Player Matchup

Susano
Susano
Bronze IV
Death Angel Tr
Susano
Bronze IV
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,496 MMR
Solo
Ymir
Ymir
Silver II
IxKo0pAxI
Ymir
Silver II
Level 108
God Stats
16W - 29L
1,600 SR
Queue Stats
53W - 57L
1,480 MMR
Solo
Heimdallr
Heimdallr
Bronze III
Konets Vsego
Heimdallr
Bronze III
Level 68
God Stats
0W - 3L
1,748 SR
Queue Stats
11W - 11L
1,495 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum III
Stewsome
Cu Chulainn
Platinum III
Level 158
God Stats
40W - 48L
1,563 SR
Queue Stats
297W - 303L
1,602 MMR
Solo
Nox
Nox
Gold I
VirtualWoo
Nox
Gold I
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 56L
1,544 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 98
1,582 SR
1,524 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 112
1,763 SR
1,524 MMR
Fenrir
Fenrir
Gold III
Alucardsick
Fenrir
Gold III
Level 62
God Stats
5W - 4L
1,700 SR
Queue Stats
204W - 209L
1,488 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
MMG OniiIx XeX
Sun Wukong
Gold III
Level 147
God Stats
6W - 8L
1,488 SR
Queue Stats
438W - 434L
1,468 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
RodSoSmooth
Ratatoskr
Gold IV
Level 75
God Stats
13W - 2L
1,734 SR
Queue Stats
636W - 644L
1,495 MMR
Solo
Danzaburou
Danzaburou
Gold III
Ryguy_99-15
Danzaburou
Gold III
Level 157
God Stats
9W - 1L
1,992 SR
Queue Stats
86W - 85L
1,586 MMR
Solo
Vulcan
Vulcan
Gold II
TodayAcrobat464
Vulcan
Gold II
Level 121
God Stats
6W - 5L
1,898 SR
Queue Stats
563W - 590L
1,581 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 3
10,925
455
7,196
17,707
9,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
17
3 / 7 / 7
10,493
437
12,624
23,972
17,378
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Konets Vsego
Heimdallr
17
4 / 7 / 6
11,387
474
12,448
20,027
7,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Stewsome
Cu Chulainn
20
0 / 1 / 0
12,094
504
16,665
15,883
16,156
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
1 / 7 / 3
11,099
462
6,992
15,230
6,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
GilgameshAthenaTiamatSetSol

VS

Bans
TsukuyomiAnhurChaacSobekKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
1 / 4 / 16
11,142
464
6,881
21,463
16,206
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
MMG OniiIx XeX
Sun Wukong
20
2 / 0 / 5
13,967
582
9,800
23,059
20,794
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ratatoskr
RodSoSmooth
Ratatoskr
20
9 / 2 / 8
13,571
565
15,077
17,394
11,933
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Ryguy_99-15
Danzaburou
19
7 / 4 / 9
13,157
548
13,339
16,717
6,498
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 2 / 5
14,042
585
19,192
11,905
5,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
67
12
Kills
24
25
Deaths
12
19
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Fenrir
1
4
16
2.25
L
4
3
3
1.83
L
Ymir
3
7
7
0.93
L
Heimdallr
Konets Vsego
Heimdallr
4
7
6
1
W
Sun Wukong
MMG OniiIx XeX
Sun Wukong
2
0
5
4.5
W
Ratatoskr
RodSoSmooth
Ratatoskr
9
2
8
6.5
W
Danzaburou
Ryguy_99-15
Danzaburou
7
4
9
2.88
L
Cu Chulainn
Stewsome
Cu Chulainn
0
1
0
0
W
5
2
5
3.75
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,925
Damage
64,289
92,819
Taken
90,538
56,704
Mitigated
60,689
18,957
Healing
34,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
6,881
1,003
0
6,267
21,463
16,206
360
7,650
13,813
0
41,915
L
7,196
714
0
6,308
17,707
9,222
374
2,769
14,880
0
71,694
L
Ymir
12,624
2,276
362
1,625
23,972
17,378
0
3,668
20,168
56,432
0
L
Heimdallr
Konets Vsego
Heimdallr
12,448
5,442
0
4,674
20,027
7,726
536
5,084
14,843
0
79,064
W
Sun Wukong
MMG OniiIx XeX
Sun Wukong
9,800
1,900
0
12,335
23,059
20,794
420
3,290
19,769
0
100,031
W
Ratatoskr
RodSoSmooth
Ratatoskr
15,077
2,243
0
7,168
17,394
11,933
809
4,298
13,096
0
91,508
W
Danzaburou
Ryguy_99-15
Danzaburou
13,339
6,516
0
4,418
16,717
6,498
5,102
4,533
12,184
0
103,137
L
Cu Chulainn
Stewsome
Cu Chulainn
16,665
2,865
0
4,981
15,883
16,156
492
1,757
14,106
10,337
97,373
W
19,192
5,461
449
3,539
11,905
5,258
460
4,768
7,137
120,580
0
L
6,992
444
0
1,007
15,230
6,222
0
5,375
9,630
82,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,998
Gold Earned
65,879
688
Minions Killed
737
0
Camps Cleared
0
2,194,598
Distance Traveled
2,533,541
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,142
464
53
2
0
482,811
5
L
Susano
10,925
455
118
5
0
459,585
8
L
Ymir
10,493
437
86
4
0
429,998
1
L
Heimdallr
11,387
474
121
5
0
438,199
2
W
Sun Wukong
13,967
582
191
8
0
544,123
1
W
Ratatoskr
13,571
565
140
6
0
571,365
6
W
Danzaburou
13,157
548
139
6
0
445,609
5
L
Cu Chulainn
12,094
504
192
8
0
471,961
5
W
Vulcan
14,042
585
214
9
0
489,633
6
L
Nox
11,099
462
171
7
0
394,855
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role