Player Matchup

Scylla
Scylla
 
Scylla
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
DeathKnight8922
Jing Wei
Level 138
God Stats
1W - 0L
1,328 SR
Queue Stats
82W - 84L
1,487 Elo+
Party 1
Sobek
Sobek
burn your w1ngs
Sobek
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,228 Elo+
Party 1
Team Averages
Level 123
1,443 SR
1,405 Elo+

VS

Team Averages
Level 113
1,588 SR
1,557 Elo+
Sobek
Sobek
Gromm_Half-orc
Sobek
Level 143
God Stats
1W - 2L
1,416 SR
Queue Stats
46W - 42L
1,568 Elo+
Party 2
Danzaburou
Danzaburou
HighLordRaucus
Danzaburou
Level 76
God Stats
3W - 2L
1,848 SR
Queue Stats
47W - 36L
1,583 Elo+
Party 2
Nox
Nox
heartofarchness9
Nox
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
0 / 1 / 0
5,858
651
4,108
3,624
1,106
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
10
1 / 1 / 0
6,444
716
2,558
4,341
1,435
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 1 / 1
5,891
655
1,749
5,893
4,125
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 1
6,434
715
1,993
7,292
5,373
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
HighLordRaucus
Danzaburou
6
0 / 0 / 2
5,826
647
1,536
801
246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 1 / 1
6,333
704
4,758
3,108
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
3
3
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
1
0
0
W
Jing Wei
1
1
0
1
L
2
0
1
2.5
L
Danzaburou
HighLordRaucus
Danzaburou
0
0
2
1
W
0
1
1
0.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,415
Damage
8,287
13,858
Taken
11,201
6,666
Mitigated
6,719
4,086
Healing
3,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,108
268
0
810
3,624
1,106
99
1,740
1,750
19,615
0
W
Jing Wei
2,558
2,274
222
1,550
4,341
1,435
145
1,861
2,382
0
24,067
L
1,993
112
0
2,441
7,292
5,373
0
3,297
3,995
12,679
0
L
Danzaburou
HighLordRaucus
Danzaburou
1,536
913
0
455
801
246
0
401
400
0
8,761
W
1,749
0
0
1,504
5,893
4,125
98
2,748
2,975
8,146
0
L
4,758
296
288
374
3,108
1,100
0
2,159
949
18,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,193
Gold Earned
18,593
101
Minions Killed
87
0
Camps Cleared
0
530,489
Distance Traveled
430,594
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,858
651
34
4
0
177,895
1
W
Jing Wei
6,444
716
58
6
0
175,307
2
L
Sobek
6,434
715
29
3
0
187,758
4
L
Danzaburou
5,826
647
22
2
0
83,039
1
W
Sobek
5,891
655
9
1
0
177,287
2
L
Nox
6,333
704
36
4
0
159,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role