Player Matchup

Sobek
Sobek
RG191167
Sobek
Level 63
God Stats
2W - 2L
1,321 SR
Queue Stats
2W - 3L
1,312 Elo+
Party 2
Sol
Sol
SUPERbro213
Sol
Level 103
God Stats
0W - 3L
1,637 SR
Queue Stats
76W - 88L
1,501 Elo+
Party 2
Ne Zha
Ne Zha
Tweekage
Ne Zha
Level 146
God Stats
1W - 2L
1,532 SR
Queue Stats
252W - 252L
1,456 Elo+
Party 2
King Arthur
King Arthur
YaBoiAngel
King Arthur
Level 64
God Stats
1W - 2L
1,218 SR
Queue Stats
97W - 126L
1,439 Elo+
Party 2
Cernunnos
Cernunnos
YaBoiJerv
Cernunnos
Level 80
God Stats
4W - 3L
1,818 SR
Queue Stats
27W - 56L
1,388 Elo+
Party 2
Team Averages
Level 91
1,505 SR
1,419 Elo+

VS

Team Averages
Level 118
1,456 SR
1,549 Elo+
Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Epik Melody
Freya
Level 149
God Stats
24W - 19L
1,411 SR
Queue Stats
184W - 161L
1,551 Elo+
Solo
Set
Set
JoeMillerBob
Set
Level 90
God Stats
1W - 2L
1,252 SR
Queue Stats
171W - 159L
1,547 Elo+
Party 1
Sylvanus
Sylvanus
RazorWing09
Sylvanus
Level 125
God Stats
16W - 12L
1,376 SR
Queue Stats
672W - 564L
1,535 Elo+
Solo
Gilgamesh
Gilgamesh
black gun fire
Gilgamesh
Level 68
God Stats
27W - 14L
1,740 SR
Queue Stats
131W - 103L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
RG191167
Sobek
9
0 / 3 / 1
5,741
410
2,414
11,151
5,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
2 / 0 / 1
8,079
577
7,281
6,774
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ne Zha
Tweekage
Ne Zha
12
3 / 3 / 1
7,331
524
4,956
10,818
3,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
YaBoiAngel
King Arthur
12
0 / 3 / 0
6,959
497
3,511
10,404
4,359
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
YaBoiJerv
Cernunnos
12
1 / 2 / 2
6,951
497
9,059
11,474
3,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
4 / 1 / 1
8,761
626
6,001
7,935
2,889
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 2 / 4
7,337
524
9,203
8,381
3,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
1 / 1 / 2
7,025
502
1,887
5,940
1,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
RazorWing09
Sylvanus
11
1 / 2 / 6
7,129
509
6,617
12,726
6,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
black gun fire
Gilgamesh
16
3 / 0 / 0
8,978
641
8,083
6,603
4,912
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
6
Kills
11
11
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
1
1
4.5
W
2
2
4
2
W
1
1
2
2
L
Sobek
RG191167
Sobek
0
3
1
0.17
W
Sylvanus
RazorWing09
Sylvanus
1
2
6
2
L
2
0
1
2.5
L
Ne Zha
Tweekage
Ne Zha
3
3
1
1.17
L
King Arthur
YaBoiAngel
King Arthur
0
3
0
0
L
Cernunnos
YaBoiJerv
Cernunnos
1
2
2
1
W
Gilgamesh
black gun fire
Gilgamesh
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,221
Damage
31,791
50,621
Taken
41,585
19,186
Mitigated
19,171
19,007
Healing
13,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
6,001
1,705
0
2,211
7,935
2,889
808
3,005
4,648
0
68,654
W
9,203
3,381
0
2,676
8,381
3,193
0
1,318
7,031
40,305
3,002
W
1,887
957
0
1,170
5,940
1,833
0
1,112
4,790
0
36,943
L
Sobek
RG191167
Sobek
2,414
216
392
2,685
11,151
5,129
0
6,706
4,445
10,926
0
W
Sylvanus
RazorWing09
Sylvanus
6,617
2,132
1,106
4,625
12,726
6,344
232
3,744
8,818
24,276
0
L
7,281
1,116
0
3,849
6,774
2,177
0
806
5,968
52,024
0
L
Ne Zha
Tweekage
Ne Zha
4,956
1,120
0
4,250
10,818
3,699
0
2,570
8,248
0
44,487
L
King Arthur
YaBoiAngel
King Arthur
3,511
704
0
1,604
10,404
4,359
0
1,338
9,066
0
35,963
L
Cernunnos
YaBoiJerv
Cernunnos
9,059
4,657
0
6,227
11,474
3,822
0
5,101
6,373
0
51,244
W
Gilgamesh
black gun fire
Gilgamesh
8,083
1,289
0
1,814
6,603
4,912
0
0
6,603
9,775
49,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,061
Gold Earned
39,230
428
Minions Killed
466
0
Camps Cleared
0
1,317,017
Distance Traveled
1,333,977
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,761
626
134
10
0
259,350
4
W
Freya
7,337
524
88
6
0
263,399
3
W
Set
7,025
502
79
6
0
306,534
2
L
Sobek
5,741
410
18
1
0
272,750
2
W
Sylvanus
7,129
509
32
2
0
232,128
2
L
Sol
8,079
577
126
9
0
255,663
3
L
Ne Zha
7,331
524
92
7
0
268,258
5
L
King Arthur
6,959
497
96
7
0
288,352
4
L
Cernunnos
6,951
497
96
7
0
231,994
5
W
Gilgamesh
8,978
641
133
10
0
272,566
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role