Player Matchup

Discordia
Discordia
NegaChels
Discordia
Level 29
God Stats
23W - 45L
1,181 SR
Queue Stats
194W - 328L
979 Elo+
Party 2
Cthulhu
Cthulhu
TomesKeeper
Cthulhu
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
78W - 154L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
sloozo
Heimdallr
Level 7
God Stats
0W - 5L
1,171 SR
Queue Stats
11W - 19L
1,410 Elo+
Solo
Team Averages
Level 13
1,284 SR
1,296 Elo+

VS

Team Averages
Level 55
1,551 SR
1,209 Elo+
Morgan Le Fay
Morgan Le Fay
Hidogi
Morgan Le Fay
Level 68
God Stats
3W - 3L
1,652 SR
Queue Stats
4W - 4L
1,282 Elo+
Solo
Sobek
Sobek
Hogbode
Sobek
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,250 Elo+
Party 1
Tsukuyomi
Tsukuyomi
fjaoaoaoao
Tsukuyomi
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,094 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
NegaChels
Discordia
20
5 / 6 / 4
17,960
599
19,823
21,628
10,907
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
TomesKeeper
Cthulhu
20
3 / 14 / 6
16,913
564
8,920
28,588
15,126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
sloozo
Heimdallr
17
3 / 16 / 3
16,486
550
16,222
27,073
12,148
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Hidogi
Morgan Le Fay
9
2 / 1 / 6
14,502
483
4,921
3,307
1,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sobek
Hogbode
Sobek
20
8 / 2 / 23
19,184
639
11,409
36,210
64,741
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
fjaoaoaoao
Tsukuyomi
20
25 / 8 / 5
22,462
749
46,521
28,347
16,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
69
11
Kills
35
36
Deaths
11
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Hidogi
Morgan Le Fay
2
1
6
5
W
Sobek
Hogbode
Sobek
8
2
23
9.75
L
Discordia
NegaChels
Discordia
5
6
4
1.17
L
Cthulhu
TomesKeeper
Cthulhu
3
14
6
0.43
W
Tsukuyomi
fjaoaoaoao
Tsukuyomi
25
8
5
3.44
L
Heimdallr
sloozo
Heimdallr
3
16
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,965
Damage
62,851
77,289
Taken
67,864
38,181
Mitigated
82,392
10,610
Healing
11,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Hidogi
Morgan Le Fay
4,921
438
0
698
3,307
1,111
68
1,424
1,883
20,426
0
W
Sobek
Hogbode
Sobek
11,409
1,114
0
6,208
36,210
64,741
241
15,520
20,690
49,634
0
L
Discordia
NegaChels
Discordia
19,823
2,368
1,384
7,943
21,628
10,907
717
5,468
15,996
78,353
0
L
Cthulhu
TomesKeeper
Cthulhu
8,920
488
93
1,000
28,588
15,126
234
4,015
24,425
32,087
0
W
Tsukuyomi
fjaoaoaoao
Tsukuyomi
46,521
16,760
0
5,000
28,347
16,540
2,329
11,799
16,548
0
130,592
L
Heimdallr
sloozo
Heimdallr
16,222
6,151
0
190
27,073
12,148
519
6,329
20,538
0
46,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,359
Gold Earned
56,148
209
Minions Killed
198
0
Camps Cleared
0
1,234,951
Distance Traveled
1,373,676
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,502
483
35
1
0
130,321
2
W
Sobek
19,184
639
43
1
0
601,385
0
L
Discordia
17,960
599
108
4
0
478,901
3
L
Cthulhu
16,913
564
40
1
0
377,213
1
W
Tsukuyomi
22,462
749
120
4
0
641,970
3
L
Heimdallr
16,486
550
61
2
0
378,837
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role