hung boi
Danzaburou
Level 84
God Stats
13W - 4L
1,526 SR
Queue Stats
99W - 57L
1,657 Elo+
Party 1
Hades
Hades
XxZIPPA WOLFxX
Hades
Level 67
God Stats
6W - 1L
1,627 SR
Queue Stats
55W - 41L
1,563 Elo+
Party 1
Team Averages
Level 102
1,612 SR
1,616 Elo+

VS

Team Averages
Level 62
1,431 SR
1,506 Elo+
Janus
Janus
 
Janus
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
BRUHmomet2076
Fafnir
Level 77
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Rama
Rama
SirGunzworthITB
Rama
Level 51
God Stats
5W - 6L
1,510 SR
Queue Stats
77W - 72L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Do The Ephrum
Gilgamesh
7
1 / 1 / 5
4,897
979
2,578
2,888
1,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
Sum hung boi
Danzaburou
8
2 / 1 / 3
4,897
979
1,361
3,719
1,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

8
4 / 1 / 3
5,216
1,043
2,867
4,045
1,927
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
2 / 3 / 1
4,730
946
3,801
3,057
906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
1 / 3 / 1
4,290
858
2,285
4,148
2,576
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

3
0 / 1 / 0
3,498
700
0
701
150
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
7
Kills
3
3
Deaths
7
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
3
1
0.83
L
1
3
1
0.5
W
Gilgamesh
Do The Ephrum
Gilgamesh
1
1
5
3.5
L
0
1
0
0
W
Danzaburou
Sum hung boi
Danzaburou
2
1
3
3.5
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,806
Damage
6,086
10,652
Taken
7,906
4,121
Mitigated
3,632
1,546
Healing
888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,801
160
0
519
3,057
906
0
1,468
1,589
16,037
0
L
2,285
780
0
369
4,148
2,576
0
1,364
2,775
3,070
0
W
Gilgamesh
Do The Ephrum
Gilgamesh
2,578
916
0
96
2,888
1,064
0
1,538
1,296
0
9,713
L
0
0
0
0
701
150
0
35
666
0
0
W
Danzaburou
Sum hung boi
Danzaburou
1,361
498
0
735
3,719
1,130
491
2,014
1,547
0
10,881
W
2,867
425
145
570
4,045
1,927
123
2,166
1,723
6,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,010
Gold Earned
12,518
46
Minions Killed
35
0
Camps Cleared
0
308,602
Distance Traveled
194,647
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,730
946
31
6
0
90,749
2
L
Fafnir
4,290
858
4
1
0
91,912
0
W
Gilgamesh
4,897
979
13
3
0
116,274
1
L
Rama
3,498
700
0
0
0
11,986
0
W
Danzaburou
4,897
979
24
5
0
89,433
1
W
Hades
5,216
1,043
9
2
0
102,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role