Player Matchup

Sol
Sol
 
Sol
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
 
Hou Yi
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Arlux
Merlin
Level 69
God Stats
18W - 18L
1,604 SR
Queue Stats
282W - 184L
1,625 Elo+
Party 2
Jormungandr
Jormungandr
Hazmat52
Jormungandr
Level 109
God Stats
2W - 5L
1,529 SR
Queue Stats
131W - 142L
1,509 Elo+
Party 3
Ares
Ares
Koibito1
Ares
Level 33
God Stats
17W - 18L
1,605 SR
Queue Stats
124W - 85L
1,548 Elo+
Party 3
Team Averages
Level 62
1,548 SR
1,536 Elo+

VS

Team Averages
Level 71
1,598 SR
1,603 Elo+
Danzaburou
Danzaburou
Lalodragon5
Danzaburou
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,463 Elo+
Party 1
Loki
Loki
The山海
Loki
Level 39
God Stats
19W - 11L
1,498 SR
Queue Stats
706W - 426L
1,643 Elo+
Solo
Nox
Nox
TsunderePillow
Nox
Level 49
God Stats
1W - 0L
1,718 SR
Queue Stats
128W - 89L
1,681 Elo+
Party 1
Athena
Athena
zWell
Athena
Level 108
God Stats
2W - 0L
1,548 SR
Queue Stats
139W - 112L
1,628 Elo+
Party 1
Ares
Ares
zekropark
Ares
Level 137
God Stats
14W - 7L
1,728 SR
Queue Stats
264W - 245L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
6 / 2 / 0
9,326
1,166
12,557
6,240
2,290
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
 
Hou Yi
12
0 / 2 / 4
7,006
876
2,327
2,795
995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Arlux
Merlin
14
0 / 6 / 5
7,731
966
7,930
7,220
2,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Hazmat52
Jormungandr
14
1 / 1 / 5
8,028
1,004
5,449
4,573
4,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ares
13
1 / 4 / 5
7,805
976
8,663
9,279
7,885
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

266

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lalodragon5
Danzaburou
13
0 / 1 / 6
7,399
925
2,959
7,701
2,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Loki
15
7 / 4 / 7
9,814
1,227
7,623
10,095
3,611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 0 / 5
8,149
1,019
1,919
4,408
3,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Athena
zWell
Athena
14
1 / 1 / 10
8,164
1,021
6,136
9,282
3,888
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ares
15
5 / 2 / 7
8,610
1,076
7,767
8,367
6,067
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
8
Kills
15
15
Deaths
8
19
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
6
2
0
3
L
Hou Yi
 
Hou Yi
0
2
4
1
L
Merlin
Arlux
Merlin
0
6
5
0.42
L
Jormungandr
Hazmat52
Jormungandr
1
1
5
3.5
L
Ares
1
4
5
0.88
W
Danzaburou
Lalodragon5
Danzaburou
0
1
6
3
W
Loki
7
4
7
2.63
W
2
0
5
4.5
W
Athena
zWell
Athena
1
1
10
6
W
Ares
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,926
Damage
26,404
30,107
Taken
39,853
18,024
Mitigated
19,335
2,563
Healing
2,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
12,557
3,840
0
1,600
6,240
2,290
0
3,988
2,192
29,169
0
L
Hou Yi
 
Hou Yi
2,327
819
0
102
2,795
995
0
1,380
1,415
0
7,314
L
Merlin
Arlux
Merlin
7,930
828
0
300
7,220
2,790
0
4,015
3,175
19,600
0
L
Jormungandr
Hazmat52
Jormungandr
5,449
1,018
0
429
4,573
4,064
0
2,326
2,127
21,415
0
L
Ares
8,663
899
0
132
9,279
7,885
0
3,783
5,376
16,101
0
W
Danzaburou
Lalodragon5
Danzaburou
2,959
757
267
746
7,701
2,769
0
6,993
618
0
10,853
W
Loki
7,623
1,873
0
0
10,095
3,611
0
8,134
1,901
0
20,140
W
1,919
239
0
196
4,408
3,000
0
4,264
84
13,132
0
W
Athena
zWell
Athena
6,136
1,843
0
1,176
9,282
3,888
0
7,208
1,864
22,063
0
W
Ares
7,767
198
0
137
8,367
6,067
0
7,535
787
12,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,896
Gold Earned
42,136
118
Minions Killed
119
5
Camps Cleared
7
697,727
Distance Traveled
801,253
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,326
1,166
36
5
1
151,092
1
L
Hou Yi
7,006
876
8
1
1
100,401
3
L
Merlin
7,731
966
21
3
2
137,175
1
L
Jormungandr
8,028
1,004
40
5
0
153,928
1
L
Ares
7,805
976
13
2
1
155,131
2
W
Danzaburou
7,399
925
14
2
0
131,807
0
W
Loki
9,814
1,227
18
2
3
169,750
1
W
Nox
8,149
1,019
37
5
1
155,734
0
W
Athena
8,164
1,021
41
5
2
166,948
0
W
Ares
8,610
1,076
9
1
1
177,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role