Player Matchup

Anubis
Anubis
ChokeDaSmite
Anubis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 120L
1,562 Elo+
Solo
Raijin
Raijin
GratedKitten919
Raijin
Level 14
God Stats
0W - 2L
1,313 SR
Queue Stats
27W - 14L
1,632 Elo+
Party 2
Gilgamesh
Gilgamesh
ViiVeeS
Gilgamesh
Level 19
God Stats
12W - 7L
1,716 SR
Queue Stats
209W - 160L
1,571 Elo+
Party 2
Osiris
Osiris
ethereal-fare6
Osiris
Level 26
God Stats
2W - 5L
1,629 SR
Queue Stats
64W - 71L
1,562 Elo+
Solo
Neith
Neith
v BusDriver
Neith
Level 3
God Stats
1W - 1L
1,800 SR
Queue Stats
1W - 1L
1,658 Elo+
Solo
Team Averages
Level 18
1,591 SR
1,597 Elo+

VS

Team Averages
Level 24
1,407 SR
1,602 Elo+
Susano
Susano
BuffScumbeard
Susano
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 38L
1,508 Elo+
Solo
Nu Wa
Nu Wa
DatBoiStick6263
Nu Wa
Level 28
God Stats
1W - 1L
1,232 SR
Queue Stats
178W - 142L
1,638 Elo+
Solo
Hou Yi
Hou Yi
SacroTCB
Hou Yi
Level 20
God Stats
1W - 2L
1,336 SR
Queue Stats
42W - 33L
1,601 Elo+
Solo
Cthulhu
Cthulhu
Terban
Cthulhu
Level 28
God Stats
4W - 5L
1,568 SR
Queue Stats
132W - 136L
1,627 Elo+
Party 1
Danzaburou
Danzaburou
YungTalk
Danzaburou
Level 26
God Stats
14W - 20L
1,400 SR
Queue Stats
81W - 72L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
1 / 3 / 1
5,568
557
4,898
4,676
1,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
5 / 3 / 0
6,609
661
6,710
7,090
2,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
ViiVeeS
Gilgamesh
10
0 / 5 / 1
5,381
538
2,025
8,030
2,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 2 / 1
4,775
478
2,173
5,484
2,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

3
0 / 1 / 0
3,579
358
153
1,080
230

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 4
6,660
666
2,876
5,464
1,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 4 / 0
5,994
599
3,232
4,449
1,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Hou Yi
SacroTCB
Hou Yi
12
5 / 1 / 2
6,980
698
5,766
7,258
1,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Terban
Cthulhu
9
0 / 1 / 5
4,960
496
3,532
6,566
3,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
YungTalk
Danzaburou
9
2 / 0 / 2
5,260
526
1,779
3,035
807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
6
Kills
13
14
Deaths
6
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
Anubis
1
3
1
0.5
W
3
4
0
0.75
L
5
3
0
1.67
W
Hou Yi
SacroTCB
Hou Yi
5
1
2
6
W
Cthulhu
Terban
Cthulhu
0
1
5
2.5
L
Gilgamesh
ViiVeeS
Gilgamesh
0
5
1
0.1
W
Danzaburou
YungTalk
Danzaburou
2
0
2
3
L
0
2
1
0.25
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,959
Damage
17,185
26,360
Taken
26,772
10,586
Mitigated
8,751
4,475
Healing
10,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,876
845
0
3,688
5,464
1,727
0
816
4,608
0
36,452
L
Anubis
4,898
126
0
304
4,676
1,773
0
296
4,322
22,802
0
W
3,232
573
0
130
4,449
1,361
0
3,236
1,171
26,332
0
L
6,710
738
0
2,001
7,090
2,729
0
2,913
3,869
39,354
0
W
Hou Yi
SacroTCB
Hou Yi
5,766
2,125
0
3,425
7,258
1,749
2,312
3,288
3,734
0
34,122
W
Cthulhu
Terban
Cthulhu
3,532
547
56
1,180
6,566
3,107
204
2,789
3,739
14,522
0
L
Gilgamesh
ViiVeeS
Gilgamesh
2,025
464
0
905
8,030
2,945
0
251
7,751
0
24,951
W
Danzaburou
YungTalk
Danzaburou
1,779
1,018
0
1,813
3,035
807
894
1,085
1,912
0
21,285
L
2,173
478
0
1,251
5,484
2,909
614
2,017
3,069
0
18,574
L
153
28
0
14
1,080
230
80
407
585
0
1,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,912
Gold Earned
29,854
220
Minions Killed
272
0
Camps Cleared
0
749,225
Distance Traveled
916,203
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,660
666
87
9
0
227,934
2
L
Anubis
5,568
557
40
4
0
181,814
1
W
Nu Wa
5,994
599
54
5
0
183,602
2
L
Raijin
6,609
661
81
8
0
164,326
0
W
Hou Yi
6,980
698
75
8
0
143,079
1
W
Cthulhu
4,960
496
14
1
0
178,457
5
L
Gilgamesh
5,381
538
61
6
0
178,538
1
W
Danzaburou
5,260
526
42
4
0
183,131
2
L
Osiris
4,775
478
37
4
0
152,862
0
L
Neith
3,579
358
1
0
0
71,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role