Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
A7OOH__
Ymir
Level 23
God Stats
34W - 30L
1,508 SR
Queue Stats
199W - 198L
1,439 Elo+
Party 2
Skadi
Skadi
BYBxGramps-YT
Skadi
Level 29
God Stats
21W - 17L
1,450 SR
Queue Stats
205W - 260L
1,319 Elo+
Solo
Anubis
Anubis
RI_j5
Anubis
Level 29
God Stats
15W - 18L
1,433 SR
Queue Stats
54W - 64L
1,356 Elo+
Party 2
Hel
Hel
gazi_mmk
Hel
Level 17
God Stats
10W - 3L
1,822 SR
Queue Stats
41W - 48L
1,359 Elo+
Party 2
Team Averages
Level 29
1,543 SR
1,394 Elo+

VS

Team Averages
Level 23
1,432 SR
1,286 Elo+
Ra
Ra
FourShure
Ra
Level 17
God Stats
6W - 5L
1,338 SR
Queue Stats
21W - 26L
1,286 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LTslapps
Cu Chulainn
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,244 Elo+
Solo
Merlin
Merlin
Quicksilver6710
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
433W - 495L
1,254 Elo+
Solo
Hou Yi
Hou Yi
TBillingsClyde
Hou Yi
Level 41
God Stats
4W - 14L
1,317 SR
Queue Stats
33W - 38L
1,331 Elo+
Party 1
Nemesis
Nemesis
mahstoney
Nemesis
Level 21
God Stats
17W - 19L
1,504 SR
Queue Stats
35W - 31L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
6 / 1 / 5
7,216
555
8,000
4,073
1,193
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ymir
A7OOH__
Ymir
11
4 / 1 / 6
6,668
513
3,326
7,612
2,731
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
3 / 0 / 2
6,967
536
3,464
6,342
1,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
RI_j5
Anubis
13
6 / 1 / 0
7,806
600
6,463
6,808
2,977
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 6 / 1
6,435
495
4,647
7,565
1,842
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
5,378
414
2,208
5,932
2,250
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
LTslapps
Cu Chulainn
10
1 / 5 / 0
6,060
466
2,861
6,990
1,625
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 6 / 3
6,259
481
4,675
7,729
2,532
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 4 / 1
5,760
443
3,016
8,229
2,109
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
mahstoney
Nemesis
10
4 / 3 / 0
6,256
481
4,235
8,358
2,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
22
Kills
9
9
Deaths
23
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
1
5
8.5
W
Ymir
A7OOH__
Ymir
4
1
6
7
W
3
0
2
4
L
1
5
1
0.3
L
Cu Chulainn
LTslapps
Cu Chulainn
1
5
0
0.2
L
2
6
3
0.58
W
Anubis
RI_j5
Anubis
6
1
0
6
L
1
4
1
0.38
W
3
6
1
0.58
L
Nemesis
mahstoney
Nemesis
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,900
Damage
16,995
32,400
Taken
37,238
10,494
Mitigated
10,629
10,637
Healing
5,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,000
2,406
0
1,520
4,073
1,193
770
1,630
2,443
0
33,376
W
Ymir
A7OOH__
Ymir
3,326
370
24
1,383
7,612
2,731
0
2,326
5,286
27,728
0
W
3,464
1,715
0
2,866
6,342
1,751
449
0
6,342
0
37,970
L
2,208
435
1,008
946
5,932
2,250
151
1,236
4,696
25,825
0
L
Cu Chulainn
LTslapps
Cu Chulainn
2,861
971
0
142
6,990
1,625
0
4,861
2,129
0
18,217
L
4,675
830
0
815
7,729
2,532
306
4,438
3,291
30,253
0
W
Anubis
RI_j5
Anubis
6,463
391
0
3,306
6,808
2,977
749
0
6,808
41,868
0
L
3,016
1,917
0
2,239
8,229
2,109
152
1,722
6,507
0
19,346
W
4,647
596
0
1,538
7,565
1,842
881
2,927
4,638
27,550
0
L
Nemesis
mahstoney
Nemesis
4,235
2,088
0
775
8,358
2,113
0
2,179
6,179
0
31,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,092
Gold Earned
29,713
307
Minions Killed
214
0
Camps Cleared
0
1,046,081
Distance Traveled
1,139,271
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,216
555
45
3
0
223,037
1
W
Ymir
6,668
513
61
5
0
228,854
5
W
Skadi
6,967
536
80
6
0
197,149
1
L
Ra
5,378
414
40
3
0
210,176
0
L
Cu Chulainn
6,060
466
38
3
0
217,686
1
L
Merlin
6,259
481
40
3
0
212,528
3
W
Anubis
7,806
600
78
6
0
188,291
0
L
Hou Yi
5,760
443
43
3
0
210,827
0
W
Hel
6,435
495
43
3
0
208,750
0
L
Nemesis
6,256
481
53
4
0
288,054
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role