Player Matchup

Chernobog
Chernobog
TwiistedStyll
Chernobog
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
206W - 156L
1,611 Elo+
Party 1
Scylla
Scylla
moldamort
Scylla
Level 25
God Stats
1W - 0L
1,760 SR
Queue Stats
127W - 110L
1,599 Elo+
Party 1
Sobek
Sobek
sunaxchi
Sobek
Level 21
God Stats
2W - 0L
1,747 SR
Queue Stats
101W - 103L
1,504 Elo+
Party 1
Team Averages
Level 23
1,669 SR
1,571 Elo+

VS

Team Averages
Level 60
1,432 SR
1,456 Elo+
Arachne
Arachne
Familyman1980
Arachne
Level 28
God Stats
19W - 11L
1,441 SR
Queue Stats
29W - 29L
1,330 Elo+
Solo
Eset
Eset
GRAVEBLOOM MDM
Eset
Level 134
God Stats
5W - 1L
1,500 SR
Queue Stats
84W - 79L
1,648 Elo+
Party 2
Amaterasu
Amaterasu
KING MDM5377
Amaterasu
Level 18
God Stats
4W - 5L
1,356 SR
Queue Stats
11W - 8L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
TwiistedStyll
Chernobog
19
11 / 3 / 7
14,248
792
26,779
18,921
8,118
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
moldamort
Scylla
17
11 / 7 / 7
13,867
770
19,838
12,278
5,018
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
sunaxchi
Sobek
15
1 / 4 / 18
12,863
715
6,429
22,095
27,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
14
2 / 9 / 4
11,165
620
10,518
21,571
8,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

18
11 / 7 / 2
14,062
781
20,181
16,919
7,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
KING MDM5377
Amaterasu
16
0 / 7 / 11
11,491
638
8,782
23,741
24,236
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
30
23
Kills
13
14
Deaths
23
32
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Arachne
2
9
4
0.44
L
11
7
2
1.71
L
Amaterasu
KING MDM5377
Amaterasu
0
7
11
0.79
W
Chernobog
TwiistedStyll
Chernobog
11
3
7
4.83
W
Scylla
moldamort
Scylla
11
7
7
2.07
W
Sobek
sunaxchi
Sobek
1
4
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,046
Damage
39,481
53,294
Taken
62,231
40,638
Mitigated
39,857
14,120
Healing
15,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
10,518
7,260
414
3,303
21,571
8,385
216
7,924
13,647
0
25,357
L
20,181
1,134
934
4,681
16,919
7,236
1,132
6,444
10,475
60,152
0
L
Amaterasu
KING MDM5377
Amaterasu
8,782
2,293
0
5,706
23,741
24,236
275
11,899
11,842
133
37,174
W
Chernobog
TwiistedStyll
Chernobog
26,779
18,457
0
9,831
18,921
8,118
835
8,247
10,674
0
90,658
W
Scylla
moldamort
Scylla
19,838
2,646
0
1,074
12,278
5,018
998
6,814
5,464
49,720
0
W
Sobek
sunaxchi
Sobek
6,429
560
0
3,215
22,095
27,502
92
5,157
16,938
17,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,978
Gold Earned
36,718
206
Minions Killed
167
0
Camps Cleared
0
836,133
Distance Traveled
966,707
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,165
620
26
1
0
349,680
0
L
Eset
14,062
781
101
6
0
291,050
0
L
Amaterasu
11,491
638
40
2
0
325,977
5
W
Chernobog
14,248
792
113
6
0
291,907
0
W
Scylla
13,867
770
76
4
0
268,414
1
W
Sobek
12,863
715
17
1
0
275,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role