Player Matchup

Ra
Ra
KingCouto
Ra
Level 28
God Stats
2W - 0L
1,784 SR
Queue Stats
89W - 60L
1,646 Elo+
Party 2
Amaterasu
Amaterasu
Natelegreatt
Amaterasu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,596 Elo+
Party 2
Gilgamesh
Gilgamesh
Nxnightmarex
Gilgamesh
Level 68
God Stats
2W - 2L
1,387 SR
Queue Stats
88W - 61L
1,646 Elo+
Party 2
Anhur
Anhur
TylerEh
Anhur
Level 28
God Stats
8W - 1L
1,832 SR
Queue Stats
126W - 107L
1,629 Elo+
Party 3
Ymir
Ymir
xxProShotxx000
Ymir
Level 122
God Stats
2W - 1L
1,543 SR
Queue Stats
10W - 7L
1,539 Elo+
Party 3
Team Averages
Level 53
1,609 SR
1,611 Elo+

VS

Team Averages
Level 46
1,486 SR
1,503 Elo+
Ares
Ares
Axtorix
Ares
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 135L
1,386 Elo+
Party 4
Anhur
Anhur
TERROR365
Anhur
Level 47
God Stats
20W - 19L
1,430 SR
Queue Stats
57W - 48L
1,444 Elo+
Solo
Cu Chulainn
Cu Chulainn
Wolfy208
Cu Chulainn
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 37L
1,656 Elo+
Party 1
Eset
Eset
Wulfceo
Eset
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 42L
1,383 Elo+
Party 4
Bakasura
Bakasura
benbenweenie
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 59L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 9
11,524
576
20,789
14,763
6,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Amaterasu
Natelegreatt
Amaterasu
17
7 / 4 / 5
11,136
557
12,866
19,938
15,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
Nxnightmarex
Gilgamesh
17
6 / 1 / 12
10,763
538
9,539
15,312
11,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
TylerEh
Anhur
19
8 / 2 / 5
11,684
584
13,421
13,697
5,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 5 / 12
8,968
448
2,636
15,400
8,641
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Axtorix
Ares
13
2 / 4 / 7
9,093
455
6,736
18,411
15,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
TERROR365
Anhur
14
2 / 7 / 3
9,211
461
11,575
15,378
4,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Wolfy208
Cu Chulainn
15
4 / 8 / 2
10,161
508
17,952
20,371
13,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Eset
Wulfceo
Eset
15
1 / 5 / 5
8,889
444
7,589
11,798
4,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
benbenweenie
Bakasura
16
5 / 7 / 2
10,192
510
8,305
19,415
7,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
33
30
Kills
14
15
Deaths
31
43
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ares
Axtorix
Ares
2
4
7
1.38
W
8
3
9
4.17
W
Amaterasu
Natelegreatt
Amaterasu
7
4
5
2.38
W
Gilgamesh
Nxnightmarex
Gilgamesh
6
1
12
12
L
Anhur
TERROR365
Anhur
2
7
3
0.5
W
Anhur
TylerEh
Anhur
8
2
5
5.25
L
Cu Chulainn
Wolfy208
Cu Chulainn
4
8
2
0.63
L
Eset
Wulfceo
Eset
1
5
5
0.7
L
Bakasura
benbenweenie
Bakasura
5
7
2
0.86
W
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,251
Damage
52,157
79,110
Taken
85,373
46,991
Mitigated
44,909
29,867
Healing
15,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Axtorix
Ares
6,736
456
0
4,043
18,411
15,176
0
6,398
11,689
23,309
0
W
20,789
1,597
3,214
7,094
14,763
6,226
804
4,260
9,835
88,930
0
W
Amaterasu
Natelegreatt
Amaterasu
12,866
6,584
0
8,066
19,938
15,850
274
1,715
18,052
0
57,274
W
Gilgamesh
Nxnightmarex
Gilgamesh
9,539
2,921
0
5,480
15,312
11,020
0
3,376
11,771
0
71,872
L
Anhur
TERROR365
Anhur
11,575
6,219
0
3,929
15,378
4,724
0
5,055
10,171
0
55,104
W
Anhur
TylerEh
Anhur
13,421
5,158
0
4,565
13,697
5,254
1,788
2,433
11,131
0
87,656
L
Cu Chulainn
Wolfy208
Cu Chulainn
17,952
4,495
0
4,203
20,371
13,290
62
1,027
18,681
7,623
56,764
L
Eset
Wulfceo
Eset
7,589
1,318
419
963
11,798
4,339
26
5,131
6,406
57,067
0
L
Bakasura
benbenweenie
Bakasura
8,305
5,599
0
2,197
19,415
7,380
128
4,986
14,122
0
64,373
W
2,636
204
0
1,448
15,400
8,641
152
4,475
10,394
33,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,075
Gold Earned
47,546
576
Minions Killed
468
0
Camps Cleared
0
1,885,813
Distance Traveled
1,800,428
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,093
455
23
1
0
388,215
4
W
Ra
11,524
576
141
7
0
348,860
2
W
Amaterasu
11,136
557
115
6
0
399,333
8
W
Gilgamesh
10,763
538
114
6
0
420,203
7
L
Anhur
9,211
461
99
5
0
305,244
4
W
Anhur
11,684
584
153
8
0
355,071
3
L
Cu Chulainn
10,161
508
115
6
0
354,083
4
L
Eset
8,889
444
111
6
0
334,470
0
L
Bakasura
10,192
510
120
6
0
418,416
2
W
Ymir
8,968
448
53
3
0
362,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role