Player Matchup

Guan Yu
Guan Yu
CrippledCookies
Guan Yu
Level 93
God Stats
3W - 1L
1,993 SR
Queue Stats
102W - 75L
1,729 Elo+
Party 1
Nike
Nike
Hìde
Nike
Level 145
God Stats
4W - 1L
2,007 SR
Queue Stats
247W - 209L
1,654 Elo+
Party 1
Freya
Freya
andseek
Freya
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 101L
1,638 Elo+
Party 1
Team Averages
Level 125
1,834 SR
1,673 Elo+

VS

Team Averages
Level 110
1,524 SR
1,688 Elo+
Anhur
Anhur
AGKNEE
Anhur
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,825 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Leviathenz
Morgan Le Fay
Level 138
God Stats
35W - 27L
1,572 SR
Queue Stats
236W - 240L
1,675 Elo+
Solo
Cerberus
Cerberus
Lucci20
Cerberus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 111L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 8
12,069
575
10,883
23,389
21,720
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nike
Hìde
Nike
17
3 / 8 / 11
12,754
607
21,385
24,684
15,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Freya
andseek
Freya
18
9 / 5 / 5
14,003
667
20,583
25,273
7,987
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AGKNEE
Anhur
17
4 / 5 / 6
13,346
636
11,700
17,447
6,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morgan Le Fay
Leviathenz
Morgan Le Fay
20
14 / 5 / 4
15,871
756
37,204
25,620
11,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
Lucci20
Cerberus
17
0 / 5 / 11
12,254
584
12,541
22,132
26,035
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
39
15
Kills
18
18
Deaths
15
24
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anhur
AGKNEE
Anhur
4
5
6
1.4
L
3
5
8
1.4
L
Nike
Hìde
Nike
3
8
11
1.06
W
Morgan Le Fay
Leviathenz
Morgan Le Fay
14
5
4
3.2
W
Cerberus
Lucci20
Cerberus
0
5
11
1.1
L
Freya
andseek
Freya
9
5
5
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,851
Damage
61,445
73,346
Taken
65,199
45,576
Mitigated
43,920
20,101
Healing
23,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AGKNEE
Anhur
11,700
5,107
0
4,845
17,447
6,803
2,171
4,767
12,680
0
65,318
L
10,883
818
3,871
4,875
23,389
21,720
223
16,954
6,435
0
23,336
L
Nike
Hìde
Nike
21,385
1,062
0
0
24,684
15,869
367
13,031
11,653
0
55,636
W
Morgan Le Fay
Leviathenz
Morgan Le Fay
37,204
1,091
1,197
11,882
25,620
11,082
504
8,487
17,133
97,357
0
W
Cerberus
Lucci20
Cerberus
12,541
741
0
5,268
22,132
26,035
45
7,329
14,803
48,177
0
L
Freya
andseek
Freya
20,583
5,602
0
11,355
25,273
7,987
253
19,760
5,513
65,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,826
Gold Earned
41,471
183
Minions Killed
280
0
Camps Cleared
0
1,146,630
Distance Traveled
1,128,011
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,346
636
100
5
0
352,364
4
L
Guan Yu
12,069
575
28
1
0
414,402
2
L
Nike
12,754
607
52
2
0
391,278
2
W
Morgan Le Fay
15,871
756
98
5
0
391,760
6
W
Cerberus
12,254
584
82
4
0
383,887
6
L
Freya
14,003
667
103
5
0
340,950
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role