Player Matchup

Izanami
Izanami
Silver III
Captain Doogs
Izanami
Silver III
Level 86
God Stats
38W - 34L
1,612 SR
Queue Stats
80W - 88L
920 MMR
Party 1
Cthulhu
Cthulhu
Silver II
Nova_1-up
Cthulhu
Silver II
Level 123
God Stats
2W - 8L
1,451 SR
Queue Stats
32W - 43L
1,144 MMR
Solo
King Arthur
King Arthur
Silver IV
Overlord_34-san
King Arthur
Silver IV
Level 104
God Stats
7W - 7L
1,655 SR
Queue Stats
306W - 302L
991 MMR
Solo
Horus
Horus
Silver II
Scooby_DaddyD00
Horus
Silver II
Level 93
God Stats
5W - 5L
1,592 SR
Queue Stats
266W - 276L
1,067 MMR
Solo
Raijin
Raijin
Silver I
The_Big_Tatanka
Raijin
Silver I
Level 106
God Stats
23W - 11L
1,696 SR
Queue Stats
66W - 70L
1,261 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,601 SR
1,077 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,520 SR
1,078 MMR
Anubis
Anubis
Bronze IV
Killer__Dami
Anubis
Bronze IV
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 72L
1,138 MMR
Solo
Cabrakan
Cabrakan
Gold V
MRBOINKERS
Cabrakan
Gold V
Level 129
God Stats
23W - 30L
1,474 SR
Queue Stats
500W - 503L
1,061 MMR
Solo
Sylvanus
Sylvanus
Silver I
ShadowKobayashi
Sylvanus
Silver I
Level 126
God Stats
6W - 3L
1,596 SR
Queue Stats
62W - 72L
1,055 MMR
Solo
Chiron
Chiron
Silver II
SirLancelot91
Chiron
Silver II
Level 137
God Stats
23W - 22L
1,424 SR
Queue Stats
720W - 744L
990 MMR
Solo
Awilix
Awilix
Silver I
wixmix92
Awilix
Silver I
Level 129
God Stats
30W - 25L
1,607 SR
Queue Stats
463W - 478L
1,144 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
0 / 3 / 2
6,959
535
2,560
7,658
1,920
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Nova_1-up
Cthulhu
10
4 / 1 / 0
5,997
461
6,628
6,992
2,809
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
Overlord_34-san
King Arthur
10
0 / 3 / 0
5,656
435
2,650
7,435
3,811
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Boots

Boots

+6%
Movement Speed

11
0 / 2 / 2
6,317
486
3,176
7,109
2,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 5 / 0
5,720
440
2,771
5,427
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
AthenaDanzaburouSetScyllaTiamat

VS

Bans
GilgameshBakasuraSun WukongTsukuyomiSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
1 / 0 / 3
6,389
491
3,401
3,849
1,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
MRBOINKERS
Cabrakan
12
4 / 0 / 2
7,684
591
5,541
6,336
4,455
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sylvanus
10
3 / 2 / 3
6,175
475
3,957
8,174
4,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
2 / 2 / 4
7,149
550
4,972
7,779
2,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
wixmix92
Awilix
12
4 / 0 / 3
7,099
546
5,556
7,632
2,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
14
14
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
3
2
0.33
W
Anubis
1
0
3
2.5
W
Cabrakan
MRBOINKERS
Cabrakan
4
0
2
5
L
Cthulhu
Nova_1-up
Cthulhu
4
1
0
4
L
King Arthur
Overlord_34-san
King Arthur
0
3
0
0
L
0
2
2
0.5
W
Sylvanus
3
2
3
2.25
W
2
2
4
2
L
0
5
0
0
W
Awilix
wixmix92
Awilix
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,785
Damage
23,427
34,621
Taken
33,770
12,280
Mitigated
15,169
8,195
Healing
15,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
2,560
2,073
0
2,026
7,658
1,920
0
504
7,154
0
53,355
W
Anubis
3,401
0
147
2,277
3,849
1,612
82
1,630
2,219
34,497
0
W
Cabrakan
MRBOINKERS
Cabrakan
5,541
593
0
3,812
6,336
4,455
0
1,449
4,887
43,509
0
L
Cthulhu
Nova_1-up
Cthulhu
6,628
746
432
2,071
6,992
2,809
0
2,668
4,324
18,699
0
L
King Arthur
Overlord_34-san
King Arthur
2,650
76
0
2,426
7,435
3,811
0
3,545
3,890
0
25,179
L
3,176
1,398
206
643
7,109
2,325
0
2,258
4,851
0
39,842
W
Sylvanus
3,957
910
991
2,593
8,174
4,286
92
2,582
5,592
16,020
4,624
W
4,972
1,438
228
2,706
7,779
2,331
0
1,641
6,138
0
41,249
L
2,771
46
0
391
5,427
1,415
0
3,705
1,722
34,319
0
W
Awilix
wixmix92
Awilix
5,556
1,954
0
2,629
7,632
2,485
0
2,097
5,535
0
40,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,649
Gold Earned
34,496
359
Minions Killed
369
0
Camps Cleared
0
1,263,382
Distance Traveled
1,215,149
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,959
535
121
9
0
238,342
1
W
Anubis
6,389
491
69
5
0
197,210
1
W
Cabrakan
7,684
591
109
8
0
238,250
3
L
Cthulhu
5,997
461
28
2
0
268,641
6
L
King Arthur
5,656
435
56
4
0
253,638
3
L
Horus
6,317
486
82
6
0
270,163
0
W
Sylvanus
6,175
475
30
2
0
262,945
5
W
Chiron
7,149
550
81
6
0
216,762
4
L
Raijin
5,720
440
72
6
0
232,598
4
W
Awilix
7,099
546
80
6
0
299,982
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role