Player Matchup

Amaterasu
Amaterasu
Dunminu
Amaterasu
Level 25
God Stats
14W - 12L
1,509 SR
Queue Stats
65W - 67L
1,387 Elo+
Party 2
Sobek
Sobek
EternaL__K1ll3R
Sobek
Level 29
God Stats
5W - 5L
1,813 SR
Queue Stats
204W - 258L
1,388 Elo+
Party 3
Eset
Eset
GrocePerDeKouye
Eset
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,669 Elo+
Solo
Neith
Neith
Keyjimenez
Neith
Level 29
God Stats
93W - 97L
1,557 SR
Queue Stats
168W - 225L
1,387 Elo+
Party 3
Nemesis
Nemesis
starbeyy9
Nemesis
Level 29
God Stats
34W - 23L
1,591 SR
Queue Stats
132W - 125L
1,448 Elo+
Party 2
Team Averages
Level 23
1,594 SR
1,456 Elo+

VS

Team Averages
Level 28
1,624 SR
1,526 Elo+
Hercules
Hercules
HamzaBaesh
Hercules
Level 17
God Stats
6W - 1L
1,658 SR
Queue Stats
93W - 11L
1,832 Elo+
Solo
Ra
Ra
JustUZZY
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 69L
1,369 Elo+
Solo
Cabrakan
Cabrakan
Mon11ecompte
Cabrakan
Level 28
God Stats
1W - 1L
1,701 SR
Queue Stats
87W - 48L
1,706 Elo+
Solo
Medusa
Medusa
hxdre
Medusa
Level 11
God Stats
17W - 17L
1,523 SR
Queue Stats
20W - 24L
1,401 Elo+
Party 1
Pele
Pele
zF Pumpkin
Pele
Level 58
God Stats
3W - 2L
1,736 SR
Queue Stats
40W - 69L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dunminu
Amaterasu
9
2 / 7 / 0
6,244
446
1,979
10,080
4,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 5 / 0
6,339
453
2,387
12,699
6,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 9 / 3
6,211
444
5,668
8,816
3,009
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
10
1 / 4 / 0
6,019
430
4,615
8,027
2,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
starbeyy9
Nemesis
10
6 / 4 / 2
7,263
519
5,493
10,648
3,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HamzaBaesh
Hercules
12
5 / 0 / 7
8,139
581
5,980
9,334
4,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
4 / 5 / 5
7,443
532
5,088
6,385
1,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Mon11ecompte
Cabrakan
16
13 / 1 / 4
9,710
694
15,123
10,339
4,784
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
hxdre
Medusa
12
1 / 1 / 8
7,134
510
5,755
5,322
1,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 3 / 4
8,218
587
3,762
10,002
3,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
10
Kills
29
29
Deaths
10
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Dunminu
Amaterasu
2
7
0
0.29
L
0
5
0
0
L
1
9
3
0.28
W
Hercules
HamzaBaesh
Hercules
5
0
7
8.5
W
4
5
5
1.3
L
Neith
1
4
0
0.25
W
Cabrakan
Mon11ecompte
Cabrakan
13
1
4
15
W
Medusa
hxdre
Medusa
1
1
8
5
L
Nemesis
starbeyy9
Nemesis
6
4
2
1.75
W
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,142
Damage
35,708
50,270
Taken
41,382
19,789
Mitigated
16,415
11,208
Healing
15,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Dunminu
Amaterasu
1,979
375
0
1,259
10,080
4,143
0
5,419
4,621
0
16,342
L
2,387
370
0
3,992
12,699
6,469
177
3,410
9,239
19,651
0
L
5,668
987
173
1,124
8,816
3,009
0
4,354
4,433
31,322
0
W
Hercules
HamzaBaesh
Hercules
5,980
1,466
0
4,077
9,334
4,767
42
2,051
7,283
0
32,062
W
5,088
1,101
249
1,144
6,385
1,963
1,148
2,309
4,076
28,800
0
L
Neith
4,615
2,379
357
3,160
8,027
2,459
495
2,044
5,983
0
30,999
W
Cabrakan
Mon11ecompte
Cabrakan
15,123
2,102
0
5,356
10,339
4,784
0
1,332
9,007
70,395
0
W
Medusa
hxdre
Medusa
5,755
2,837
99
381
5,322
1,589
1,210
1,037
4,285
0
38,155
L
Nemesis
starbeyy9
Nemesis
5,493
2,414
0
1,143
10,648
3,709
0
4,707
5,783
0
22,845
W
3,762
1,195
0
4,283
10,002
3,312
0
1,326
8,676
0
47,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,076
Gold Earned
40,644
208
Minions Killed
396
0
Camps Cleared
0
1,196,127
Distance Traveled
1,320,077
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,244
446
35
3
0
203,503
1
L
Sobek
6,339
453
21
2
0
256,642
3
L
Eset
6,211
444
42
3
0
247,894
0
W
Hercules
8,139
581
55
4
0
262,892
4
W
Ra
7,443
532
44
3
0
262,636
1
L
Neith
6,019
430
66
5
0
233,734
0
W
Cabrakan
9,710
694
144
10
0
232,681
2
W
Medusa
7,134
510
68
5
0
268,267
0
L
Nemesis
7,263
519
44
3
0
254,354
0
W
Pele
8,218
587
85
6
0
293,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role