Player Matchup

Ymir
Ymir
 
Ymir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Azura454
Neith
Level 115
God Stats
4W - 5L
1,160 SR
Queue Stats
359W - 397L
1,374 Elo+
Solo
Achilles
Achilles
Mabuuu
Achilles
Level 105
God Stats
5W - 4L
1,541 SR
Queue Stats
101W - 90L
1,280 Elo+
Solo
Sol
Sol
TheLechero77
Sol
Level 66
God Stats
27W - 16L
1,573 SR
Queue Stats
173W - 230L
1,368 Elo+
Solo
Nemesis
Nemesis
VIHU6331
Nemesis
Level 128
God Stats
8W - 9L
1,209 SR
Queue Stats
434W - 413L
1,496 Elo+
Solo
Team Averages
Level 114
1,397 SR
1,404 Elo+

VS

Team Averages
Level 79
1,490 SR
1,389 Elo+
Cerberus
Cerberus
 
Cerberus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Rastaxxx
Baron Samedi
Level 54
God Stats
0W - 1L
1,653 SR
Queue Stats
1W - 7L
1,265 Elo+
Solo
Apollo
Apollo
XdraculaX12
Apollo
Level 66
God Stats
45W - 40L
1,249 SR
Queue Stats
295W - 375L
1,269 Elo+
Solo
King Arthur
King Arthur
ilxExotic2
King Arthur
Level 69
God Stats
1W - 5L
1,464 SR
Queue Stats
179W - 179L
1,520 Elo+
Solo
Arachne
Arachne
xJHAYx81x
Arachne
Level 119
God Stats
2W - 2L
1,587 SR
Queue Stats
179W - 189L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
6 / 1 / 8
8,946
596
7,525
7,371
3,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Azura454
Neith
14
2 / 0 / 4
8,417
561
6,286
6,491
1,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Mabuuu
Achilles
14
1 / 1 / 5
7,783
519
7,342
9,543
5,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 0 / 2
8,482
565
5,391
7,661
2,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
VIHU6331
Nemesis
14
7 / 1 / 0
8,817
588
5,761
9,145
3,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
0 / 0 / 1
6,378
425
3,763
10,401
5,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Rastaxxx
Baron Samedi
10
0 / 7 / 0
5,703
380
5,773
10,821
4,053
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
12
2 / 4 / 0
7,433
496
2,900
10,457
3,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
ilxExotic2
King Arthur
9
0 / 4 / 1
6,016
401
2,518
8,683
3,408
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
xJHAYx81x
Arachne
12
0 / 4 / 0
6,746
450
3,179
9,076
3,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
19
Kills
2
3
Deaths
19
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
6
1
8
10
L
Cerberus
 
Cerberus
0
0
1
0.5
W
Neith
Azura454
Neith
2
0
4
4
W
Achilles
Mabuuu
Achilles
1
1
5
3.5
L
Baron Samedi
Rastaxxx
Baron Samedi
0
7
0
0
W
3
0
2
4
W
Nemesis
VIHU6331
Nemesis
7
1
0
7
L
Apollo
2
4
0
0.5
L
King Arthur
ilxExotic2
King Arthur
0
4
1
0.13
L
Arachne
xJHAYx81x
Arachne
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,305
Damage
18,133
40,211
Taken
49,438
16,902
Mitigated
19,726
12,296
Healing
14,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,525
2,785
0
500
7,371
3,722
175
1,878
5,493
28,014
0
L
Cerberus
 
Cerberus
3,763
305
0
4,879
10,401
5,023
0
1,294
9,107
32,622
0
W
Neith
Azura454
Neith
6,286
3,508
0
1,142
6,491
1,856
564
2,596
3,895
0
52,585
W
Achilles
Mabuuu
Achilles
7,342
1,762
0
3,909
9,543
5,083
289
758
8,785
0
42,669
L
Baron Samedi
Rastaxxx
Baron Samedi
5,773
480
553
2,548
10,821
4,053
0
7,308
3,513
25,996
0
W
5,391
1,420
0
5,903
7,661
2,427
71
3,000
4,661
59,540
0
W
Nemesis
VIHU6331
Nemesis
5,761
2,204
0
842
9,145
3,814
74
1,304
7,841
0
59,712
L
Apollo
2,900
1,595
0
2,295
10,457
3,537
78
3,247
7,210
0
41,092
L
King Arthur
ilxExotic2
King Arthur
2,518
758
0
1,939
8,683
3,408
0
63
8,620
0
21,140
L
Arachne
xJHAYx81x
Arachne
3,179
2,401
0
2,594
9,076
3,705
0
1,004
8,072
0
44,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,445
Gold Earned
32,276
434
Minions Killed
348
0
Camps Cleared
0
1,392,173
Distance Traveled
1,265,923
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,946
596
48
3
0
280,835
0
L
Cerberus
6,378
425
105
7
0
294,100
0
W
Neith
8,417
561
100
7
0
240,669
1
W
Achilles
7,783
519
69
5
0
271,533
3
L
Baron Samedi
5,703
380
37
2
0
228,529
0
W
Sol
8,482
565
110
7
0
270,041
1
W
Nemesis
8,817
588
107
7
0
329,095
3
L
Apollo
7,433
496
71
5
0
262,684
0
L
King Arthur
6,016
401
47
3
0
190,545
4
L
Arachne
6,746
450
88
6
0
290,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role