Player Matchup

Gilgamesh
Gilgamesh
ExplodingHummus
Gilgamesh
Level 157
God Stats
32W - 24L
1,785 SR
Queue Stats
284W - 281L
1,600 Elo+
Party 2
Neith
Neith
Hellhound616
Neith
Level 145
God Stats
5W - 4L
1,932 SR
Queue Stats
125W - 144L
1,639 Elo+
Party 3
Loki
Loki
Kyousukë
Loki
Level 154
God Stats
24W - 21L
1,610 SR
Queue Stats
230W - 220L
1,552 Elo+
Party 2
Geb
Geb
Lt1dragon
Geb
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,697 Elo+
Party 2
Tiamat
Tiamat
sexysenju
Tiamat
Level 95
God Stats
0W - 4L
1,500 SR
Queue Stats
35W - 39L
1,590 Elo+
Party 3
Team Averages
Level 130
1,665 SR
1,616 Elo+

VS

Team Averages
Level 99
1,593 SR
1,570 Elo+
Thanatos
Thanatos
 
Thanatos
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Cloudifer
Khepri
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,589 Elo+
Solo
Mercury
Mercury
illegaltrade1
Mercury
Level 69
God Stats
4W - 2L
1,559 SR
Queue Stats
76W - 64L
1,595 Elo+
Party 1
Chiron
Chiron
kaikeshadow
Chiron
Level 107
God Stats
3W - 0L
1,662 SR
Queue Stats
60W - 54L
1,574 Elo+
Party 1
Freya
Freya
weebsaku
Freya
Level 146
God Stats
3W - 1L
1,745 SR
Queue Stats
132W - 113L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ExplodingHummus
Gilgamesh
11
1 / 3 / 1
6,868
624
5,026
8,933
6,041
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 2 / 0
5,419
493
3,176
5,762
1,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
11
3 / 2 / 0
6,262
569
2,537
7,058
1,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 3 / 0
4,835
440
2,420
7,931
2,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
sexysenju
Tiamat
8
0 / 5 / 0
5,021
456
3,290
6,524
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
8 / 0 / 2
7,409
674
5,221
6,487
3,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
Cloudifer
Khepri
10
1 / 1 / 8
5,963
542
3,026
5,422
2,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
12
1 / 2 / 2
6,569
597
5,319
8,076
3,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
11
1 / 0 / 7
6,116
556
6,482
5,100
1,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
weebsaku
Freya
11
3 / 1 / 3
6,484
589
4,072
5,419
1,884
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
4
Kills
14
15
Deaths
4
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
8
0
2
9
W
Khepri
Cloudifer
Khepri
1
1
8
5
L
Gilgamesh
ExplodingHummus
Gilgamesh
1
3
1
0.5
L
0
2
0
0
L
Loki
3
2
0
1.5
L
0
3
0
0
W
Mercury
1
2
2
1
W
Chiron
1
0
7
4.5
L
Tiamat
sexysenju
Tiamat
0
5
0
0
W
Freya
weebsaku
Freya
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,449
Damage
24,120
36,208
Taken
30,504
14,511
Mitigated
12,384
10,847
Healing
19,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,221
1,731
0
7,376
6,487
3,066
0
571
5,916
0
47,585
W
Khepri
Cloudifer
Khepri
3,026
349
0
1,165
5,422
2,802
82
985
4,437
14,675
0
L
Gilgamesh
ExplodingHummus
Gilgamesh
5,026
1,495
0
2,314
8,933
6,041
570
434
8,499
0
31,708
L
3,176
1,485
0
1,584
5,762
1,413
0
983
4,779
0
29,577
L
Loki
2,537
561
0
2,479
7,058
1,826
0
886
6,172
0
33,222
L
2,420
530
0
2,757
7,931
2,650
0
2,085
5,846
12,018
0
W
Mercury
5,319
2,806
0
4,124
8,076
3,242
0
0
8,076
0
37,849
W
Chiron
6,482
3,104
590
2,788
5,100
1,390
623
1,522
3,578
0
34,668
L
Tiamat
sexysenju
Tiamat
3,290
412
0
1,713
6,524
2,581
42
2,710
3,814
20,673
0
W
Freya
weebsaku
Freya
4,072
1,446
0
3,295
5,419
1,884
0
2,632
2,787
36,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,405
Gold Earned
32,541
266
Minions Killed
333
0
Camps Cleared
0
1,036,698
Distance Traveled
1,146,069
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,409
674
90
8
0
258,755
6
W
Khepri
5,963
542
27
2
0
231,917
0
L
Gilgamesh
6,868
624
62
6
0
199,991
0
L
Neith
5,419
493
74
7
0
199,321
1
L
Loki
6,262
569
71
6
0
229,147
7
L
Geb
4,835
440
12
1
0
223,630
3
W
Mercury
6,569
597
79
7
0
237,368
2
W
Chiron
6,116
556
63
6
0
205,875
2
L
Tiamat
5,021
456
47
4
0
184,609
1
W
Freya
6,484
589
74
7
0
212,154
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role