Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Campillo123
Chernobog
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,040 Elo+
Party 1
Cupid
Cupid
DarkKnight9360
Cupid
Level 13
God Stats
1W - 1L
1,727 SR
Queue Stats
4W - 11L
1,157 Elo+
Solo
Ne Zha
Ne Zha
HeRsHeYsQiRt643
Ne Zha
Level 29
God Stats
4W - 5L
1,589 SR
Queue Stats
242W - 281L
1,411 Elo+
Solo
Neith
Neith
L1705H
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,040 Elo+
Party 1
Team Averages
Level 18
1,563 SR
1,230 Elo+

VS

Team Averages
Level 10
1,411 SR
1,336 Elo+
Ares
Ares
 
Ares
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
AbruptSwift
Bakasura
Level 9
God Stats
3W - 6L
1,291 SR
Queue Stats
40W - 43L
1,292 Elo+
Party 3
Ra
Ra
Kaffoon
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
joe-694209676
Ymir
Level 3
God Stats
1W - 1L
1,261 SR
Queue Stats
1W - 5L
1,085 Elo+
Party 3
Neith
Neith
xxxxjohnny
Neith
Level 26
God Stats
6W - 2L
1,502 SR
Queue Stats
85W - 69L
1,302 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
7 / 6 / 5
12,744
1,159
20,776
14,435
7,051
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
Campillo123
Chernobog
17
4 / 12 / 6
11,031
1,003
8,317
22,484
12,195
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 4 / 6
10,151
923
10,085
11,464
6,079
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
1 / 12 / 9
10,967
997
12,159
19,587
8,330
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
L1705H
Neith
17
3 / 11 / 9
11,128
1,012
13,290
16,988
7,114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

13

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
20
6 / 4 / 33
12,404
1,128
12,728
16,674
19,138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bakasura
AbruptSwift
Bakasura
18
5 / 2 / 22
11,568
1,052
10,271
14,761
7,537
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
9 / 3 / 26
13,051
1,186
15,601
8,920
4,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 6 / 25
10,798
982
7,612
20,337
21,612
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
20
23 / 2 / 16
15,941
1,449
33,040
12,732
6,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
167
17
Kills
45
45
Deaths
17
35
Assists
122
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
7
6
5
1.58
W
Ares
 
Ares
6
4
33
5.63
W
Bakasura
AbruptSwift
Bakasura
5
2
22
8
L
Chernobog
Campillo123
Chernobog
4
12
6
0.58
L
2
4
6
1.25
L
1
12
9
0.46
W
9
3
26
7.33
L
Neith
L1705H
Neith
3
11
9
0.68
W
2
6
25
2.42
W
Neith
23
2
16
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,627
Damage
79,252
84,958
Taken
73,424
40,769
Mitigated
59,027
1,537
Healing
11,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
20,776
2,149
0
280
14,435
7,051
0
6,788
7,647
49,603
0
W
Ares
 
Ares
12,728
2,237
0
10
16,674
19,138
0
4,169
12,505
22,040
0
W
Bakasura
AbruptSwift
Bakasura
10,271
7,589
0
1,404
14,761
7,537
0
4,826
9,935
0
14,109
L
Chernobog
Campillo123
Chernobog
8,317
4,048
0
132
22,484
12,195
0
7,434
13,949
0
15,436
L
10,085
5,328
0
0
11,464
6,079
0
7,062
4,268
0
23,954
L
12,159
6,072
0
409
19,587
8,330
0
8,214
10,948
0
22,485
W
15,601
3,005
4,368
1,360
8,920
4,380
0
4,238
4,682
41,212
0
L
Neith
L1705H
Neith
13,290
6,655
0
716
16,988
7,114
0
6,443
9,936
0
22,517
W
7,612
2,448
0
1,664
20,337
21,612
0
3,915
16,422
15,176
0
W
Neith
33,040
23,705
0
2,348
12,732
6,360
0
3,628
9,104
0
47,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,021
Gold Earned
63,762
146
Minions Killed
155
7
Camps Cleared
2
823,058
Distance Traveled
876,430
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,744
1,159
85
8
1
187,537
0
W
Ares
12,404
1,128
10
1
0
184,139
0
W
Bakasura
11,568
1,052
25
2
1
210,886
0
L
Chernobog
11,031
1,003
7
1
2
132,221
0
L
Cupid
10,151
923
18
2
0
165,583
0
L
Ne Zha
10,967
997
18
2
3
204,098
1
W
Ra
13,051
1,186
67
6
0
133,170
1
L
Neith
11,128
1,012
18
2
1
133,619
0
W
Ymir
10,798
982
17
2
0
146,310
1
W
Neith
15,941
1,449
36
3
1
201,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role