Player Matchup

Izanami
Izanami
ShinobiKakashi_
Izanami
Level 28
God Stats
6W - 7L
1,570 SR
Queue Stats
102W - 111L
1,500 Elo+
Solo
Neith
Neith
Sunflowers18
Neith
Level 25
God Stats
17W - 32L
1,351 SR
Queue Stats
66W - 93L
1,297 Elo+
Solo
Anubis
Anubis
peanutt777
Anubis
Level 29
God Stats
3W - 0L
1,749 SR
Queue Stats
21W - 13L
1,496 Elo+
Solo
Loki
Loki
srandre32
Loki
Level 8
God Stats
5W - 2L
1,272 SR
Queue Stats
15W - 11L
1,360 Elo+
Solo
Cerberus
Cerberus
xDHZIAVOx
Cerberus
Level 29
God Stats
4W - 0L
1,797 SR
Queue Stats
66W - 71L
1,406 Elo+
Solo
Team Averages
Level 24
1,548 SR
1,412 Elo+

VS

Team Averages
Level 50
1,481 SR
1,449 Elo+
Pele
Pele
Captainyart
Pele
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,525 Elo+
Party 1
Cthulhu
Cthulhu
Hythareus
Cthulhu
Level 9
God Stats
7W - 10L
1,500 SR
Queue Stats
493W - 574L
1,448 Elo+
Party 1
Apollo
Apollo
McMuffin524
Apollo
Level 127
God Stats
0W - 2L
1,173 SR
Queue Stats
77W - 85L
1,451 Elo+
Party 1
Skadi
Skadi
Nba yt8683
Skadi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,207 Elo+
Solo
Ra
Ra
Papispanx
Ra
Level 6
God Stats
1W - 1L
1,733 SR
Queue Stats
8W - 3L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 6
10,003
625
10,431
8,765
3,300
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 4 / 8
7,998
500
5,893
7,149
1,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
peanutt777
Anubis
15
11 / 4 / 3
9,628
602
12,355
10,916
4,759
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
11
3 / 5 / 5
8,122
508
3,092
9,397
2,350
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
xDHZIAVOx
Cerberus
12
4 / 5 / 9
8,730
546
5,466
14,125
9,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 1
8,578
536
6,810
13,221
4,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cthulhu
Hythareus
Cthulhu
12
2 / 3 / 7
7,362
460
6,040
8,992
5,908
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Apollo
14
8 / 5 / 6
9,186
574
14,421
14,446
5,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
9
3 / 7 / 4
6,729
421
3,394
8,823
3,106
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 7 / 1
8,331
521
4,268
9,259
2,338
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
38
28
Kills
19
19
Deaths
28
31
Assists
19
Player
Kills
Deaths
Assists
KDA
L
5
6
1
0.92
L
Cthulhu
Hythareus
Cthulhu
2
3
7
1.83
L
Apollo
8
5
6
2.2
L
Skadi
3
7
4
0.71
L
1
7
1
0.21
W
7
1
6
10
W
3
4
8
1.75
W
Anubis
peanutt777
Anubis
11
4
3
3.13
W
Loki
3
5
5
1.1
W
Cerberus
xDHZIAVOx
Cerberus
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,237
Damage
34,933
50,352
Taken
54,741
21,344
Mitigated
20,864
15,442
Healing
12,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,810
2,820
0
1,525
13,221
4,194
0
2,364
10,857
0
50,938
L
Cthulhu
Hythareus
Cthulhu
6,040
470
262
1,523
8,992
5,908
144
2,587
6,405
22,762
0
L
Apollo
14,421
9,711
0
6,729
14,446
5,318
1,372
3,877
10,569
0
65,942
L
Skadi
3,394
2,239
0
737
8,823
3,106
147
2,729
6,094
0
14,861
L
4,268
720
83
1,509
9,259
2,338
1,082
6,264
2,995
47,879
0
W
10,431
7,045
498
5,490
8,765
3,300
2,663
643
8,002
0
64,381
W
5,893
2,192
0
889
7,149
1,714
930
1,071
5,958
0
29,051
W
Anubis
peanutt777
Anubis
12,355
1,456
0
4,394
10,916
4,759
1,133
3,731
7,095
49,735
0
W
Loki
3,092
1,217
0
1,293
9,397
2,350
1,478
1,812
7,495
0
22,748
W
Cerberus
xDHZIAVOx
Cerberus
5,466
826
0
2,878
14,125
9,221
0
2,331
11,494
21,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,481
Gold Earned
40,186
312
Minions Killed
353
0
Camps Cleared
0
1,404,105
Distance Traveled
1,379,563
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,578
536
91
6
0
285,364
0
L
Cthulhu
7,362
460
37
2
0
305,821
3
L
Apollo
9,186
574
104
7
0
238,554
3
L
Skadi
6,729
421
28
2
0
283,580
1
L
Ra
8,331
521
93
6
0
266,244
0
W
Izanami
10,003
625
118
7
0
257,502
3
W
Neith
7,998
500
39
2
0
277,261
0
W
Anubis
9,628
602
81
5
0
253,389
1
W
Loki
8,122
508
27
2
0
297,417
0
W
Cerberus
8,730
546
47
3
0
318,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role