Player Matchup

Set
Set
Gold III
AphroOrTroll
Set
Gold III
Level 119
God Stats
13W - 14L
1,497 SR
Queue Stats
283W - 294L
1,342 MMR
Solo
Khepri
Khepri
Bronze IV
KalipxxiiTTV
Khepri
Bronze IV
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,326 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
Kid-Toby321
Baron Samedi
Gold III
Level 125
God Stats
98W - 85L
1,555 SR
Queue Stats
678W - 679L
1,343 MMR
Solo
Mulan
Mulan
Gold V
admiralcactus
Mulan
Gold V
Level 148
God Stats
19W - 16L
1,751 SR
Queue Stats
263W - 269L
1,358 MMR
Solo
Cernunnos
Cernunnos
Gold III
dookieblossom
Cernunnos
Gold III
Level 127
God Stats
54W - 33L
1,722 SR
Queue Stats
364W - 362L
1,345 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,605 SR
1,343 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,547 SR
1,386 MMR
Aphrodite
Aphrodite
Gold V
 
Aphrodite
Gold V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold V
ElShino350
Mercury
Gold V
Level 115
God Stats
9W - 8L
1,406 SR
Queue Stats
341W - 354L
1,361 MMR
Solo
Cthulhu
Cthulhu
Gold IV
SoulGalore
Cthulhu
Gold IV
Level 145
God Stats
7W - 4L
1,588 SR
Queue Stats
319W - 312L
1,307 MMR
Solo
Merlin
Merlin
Silver I
StollTheShow
Merlin
Silver I
Level 128
God Stats
4W - 0L
1,660 SR
Queue Stats
26W - 29L
1,392 MMR
Solo
Artemis
Artemis
Gold II
sunylavigne
Artemis
Gold II
Level 155
God Stats
263W - 208L
1,582 SR
Queue Stats
384W - 389L
1,372 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 6 / 2
11,649
466
6,668
21,587
10,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
17
1 / 2 / 4
11,947
478
5,455
16,689
20,439
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Kid-Toby321
Baron Samedi
18
6 / 8 / 0
12,023
481
22,094
26,657
12,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
2 / 6 / 7
10,979
439
18,951
22,725
22,846
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
dookieblossom
Cernunnos
18
3 / 3 / 2
11,005
440
14,584
23,686
10,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
Cu ChulainnPersephoneJanusAthenaGilgamesh

VS

Bans
TsukuyomiDa JiArachneKumbhakarnaOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
19
3 / 4 / 11
13,108
524
9,952
18,939
17,194
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
ElShino350
Mercury
20
4 / 4 / 9
13,644
546
12,257
21,974
9,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
SoulGalore
Cthulhu
18
1 / 6 / 11
11,637
465
14,085
26,653
26,877
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
20
12 / 2 / 9
15,251
610
25,011
20,088
8,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
sunylavigne
Artemis
20
4 / 1 / 8
13,424
537
18,666
14,050
5,815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
72
14
Kills
24
25
Deaths
17
15
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
4
11
2.13
L
2
6
2
0.5
W
Mercury
ElShino350
Mercury
4
4
9
2.13
L
Khepri
1
2
4
1.5
L
Baron Samedi
Kid-Toby321
Baron Samedi
6
8
0
0.75
W
Cthulhu
SoulGalore
Cthulhu
1
6
11
1.08
W
Merlin
12
2
9
8.25
L
2
6
7
0.92
L
Cernunnos
dookieblossom
Cernunnos
3
3
2
1.33
W
Artemis
sunylavigne
Artemis
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,752
Damage
79,971
111,344
Taken
101,704
77,141
Mitigated
67,621
37,496
Healing
45,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
9,952
1,126
7,310
12,049
18,939
17,194
1,184
7,418
11,521
57,700
0
L
6,668
1,863
0
6,836
21,587
10,946
290
3,047
18,346
0
95,070
W
Mercury
ElShino350
Mercury
12,257
6,423
0
6,177
21,974
9,369
1,500
3,575
18,399
0
103,960
L
Khepri
5,455
392
525
1,651
16,689
20,439
0
5,666
10,901
33,347
0
L
Baron Samedi
Kid-Toby321
Baron Samedi
22,094
1,266
1,536
8,905
26,657
12,334
0
15,418
10,741
97,063
0
W
Cthulhu
SoulGalore
Cthulhu
14,085
431
1,503
6,287
26,653
26,877
288
6,587
20,066
58,845
0
W
Merlin
25,011
1,051
805
7,540
20,088
8,366
1,841
7,971
12,117
96,446
0
L
18,951
2,560
0
7,059
22,725
22,846
618
11,641
10,841
0
74,113
L
Cernunnos
dookieblossom
Cernunnos
14,584
8,006
0
10,984
23,686
10,576
58
11,990
11,467
0
94,474
W
Artemis
sunylavigne
Artemis
18,666
7,778
0
3,666
14,050
5,815
7,158
2,953
11,097
0
105,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,603
Gold Earned
67,064
612
Minions Killed
635
0
Camps Cleared
0
2,151,818
Distance Traveled
2,351,878
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,108
524
113
5
0
413,227
1
L
Set
11,649
466
140
6
0
445,794
2
W
Mercury
13,644
546
145
6
0
529,897
8
L
Khepri
11,947
478
53
2
0
449,860
0
L
Baron Samedi
12,023
481
148
6
0
409,759
6
W
Cthulhu
11,637
465
73
3
0
457,506
3
W
Merlin
15,251
610
158
6
0
500,429
2
L
Mulan
10,979
439
116
5
0
433,483
5
L
Cernunnos
11,005
440
155
6
0
412,922
4
W
Artemis
13,424
537
146
6
0
450,819
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role