Player Matchup

Terra
Terra
 
Terra
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Victimiz25
Izanami
Level 107
God Stats
11W - 10L
1,482 SR
Queue Stats
242W - 257L
1,350 Elo+
Solo
He Bo
He Bo
boyofsteel7
He Bo
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,144 Elo+
Solo
Fenrir
Fenrir
gedege13
Fenrir
Level 37
God Stats
1W - 9L
1,198 SR
Queue Stats
3W - 11L
1,198 Elo+
Solo
Nike
Nike
xDragon0075x
Nike
Level 41
God Stats
17W - 25L
1,334 SR
Queue Stats
104W - 129L
1,334 Elo+
Solo
Team Averages
Level 79
1,403 SR
1,305 Elo+

VS

Team Averages
Level 87
1,481 SR
1,330 Elo+
Tyr
Tyr
Chief Murky
Tyr
Level 145
God Stats
5W - 3L
1,639 SR
Queue Stats
115W - 155L
1,345 Elo+
Party 1
Chronos
Chronos
Okayomi
Chronos
Level 124
God Stats
2W - 1L
1,722 SR
Queue Stats
43W - 90L
1,274 Elo+
Party 1
Anubis
Anubis
SpunkyGhost
Anubis
Level 31
God Stats
1W - 4L
1,169 SR
Queue Stats
147W - 194L
1,344 Elo+
Party 1
Skadi
Skadi
chubi1412
Skadi
Level 65
God Stats
10W - 14L
1,427 SR
Queue Stats
198W - 243L
1,409 Elo+
Solo
Fenrir
Fenrir
ripyizu
Fenrir
Level 69
God Stats
31W - 37L
1,446 SR
Queue Stats
220W - 283L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
1 / 5 / 12
10,711
487
10,542
28,234
28,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Victimiz25
Izanami
18
5 / 8 / 3
11,141
506
13,549
25,169
9,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
7 / 10 / 3
9,749
443
16,988
20,688
7,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
gedege13
Fenrir
15
4 / 6 / 9
9,288
422
13,584
24,991
11,273
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

3
0 / 2 / 0
6,125
278
433
1,887
705
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 7 / 8
11,293
513
14,753
18,901
20,411
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chronos
Okayomi
Chronos
16
6 / 3 / 12
11,145
507
24,358
12,867
5,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
20
7 / 4 / 5
13,086
595
20,475
18,367
9,953
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
chubi1412
Skadi
19
5 / 4 / 10
12,406
564
13,436
12,751
5,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
ripyizu
Fenrir
16
7 / 2 / 13
12,317
560
9,777
21,906
22,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
79
17
Kills
31
31
Deaths
20
27
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
5
12
1.4
W
6
7
8
1.43
W
Chronos
Okayomi
Chronos
6
3
12
4
W
Anubis
7
4
5
2.38
L
Izanami
Victimiz25
Izanami
5
8
3
0.81
L
7
10
3
0.85
W
Skadi
chubi1412
Skadi
5
4
10
2.5
L
Fenrir
gedege13
Fenrir
4
6
9
1.42
W
Fenrir
ripyizu
Fenrir
7
2
13
6.75
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,096
Damage
82,799
100,969
Taken
84,792
57,409
Mitigated
64,031
26,648
Healing
27,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
10,542
1,329
2,500
7,048
28,234
28,543
0
12,760
15,474
29,845
0
W
14,753
2,631
1,389
3,250
18,901
20,411
1,356
4,989
13,822
0
53,070
W
Chronos
Okayomi
Chronos
24,358
9,588
0
2,394
12,867
5,510
3,059
3,550
9,317
52,594
0
W
Anubis
20,475
1,242
116
11,992
18,367
9,953
4,782
4,790
13,259
101,213
0
L
Izanami
Victimiz25
Izanami
13,549
11,085
0
4,564
25,169
9,736
2,967
13,556
11,613
0
97,200
L
16,988
1,625
0
4,062
20,688
7,152
0
7,013
13,675
53,193
0
W
Skadi
chubi1412
Skadi
13,436
7,119
0
2,918
12,751
5,269
6,418
4,969
7,782
0
82,994
L
Fenrir
gedege13
Fenrir
13,584
1,690
1,246
6,990
24,991
11,273
0
11,504
13,487
0
35,178
W
Fenrir
ripyizu
Fenrir
9,777
1,429
0
5,912
21,906
22,888
120
8,914
12,992
0
25,267
L
433
123
0
238
1,887
705
0
0
1,887
0
4,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,014
Gold Earned
60,247
320
Minions Killed
467
0
Camps Cleared
0
1,434,888
Distance Traveled
1,958,932
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,711
487
41
2
0
389,297
5
W
Tyr
11,293
513
79
4
0
430,252
4
W
Chronos
11,145
507
57
3
0
360,007
2
W
Anubis
13,086
595
158
7
0
344,543
3
L
Izanami
11,141
506
157
7
0
325,861
0
L
He Bo
9,749
443
68
3
0
302,823
0
W
Skadi
12,406
564
143
7
0
354,476
0
L
Fenrir
9,288
422
43
2
0
370,561
2
W
Fenrir
12,317
560
30
1
0
469,654
8
L
Nike
6,125
278
11
1
0
46,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role