Player Matchup

Ymir
Ymir
AegonDragneel
Ymir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,464 Elo+
Party 1
Neith
Neith
JeiruHD
Neith
Level 14
God Stats
2W - 3L
1,509 SR
Queue Stats
17W - 25L
1,417 Elo+
Party 1
Ra
Ra
Nikoox1999
Ra
Level 7
God Stats
3W - 8L
1,289 SR
Queue Stats
8W - 13L
1,430 Elo+
Party 1
Erlang Shen
Erlang Shen
Rocket047
Erlang Shen
Level 118
God Stats
4W - 5L
1,500 SR
Queue Stats
40W - 53L
1,471 Elo+
Party 1
Susano
Susano
ZetaGhama
Susano
Level 58
God Stats
33W - 41L
1,386 SR
Queue Stats
50W - 67L
1,403 Elo+
Party 1
Team Averages
Level 57
1,437 SR
1,437 Elo+

VS

Team Averages
Level 54
1,657 SR
1,504 Elo+
Skadi
Skadi
DietChonk
Skadi
Level 36
God Stats
7W - 3L
1,932 SR
Queue Stats
114W - 110L
1,557 Elo+
Solo
Scylla
Scylla
MusicInclined
Scylla
Level 80
God Stats
8W - 2L
1,675 SR
Queue Stats
48W - 39L
1,662 Elo+
Party 2
Persephone
Persephone
RequiemSoul1031
Persephone
Level 5
God Stats
4W - 3L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 2
Achilles
Achilles
SirLance2978
Achilles
Level 64
God Stats
3W - 1L
1,559 SR
Queue Stats
41W - 52L
1,358 Elo+
Party 2
Ares
Ares
luis399
Ares
Level 87
God Stats
7W - 3L
1,620 SR
Queue Stats
80W - 63L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 4
11,576
1,158
13,140
20,596
18,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
JeiruHD
Neith
16
0 / 9 / 6
9,590
959
6,812
16,039
6,147
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 12 / 5
10,370
1,037
9,332
16,098
6,662
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Rocket047
Erlang Shen
13
2 / 3 / 1
8,873
887
1,347
4,954
2,122
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
ZetaGhama
Susano
16
2 / 11 / 7
10,137
1,014
12,453
18,695
7,822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DietChonk
Skadi
19
14 / 1 / 21
13,521
1,352
23,155
10,211
4,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
10 / 2 / 21
11,762
1,176
18,541
8,341
3,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Persephone
RequiemSoul1031
Persephone
16
0 / 2 / 18
9,979
998
4,465
4,804
1,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
SirLance2978
Achilles
18
8 / 3 / 22
11,888
1,189
12,304
10,566
4,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
luis399
Ares
18
10 / 2 / 21
12,445
1,245
11,262
12,422
11,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
145
10
Kills
42
42
Deaths
10
23
Assists
103
Player
Kills
Deaths
Assists
KDA
L
4
7
4
0.86
W
Skadi
DietChonk
Skadi
14
1
21
24.5
L
Neith
JeiruHD
Neith
0
9
6
0.33
W
10
2
21
10.25
L
2
12
5
0.38
W
Persephone
RequiemSoul1031
Persephone
0
2
18
4.5
L
Erlang Shen
Rocket047
Erlang Shen
2
3
1
0.83
W
Achilles
SirLance2978
Achilles
8
3
22
6.33
L
Susano
ZetaGhama
Susano
2
11
7
0.5
W
Ares
luis399
Ares
10
2
21
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,084
Damage
69,727
76,382
Taken
46,344
41,700
Mitigated
25,639
5,880
Healing
4,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,140
2,086
0
331
20,596
18,947
0
6,782
13,628
36,901
0
W
Skadi
DietChonk
Skadi
23,155
13,912
0
3,642
10,211
4,239
0
4,698
5,399
0
56,659
L
Neith
JeiruHD
Neith
6,812
4,231
0
858
16,039
6,147
0
10,770
4,968
0
25,047
W
18,541
1,417
0
0
8,341
3,326
0
3,415
4,866
38,702
0
L
9,332
2,892
1,405
1,764
16,098
6,662
0
7,270
8,707
32,425
0
W
Persephone
RequiemSoul1031
Persephone
4,465
208
0
284
4,804
1,612
0
1,153
3,529
21,776
0
L
Erlang Shen
Rocket047
Erlang Shen
1,347
502
0
766
4,954
2,122
0
1,754
3,160
0
7,530
W
Achilles
SirLance2978
Achilles
12,304
5,600
0
106
10,566
4,992
0
5,138
5,180
0
19,304
L
Susano
ZetaGhama
Susano
12,453
2,547
378
378
18,695
7,822
0
6,972
11,651
0
20,799
W
Ares
luis399
Ares
11,262
285
0
890
12,422
11,470
0
7,308
4,896
15,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,546
Gold Earned
59,595
180
Minions Killed
182
6
Camps Cleared
9
761,514
Distance Traveled
907,531
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,576
1,158
64
6
2
186,445
0
W
Skadi
13,521
1,352
55
6
6
169,765
0
L
Neith
9,590
959
30
3
0
135,648
0
W
Scylla
11,762
1,176
62
6
1
175,135
0
L
Ra
10,370
1,037
58
6
1
171,202
0
W
Persephone
9,979
998
42
4
0
164,222
1
L
Erlang Shen
8,873
887
11
1
1
66,752
0
W
Achilles
11,888
1,189
15
2
0
206,486
0
L
Susano
10,137
1,014
17
2
2
201,467
0
W
Ares
12,445
1,245
8
1
2
191,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role