Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DrSssMorgann
Sylvanus
Level 81
God Stats
184W - 177L
1,478 SR
Queue Stats
617W - 672L
1,377 Elo+
Party 1
Fenrir
Fenrir
Enkilisar
Fenrir
Level 54
God Stats
91W - 97L
1,412 SR
Queue Stats
147W - 193L
1,345 Elo+
Solo
Neith
Neith
scoobysnaccs420
Neith
Level 133
God Stats
6W - 5L
1,511 SR
Queue Stats
595W - 650L
1,383 Elo+
Party 1
Team Averages
Level 102
1,480 SR
1,421 Elo+

VS

Team Averages
Level 96
1,495 SR
1,462 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
OrangeMedal03
Chronos
Level 43
God Stats
3W - 2L
1,620 SR
Queue Stats
120W - 151L
1,355 Elo+
Party 2
Guan Yu
Guan Yu
Sirwin5
Guan Yu
Level 127
God Stats
12W - 15L
1,509 SR
Queue Stats
688W - 650L
1,588 Elo+
Party 3
Scylla
Scylla
zeta19
Scylla
Level 71
God Stats
4W - 9L
1,347 SR
Queue Stats
98W - 121L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
17
8 / 4 / 5
10,856
543
13,251
10,883
4,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
 
Bellona
16
3 / 3 / 2
10,338
517
6,358
13,377
11,576
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
DrSssMorgann
Sylvanus
14
2 / 3 / 15
9,390
470
6,735
13,383
13,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
Enkilisar
Fenrir
18
8 / 4 / 9
11,599
580
7,972
13,611
7,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
8 / 7 / 8
11,099
555
17,607
16,187
7,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
18
6 / 5 / 6
10,641
532
10,216
12,643
5,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
 
Gilgamesh
14
3 / 8 / 5
8,564
428
7,740
18,461
15,127
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
13
0 / 9 / 10
8,520
426
4,627
16,158
5,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Sirwin5
Guan Yu
18
6 / 3 / 6
11,111
556
12,366
16,353
14,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
zeta19
Scylla
17
6 / 4 / 7
10,951
548
11,432
10,013
3,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
55
29
Kills
21
21
Deaths
29
39
Assists
34
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
8
4
5
2.63
W
Bellona
 
Bellona
3
3
2
1.33
L
Cernunnos
 
Cernunnos
6
5
6
1.8
L
Gilgamesh
 
Gilgamesh
3
8
5
0.69
W
Sylvanus
DrSssMorgann
Sylvanus
2
3
15
3.17
W
Fenrir
Enkilisar
Fenrir
8
4
9
3.13
L
Chronos
0
9
10
0.56
L
Guan Yu
Sirwin5
Guan Yu
6
3
6
3
W
8
7
8
1.71
L
Scylla
zeta19
Scylla
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,923
Damage
46,381
67,441
Taken
73,628
44,783
Mitigated
43,857
21,365
Healing
14,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
13,251
3,537
0
998
10,883
4,586
97
2,921
7,776
53,950
5,095
W
Bellona
 
Bellona
6,358
1,346
0
3,824
13,377
11,576
463
843
12,530
0
55,754
L
Cernunnos
 
Cernunnos
10,216
5,524
0
584
12,643
5,093
658
2,977
9,666
0
77,528
L
Gilgamesh
 
Gilgamesh
7,740
1,217
0
2,917
18,461
15,127
0
5,288
13,173
0
52,125
W
Sylvanus
DrSssMorgann
Sylvanus
6,735
1,338
3,221
5,415
13,383
13,712
544
6,240
6,918
24,976
3,719
W
Fenrir
Enkilisar
Fenrir
7,972
908
0
4,627
13,611
7,607
884
2,971
10,488
0
65,474
L
Chronos
4,627
1,499
0
2,079
16,158
5,691
1,326
4,594
11,564
37,944
0
L
Guan Yu
Sirwin5
Guan Yu
12,366
1,758
826
7,492
16,353
14,395
178
1,978
14,375
0
68,068
W
17,607
6,779
0
3,280
16,187
7,302
3,134
2,497
13,644
0
80,995
L
Scylla
zeta19
Scylla
11,432
524
0
914
10,013
3,551
0
2,485
7,528
57,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,282
Gold Earned
49,787
525
Minions Killed
506
0
Camps Cleared
0
1,841,866
Distance Traveled
1,816,073
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,856
543
107
5
0
356,401
3
W
Bellona
10,338
517
128
6
0
403,052
7
L
Cernunnos
10,641
532
118
6
0
339,440
3
L
Gilgamesh
8,564
428
67
3
0
337,796
3
W
Sylvanus
9,390
470
58
3
0
363,734
4
W
Fenrir
11,599
580
112
6
0
391,748
3
L
Chronos
8,520
426
74
4
0
324,914
0
L
Guan Yu
11,111
556
137
7
0
418,967
1
W
Neith
11,099
555
120
6
0
326,931
2
L
Scylla
10,951
548
110
6
0
394,956
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role