Player Matchup

Bellona
Bellona
Platinum I
iUpperNinety
Bellona
Platinum I
Level 107
God Stats
25W - 18L
1,705 SR
Queue Stats
182W - 181L
1,950 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 107
1,705 SR
1,950 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 109
1,797 SR
1,941 MMR
Gilgamesh
Gilgamesh
Gold III
AnjhelHera
Gilgamesh
Gold III
Level 109
God Stats
0W - 1L
1,797 SR
Queue Stats
62W - 55L
1,941 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
iUpperNinety
Bellona
19
3 / 1 / 0
12,537
836
11,535
14,822
10,513
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
SetChronosAh Muzen CabHe BoSkadi

VS

Bans
KaliIzanamiLokiErlang ShenBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AnjhelHera
Gilgamesh
17
1 / 3 / 0
10,953
730
10,685
17,116
14,406
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AnjhelHera
Gilgamesh
1
3
0
0.33
W
Bellona
iUpperNinety
Bellona
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,535
Damage
10,685
14,822
Taken
17,116
10,513
Mitigated
14,406
1,673
Healing
2,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AnjhelHera
Gilgamesh
10,685
2,102
0
2,604
17,116
14,406
0
1,377
15,739
0
68,451
W
Bellona
iUpperNinety
Bellona
11,535
3,720
0
1,673
14,822
10,513
1,605
0
14,822
2,509
66,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,537
Gold Earned
10,953
134
Minions Killed
133
0
Camps Cleared
0
283,173
Distance Traveled
292,456
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,953
730
133
9
0
292,456
0
W
Bellona
12,537
836
134
9
0
283,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role