Player Matchup

Chiron
Chiron
ChrispyBacon1990
Chiron
Level 86
God Stats
18W - 13L
1,570 SR
Queue Stats
214W - 202L
1,611 Elo+
Party 1
Sobek
Sobek
SaltySeaSerpent
Sobek
Level 27
God Stats
13W - 6L
1,811 SR
Queue Stats
152W - 119L
1,582 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SoftandSlow
Morgan Le Fay
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 40
1,627 SR
1,564 Elo+

VS

Team Averages
Level 62
1,618 SR
1,440 Elo+
Gilgamesh
Gilgamesh
Unglyfish224
Gilgamesh
Level 11
God Stats
26W - 29L
1,537 SR
Queue Stats
35W - 44L
1,421 Elo+
Party 2
Bacchus
Bacchus
Wheezy177013
Bacchus
Level 69
God Stats
9W - 3L
1,687 SR
Queue Stats
150W - 215L
1,435 Elo+
Party 2
Tiamat
Tiamat
xSilvershot78x
Tiamat
Level 107
God Stats
21W - 15L
1,629 SR
Queue Stats
133W - 160L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 5
13,385
669
22,790
14,199
5,693
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 5 / 11
11,514
576
6,931
20,800
24,536
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
SoftandSlow
Morgan Le Fay
16
5 / 5 / 8
12,487
624
12,094
12,696
5,195
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Unglyfish224
Gilgamesh
16
1 / 5 / 9
11,845
592
8,293
15,348
8,889
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Wheezy177013
Bacchus
18
6 / 5 / 4
14,637
732
8,923
20,206
25,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

18
5 / 5 / 6
13,059
653
23,781
14,380
10,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
31
15
Kills
12
12
Deaths
15
24
Assists
19
Player
Kills
Deaths
Assists
KDA
L
8
2
5
5.25
L
2
5
11
1.5
L
Morgan Le Fay
SoftandSlow
Morgan Le Fay
5
5
8
1.8
W
Gilgamesh
Unglyfish224
Gilgamesh
1
5
9
1.1
W
Bacchus
Wheezy177013
Bacchus
6
5
4
1.6
W
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,815
Damage
40,997
47,695
Taken
49,934
35,424
Mitigated
45,164
8,135
Healing
10,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,790
8,625
1,352
3,177
14,199
5,693
1,242
10,682
3,162
0
78,776
L
6,931
384
0
2,168
20,800
24,536
28
12,012
8,177
18,559
0
L
Morgan Le Fay
SoftandSlow
Morgan Le Fay
12,094
310
0
1,438
12,696
5,195
0
8,748
3,652
52,929
0
W
Gilgamesh
Unglyfish224
Gilgamesh
8,293
1,464
0
1,964
15,348
8,889
308
6,340
9,008
0
24,191
W
Bacchus
Wheezy177013
Bacchus
8,923
738
0
4,494
20,206
25,812
773
7,779
12,427
22,768
0
W
23,781
832
0
3,560
14,380
10,463
1,295
4,906
9,474
86,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,386
Gold Earned
39,541
224
Minions Killed
200
0
Camps Cleared
0
929,932
Distance Traveled
1,015,234
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
13,385
669
117
6
0
336,272
10
L
Sobek
11,514
576
15
1
0
298,267
1
L
Morgan Le Fay
12,487
624
92
5
0
295,393
5
W
Gilgamesh
11,845
592
43
2
0
332,640
0
W
Bacchus
14,637
732
30
2
0
357,443
0
W
Tiamat
13,059
653
127
6
0
325,151
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role