Player Matchup

Gilgamesh
Gilgamesh
Aidnar
Gilgamesh
Level 26
God Stats
18W - 21L
1,555 SR
Queue Stats
141W - 175L
1,325 Elo+
Party 1
Bakasura
Bakasura
Dek Drolok
Bakasura
Level 17
God Stats
8W - 7L
1,434 SR
Queue Stats
204W - 218L
1,168 Elo+
Party 1
Tiamat
Tiamat
Patriseid
Tiamat
Level 7
God Stats
12W - 19L
1,302 SR
Queue Stats
55W - 78L
1,296 Elo+
Party 1
Thor
Thor
Scottolus
Thor
Level 26
God Stats
17W - 11L
1,531 SR
Queue Stats
165W - 155L
1,342 Elo+
Party 1
Chernobog
Chernobog
Thy Is Edge
Chernobog
Level 26
God Stats
2W - 2L
1,705 SR
Queue Stats
191W - 200L
1,362 Elo+
Party 1
Team Averages
Level 20
1,505 SR
1,298 Elo+

VS

Team Averages
Level 19
1,536 SR
1,355 Elo+
Nemesis
Nemesis
Eduardoadm87
Nemesis
Level 8
God Stats
8W - 9L
1,304 SR
Queue Stats
26W - 35L
1,304 Elo+
Solo
Ratatoskr
Ratatoskr
JOKER093
Ratatoskr
Level 8
God Stats
5W - 7L
1,539 SR
Queue Stats
6W - 10L
1,333 Elo+
Solo
Baron Samedi
Baron Samedi
Powpow57
Baron Samedi
Level 24
God Stats
1W - 3L
1,771 SR
Queue Stats
27W - 24L
1,261 Elo+
Solo
Izanami
Izanami
RoastedBeans17
Izanami
Level 29
God Stats
23W - 15L
1,565 SR
Queue Stats
298W - 330L
1,428 Elo+
Solo
Fafnir
Fafnir
siMPlyGaNgSTa19
Fafnir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aidnar
Gilgamesh
20
11 / 10 / 11
28,001
583
34,161
49,929
41,075
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Dek Drolok
Bakasura
20
4 / 12 / 13
24,870
518
18,924
42,636
20,716
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tiamat
Patriseid
Tiamat
20
3 / 12 / 6
24,939
520
16,218
31,368
18,644
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
20
11 / 9 / 12
26,286
548
27,311
48,830
29,847
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chernobog
Thy Is Edge
Chernobog
20
18 / 13 / 11
27,624
576
34,976
44,131
18,292
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Eduardoadm87
Nemesis
20
3 / 15 / 14
20,474
427
15,336
45,096
37,317
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ratatoskr
JOKER093
Ratatoskr
20
0 / 9 / 4
18,242
380
9,043
32,724
15,052
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
Powpow57
Baron Samedi
20
28 / 6 / 10
31,678
660
68,630
42,550
43,798
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
24 / 16 / 10
29,301
610
57,967
45,052
27,794
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8
1 / 2 / 2
13,839
288
1,496
4,383
2,298
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
96
47
Kills
56
56
Deaths
48
53
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Aidnar
Gilgamesh
11
10
11
1.65
W
Bakasura
Dek Drolok
Bakasura
4
12
13
0.88
L
Nemesis
Eduardoadm87
Nemesis
3
15
14
0.67
L
Ratatoskr
JOKER093
Ratatoskr
0
9
4
0.22
W
Tiamat
Patriseid
Tiamat
3
12
6
0.5
L
Baron Samedi
Powpow57
Baron Samedi
28
6
10
5.5
L
24
16
10
1.81
W
Thor
11
9
12
1.89
W
Chernobog
Thy Is Edge
Chernobog
18
13
11
1.81
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,590
Damage
152,472
216,894
Taken
169,805
128,574
Mitigated
126,259
50,026
Healing
36,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Aidnar
Gilgamesh
34,161
10,137
623
10,439
49,929
41,075
1,660
14,438
35,491
0
205,627
W
Bakasura
Dek Drolok
Bakasura
18,924
14,208
0
8,702
42,636
20,716
213
11,190
31,446
0
218,180
L
Nemesis
Eduardoadm87
Nemesis
15,336
5,773
10
9,372
45,096
37,317
123
1,444
42,982
1,032
115,391
L
Ratatoskr
JOKER093
Ratatoskr
9,043
1,653
0
2,037
32,724
15,052
247
2,471
29,801
0
102,696
W
Tiamat
Patriseid
Tiamat
16,218
928
0
6,458
31,368
18,644
2,338
16,497
14,871
136,226
0
L
Baron Samedi
Powpow57
Baron Samedi
68,630
5,512
2,300
18,511
42,550
43,798
4,422
7,606
33,887
264,007
0
L
57,967
37,117
105
3,856
45,052
27,794
14,278
5,696
38,613
0
195,830
W
Thor
27,311
5,085
42
9,639
48,830
29,847
3,126
19,447
29,383
0
176,864
W
Chernobog
Thy Is Edge
Chernobog
34,976
31,431
1,774
12,349
44,131
18,292
6,476
14,652
29,479
0
207,088
L
1,496
466
0
309
4,383
2,298
0
0
4,383
7,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

131,720
Gold Earned
113,534
1,230
Minions Killed
860
0
Camps Cleared
0
3,821,724
Distance Traveled
3,013,102
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
28,001
583
255
5
0
794,426
1
W
Bakasura
24,870
518
268
6
0
869,441
0
L
Nemesis
20,474
427
117
2
0
599,573
0
L
Ratatoskr
18,242
380
135
3
0
807,381
1
W
Tiamat
24,939
520
227
5
0
706,854
0
L
Baron Samedi
31,678
660
321
7
0
826,481
4
L
Izanami
29,301
610
271
6
0
646,570
5
W
Thor
26,286
548
252
5
0
787,042
0
W
Chernobog
27,624
576
228
5
0
663,961
2
L
Fafnir
13,839
288
16
0
0
133,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role