Player Matchup

Merlin
Merlin
MunkHo
Merlin
Level 23
God Stats
2W - 0L
1,732 SR
Queue Stats
3W - 1L
1,387 Elo+
Party 2
Ymir
Ymir
THYKINGFROST15
Ymir
Level 17
God Stats
2W - 3L
1,195 SR
Queue Stats
65W - 64L
1,443 Elo+
Party 2
Neith
Neith
clownboyleezy
Neith
Level 64
God Stats
3W - 0L
1,308 SR
Queue Stats
30W - 25L
1,403 Elo+
Party 2
Team Averages
Level 35
1,412 SR
1,411 Elo+

VS

Team Averages
Level 53
1,361 SR
1,132 Elo+
Hou Yi
Hou Yi
Brayden112008
Hou Yi
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 39L
970 Elo+
Party 1
Janus
Janus
XxColdIceCream
Janus
Level 128
God Stats
17W - 19L
1,545 SR
Queue Stats
402W - 402L
1,530 Elo+
Solo
Cthulhu
Cthulhu
kingspino1234
Cthulhu
Level 8
God Stats
1W - 12L
1,039 SR
Queue Stats
1W - 18L
896 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MunkHo
Merlin
14
6 / 3 / 12
10,903
727
8,682
7,974
2,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 3 / 11
10,483
699
10,878
13,900
12,487
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
10 / 3 / 8
11,807
787
13,438
10,723
4,221
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 1
10,481
699
5,986
13,479
4,154
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
5 / 5 / 1
10,118
675
11,927
10,299
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
11
0 / 10 / 4
8,693
580
5,335
17,826
6,803
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
22
Kills
9
9
Deaths
23
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
8
1
0.56
W
Merlin
MunkHo
Merlin
6
3
12
4
W
6
3
11
3.83
L
5
5
1
1.1
W
10
3
8
4.67
L
Cthulhu
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,998
Damage
23,248
32,597
Taken
41,604
19,568
Mitigated
13,838
3,905
Healing
1,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,986
2,696
0
130
13,479
4,154
355
6,992
6,287
0
26,157
W
Merlin
MunkHo
Merlin
8,682
1,470
128
740
7,974
2,860
1,076
5,280
2,694
25,022
0
W
10,878
1,535
0
399
13,900
12,487
365
6,406
7,494
28,142
0
L
11,927
605
0
1,627
10,299
2,881
0
3,866
6,272
33,525
0
W
13,438
5,831
0
2,638
10,723
4,221
1,250
5,576
5,147
0
55,919
L
Cthulhu
5,335
280
0
0
17,826
6,803
88
8,036
9,485
17,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,193
Gold Earned
29,292
144
Minions Killed
113
0
Camps Cleared
0
682,998
Distance Traveled
631,142
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,481
699
28
2
0
217,857
0
W
Merlin
10,903
727
37
2
0
215,301
0
W
Ymir
10,483
699
24
2
0
238,348
2
L
Janus
10,118
675
49
3
0
202,285
1
W
Neith
11,807
787
83
6
0
229,349
4
L
Cthulhu
8,693
580
36
2
0
211,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role