Player Matchup

Hercules
Hercules
Failingblips
Hercules
Level 106
God Stats
0W - 2L
1,274 SR
Queue Stats
84W - 122L
1,446 Elo+
Party 1
Hel
Hel
K1llaC4m1610
Hel
Level 88
God Stats
1W - 4L
1,328 SR
Queue Stats
75W - 127L
1,246 Elo+
Party 1
Terra
Terra
OstrichTheRed
Terra
Level 117
God Stats
2W - 5L
1,576 SR
Queue Stats
163W - 198L
1,421 Elo+
Party 1
Apollo
Apollo
ZAGELTROZ
Apollo
Level 86
God Stats
1W - 3L
1,497 SR
Queue Stats
98W - 112L
1,385 Elo+
Solo
Thoth
Thoth
sufrehuez
Thoth
Level 50
God Stats
3W - 2L
1,551 SR
Queue Stats
144W - 159L
1,395 Elo+
Solo
Team Averages
Level 89
1,445 SR
1,379 Elo+

VS

Team Averages
Level 95
1,545 SR
1,362 Elo+
Artemis
Artemis
AdvenaR
Artemis
Level 62
God Stats
4W - 3L
1,453 SR
Queue Stats
14W - 23L
1,293 Elo+
Party 2
Thor
Thor
Anti-Hero_Wrath
Thor
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 33L
1,341 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
BXMBO345
Morgan Le Fay
Level 124
God Stats
6W - 3L
1,697 SR
Queue Stats
84W - 87L
1,450 Elo+
Solo
Khepri
Khepri
Dcone32
Khepri
Level 85
God Stats
4W - 2L
1,582 SR
Queue Stats
21W - 31L
1,350 Elo+
Party 2
Sobek
Sobek
EliteFourAnt
Sobek
Level 102
God Stats
4W - 5L
1,492 SR
Queue Stats
65W - 71L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Failingblips
Hercules
13
1 / 3 / 3
7,683
427
5,751
12,373
8,441
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
0 / 5 / 0
7,535
419
4,558
11,218
6,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
8 / 3 / 1
9,379
521
8,833
13,411
7,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
ZAGELTROZ
Apollo
10
0 / 4 / 2
6,575
365
981
8,243
1,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
sufrehuez
Thoth
13
2 / 7 / 4
8,090
449
7,886
11,887
3,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AdvenaR
Artemis
16
2 / 3 / 0
9,571
532
4,828
8,990
3,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 3 / 6
9,340
519
6,014
11,406
3,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
BXMBO345
Morgan Le Fay
16
10 / 2 / 4
10,196
566
14,089
10,922
4,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
Dcone32
Khepri
13
0 / 3 / 13
8,469
471
3,059
8,075
6,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
4 / 0 / 3
10,374
576
10,060
13,776
14,452
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
11
Kills
22
22
Deaths
11
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Artemis
AdvenaR
Artemis
2
3
0
0.67
W
6
3
6
3
W
Morgan Le Fay
BXMBO345
Morgan Le Fay
10
2
4
6
W
Khepri
Dcone32
Khepri
0
3
13
2.17
W
4
0
3
5.5
L
Hercules
Failingblips
Hercules
1
3
3
0.83
L
0
5
0
0
L
8
3
1
2.83
L
Apollo
ZAGELTROZ
Apollo
0
4
2
0.25
L
Thoth
sufrehuez
Thoth
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,009
Damage
38,050
57,132
Taken
53,169
27,622
Mitigated
32,565
19,357
Healing
19,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AdvenaR
Artemis
4,828
2,030
0
1,926
8,990
3,253
3,063
1,846
7,144
0
68,657
W
6,014
1,256
0
3,486
11,406
3,936
434
5,248
5,948
0
42,337
W
Morgan Le Fay
BXMBO345
Morgan Le Fay
14,089
1,881
0
5,230
10,922
4,809
1,017
4,926
5,686
62,551
0
W
Khepri
Dcone32
Khepri
3,059
494
0
490
8,075
6,115
0
3,560
4,369
14,866
0
W
10,060
259
0
8,189
13,776
14,452
6
4,947
8,745
59,771
0
L
Hercules
Failingblips
Hercules
5,751
1,910
326
4,905
12,373
8,441
0
6,315
5,844
0
38,484
L
4,558
499
830
3,796
11,218
6,406
0
8,274
2,940
39,028
0
L
8,833
1,351
557
5,375
13,411
7,222
576
4,342
8,792
44,353
0
L
Apollo
ZAGELTROZ
Apollo
981
234
0
1,069
8,243
1,967
0
1,634
6,559
0
18,237
L
Thoth
sufrehuez
Thoth
7,886
782
0
2,499
11,887
3,586
576
5,740
5,789
39,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,262
Gold Earned
47,950
320
Minions Killed
441
0
Camps Cleared
0
1,506,449
Distance Traveled
1,634,000
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,571
532
121
7
0
293,420
2
W
Thor
9,340
519
73
4
0
329,443
2
W
Morgan Le Fay
10,196
566
112
6
0
333,408
1
W
Khepri
8,469
471
23
1
0
351,454
7
W
Sobek
10,374
576
112
6
0
326,275
0
L
Hercules
7,683
427
72
4
0
324,491
5
L
Hel
7,535
419
66
4
0
301,993
5
L
Terra
9,379
521
74
4
0
366,826
2
L
Apollo
6,575
365
33
2
0
207,050
1
L
Thoth
8,090
449
75
4
0
306,089
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role