Player Matchup

Merlin
Merlin
 
Merlin
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
MÄÖRÖ
Cabrakan
Level 108
God Stats
6W - 2L
1,629 SR
Queue Stats
75W - 84L
1,428 Elo+
Solo
Xbalanque
Xbalanque
Tomsci
Xbalanque
Level 160
God Stats
3W - 0L
1,690 SR
Queue Stats
131W - 97L
1,659 Elo+
Solo
Sun Wukong
Sun Wukong
vindieselll
Sun Wukong
Level 119
God Stats
68W - 71L
1,521 SR
Queue Stats
376W - 354L
1,475 Elo+
Solo
Fenrir
Fenrir
ºººMichstaBe
Fenrir
Level 125
God Stats
17W - 13L
1,410 SR
Queue Stats
690W - 646L
1,425 Elo+
Solo
Team Averages
Level 120
1,550 SR
1,497 Elo+

VS

Team Averages
Level 90
1,522 SR
1,329 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Full__Counter
Neith
Level 29
God Stats
2W - 3L
1,612 SR
Queue Stats
13W - 13L
1,336 Elo+
Party 1
Arachne
Arachne
Hakaishin9565
Arachne
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
1,090 Elo+
Party 1
Persephone
Persephone
RevengeCounter
Persephone
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,218 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
3 / 1 / 1
6,277
628
4,481
2,380
791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
MÄÖRÖ
Cabrakan
9
0 / 0 / 1
5,216
522
908
4,756
2,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
Tomsci
Xbalanque
9
1 / 0 / 0
5,237
524
4,526
3,966
1,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
vindieselll
Sun Wukong
11
2 / 1 / 2
6,487
649
4,202
6,243
4,432
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
4 / 0 / 1
6,013
601
2,487
6,785
2,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
2 / 1 / 0
5,783
578
2,004
5,237
1,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
 
King Arthur
10
0 / 3 / 1
5,576
558
4,521
6,909
3,245
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 1 / 0
4,676
468
2,929
3,479
820
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
8
0 / 2 / 2
4,895
490
1,126
5,256
1,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Persephone
RevengeCounter
Persephone
7
0 / 3 / 0
4,558
456
1,243
4,880
1,521
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
10
Kills
2
2
Deaths
10
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
1
1
3.5
L
Cthulhu
 
Cthulhu
2
1
0
2
L
King Arthur
 
King Arthur
0
3
1
0.17
L
0
1
0
0
L
Arachne
0
2
2
0.5
W
Cabrakan
MÄÖRÖ
Cabrakan
0
0
1
0.5
L
Persephone
RevengeCounter
Persephone
0
3
0
0
W
Xbalanque
Tomsci
Xbalanque
1
0
0
1
W
Sun Wukong
vindieselll
Sun Wukong
2
1
2
3
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,604
Damage
11,823
24,130
Taken
25,761
11,152
Mitigated
8,738
12,607
Healing
5,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,481
394
0
956
2,380
791
0
1,208
1,156
34,575
0
L
Cthulhu
 
Cthulhu
2,004
334
0
1,450
5,237
1,672
0
519
4,718
18,224
0
L
King Arthur
 
King Arthur
4,521
470
0
1,580
6,909
3,245
0
870
6,039
128
34,595
L
2,929
1,655
0
1,085
3,479
820
0
435
3,044
0
21,104
L
Arachne
1,126
815
0
244
5,256
1,480
0
1,014
4,242
0
20,356
W
Cabrakan
MÄÖRÖ
Cabrakan
908
175
0
2,463
4,756
2,564
138
589
4,059
10,827
0
L
Persephone
RevengeCounter
Persephone
1,243
96
0
714
4,880
1,521
0
3,581
1,296
18,562
0
W
Xbalanque
Tomsci
Xbalanque
4,526
1,738
0
2,377
3,966
1,086
0
447
3,519
0
42,892
W
Sun Wukong
vindieselll
Sun Wukong
4,202
1,051
0
2,400
6,243
4,432
99
230
5,962
5,546
32,961
W
2,487
548
0
4,411
6,785
2,279
0
598
6,187
0
30,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,230
Gold Earned
25,488
339
Minions Killed
250
0
Camps Cleared
0
894,939
Distance Traveled
875,739
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,277
628
67
7
0
195,945
2
L
Cthulhu
5,783
578
30
3
0
191,953
2
L
King Arthur
5,576
558
81
8
0
175,038
2
L
Neith
4,676
468
46
5
0
178,960
3
L
Arachne
4,895
490
59
6
0
160,285
0
W
Cabrakan
5,216
522
23
2
0
192,642
3
L
Persephone
4,558
456
34
3
0
169,503
1
W
Xbalanque
5,237
524
80
8
0
164,890
3
W
Sun Wukong
6,487
649
94
9
0
133,951
1
W
Fenrir
6,013
601
75
8
0
207,511
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role