Player Matchup

Ra
Ra
DrumDealer
Ra
Level 43
God Stats
14W - 16L
1,475 SR
Queue Stats
56W - 61L
1,448 Elo+
Party 3
Yemoja
Yemoja
Esguzo
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 118L
1,371 Elo+
Party 2
Cernunnos
Cernunnos
Madan2311
Cernunnos
Level 25
God Stats
11W - 8L
1,496 SR
Queue Stats
56W - 78L
1,362 Elo+
Party 2
Sol
Sol
drimax2010
Sol
Level 59
God Stats
29W - 17L
1,741 SR
Queue Stats
446W - 443L
1,495 Elo+
Party 2
Mercury
Mercury
gmoney98
Mercury
Level 66
God Stats
15W - 11L
1,558 SR
Queue Stats
158W - 175L
1,432 Elo+
Party 3
Team Averages
Level 44
1,554 SR
1,422 Elo+

VS

Team Averages
Level 74
1,467 SR
1,445 Elo+
Artemis
Artemis
AnimeLover3481
Artemis
Level 61
God Stats
2W - 1L
1,728 SR
Queue Stats
15W - 20L
1,442 Elo+
Party 1
Nike
Nike
BaconDroco
Nike
Level 123
God Stats
14W - 10L
1,573 SR
Queue Stats
145W - 133L
1,535 Elo+
Solo
Yemoja
Yemoja
OneShahT
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,515 Elo+
Party 1
Arachne
Arachne
SkinnyPhallus
Arachne
Level 92
God Stats
6W - 8L
1,034 SR
Queue Stats
83W - 107L
1,372 Elo+
Party 1
Hera
Hera
YungFuccboi
Hera
Level 85
God Stats
4W - 1L
1,500 SR
Queue Stats
33W - 39L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,624
562
494
3,319
932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
Esguzo
Yemoja
7
0 / 1 / 0
4,923
492
1,359
4,167
1,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cernunnos
Madan2311
Cernunnos
7
0 / 2 / 0
4,471
447
2,802
5,495
1,361
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 2 / 0
5,719
572
3,267
5,950
1,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
gmoney98
Mercury
7
0 / 4 / 1
4,645
465
2,296
5,276
1,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 1
5,196
520
3,691
3,663
1,116
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

12
3 / 0 / 1
7,130
713
4,664
4,853
1,785
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
OneShahT
Yemoja
8
1 / 1 / 3
4,911
491
3,070
4,914
1,887
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
9
2 / 0 / 3
5,556
556
1,783
5,074
2,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 0
5,528
553
1,422
2,728
773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
11
11
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
W
3
0
1
3.5
L
0
2
0
0
L
Yemoja
Esguzo
Yemoja
0
1
0
0
L
Cernunnos
Madan2311
Cernunnos
0
2
0
0
W
Yemoja
OneShahT
Yemoja
1
1
3
2.5
W
Arachne
2
0
3
3.5
W
2
0
0
2
L
1
2
0
0.5
L
Mercury
gmoney98
Mercury
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,218
Damage
14,630
24,207
Taken
21,232
6,861
Mitigated
7,683
9,209
Healing
6,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,691
639
0
1,453
3,663
1,116
0
969
2,694
0
20,485
W
4,664
606
0
1,927
4,853
1,785
486
2,058
2,795
0
42,697
L
494
51
137
660
3,319
932
0
647
2,672
36,895
0
L
Yemoja
Esguzo
Yemoja
1,359
128
400
1,804
4,167
1,601
258
1,375
2,792
11,093
0
L
Cernunnos
Madan2311
Cernunnos
2,802
646
222
1,793
5,495
1,361
96
1,206
4,289
0
20,255
W
Yemoja
OneShahT
Yemoja
3,070
543
457
421
4,914
1,887
0
1,330
3,584
12,484
0
W
Arachne
1,783
892
0
2,423
5,074
2,122
144
449
4,625
0
22,607
W
1,422
483
0
0
2,728
773
0
314
2,414
28,190
0
L
3,267
263
0
3,623
5,950
1,138
0
217
5,733
34,186
0
L
Mercury
gmoney98
Mercury
2,296
564
0
570
5,276
1,829
0
1,047
4,229
0
19,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,382
Gold Earned
28,321
257
Minions Killed
249
0
Camps Cleared
0
926,803
Distance Traveled
891,085
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,196
520
37
4
0
175,841
0
W
Nike
7,130
713
93
9
0
177,854
6
L
Ra
5,624
562
68
7
0
196,572
2
L
Yemoja
4,923
492
18
2
0
185,690
1
L
Cernunnos
4,471
447
51
5
0
155,042
1
W
Yemoja
4,911
491
12
1
0
167,065
0
W
Arachne
5,556
556
55
6
0
192,839
0
W
Hera
5,528
553
52
5
0
177,486
0
L
Sol
5,719
572
75
8
0
178,582
0
L
Mercury
4,645
465
45
5
0
210,917
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role