Player Matchup

Athena
Athena
 
Athena
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
BlackJack_416
Thoth
Level 85
God Stats
0W - 3L
1,284 SR
Queue Stats
85W - 107L
1,484 Elo+
Party 1
Xbalanque
Xbalanque
iLoogiczzx
Xbalanque
Level 31
God Stats
0W - 1L
1,514 SR
Queue Stats
41W - 31L
1,492 Elo+
Solo
Mercury
Mercury
z-Dayrup
Mercury
Level 121
God Stats
9W - 12L
1,575 SR
Queue Stats
200W - 214L
1,506 Elo+
Party 1
Team Averages
Level 107
1,475 SR
1,497 Elo+

VS

Team Averages
Level 73
1,480 SR
1,476 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
 
Scylla
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
NemelessKing-_-
Cthulhu
Level 61
God Stats
9W - 4L
1,458 SR
Queue Stats
75W - 72L
1,496 Elo+
Party 3
Kuzenbo
Kuzenbo
PanConMantecardo
Kuzenbo
Level 48
God Stats
2W - 2L
1,488 SR
Queue Stats
94W - 108L
1,529 Elo+
Party 2
Fenrir
Fenrir
Wasquez17
Fenrir
Level 44
God Stats
4W - 5L
1,453 SR
Queue Stats
334W - 378L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
5
1 / 0 / 0
3,729
622
1,305
3,601
1,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Achilles
 
Achilles
5
0 / 2 / 0
3,353
559
1,684
3,357
1,353
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 1 / 0
3,823
637
899
1,942
507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
iLoogiczzx
Xbalanque
6
1 / 3 / 1
3,846
641
3,062
4,173
763
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
z-Dayrup
Mercury
7
0 / 1 / 0
3,881
647
158
3,453
853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
4 / 1 / 1
4,772
795
4,060
3,475
895
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
 
Scylla
8
1 / 0 / 0
4,313
719
882
2,330
484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
2 / 0 / 0
4,451
742
2,232
2,795
1,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 0 / 3
3,762
627
1,285
2,942
1,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
Wasquez17
Fenrir
6
0 / 1 / 1
3,696
616
343
3,507
961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
2
Kills
7
7
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
0
0
1
L
Achilles
 
Achilles
0
2
0
0
W
Heimdallr
 
Heimdallr
4
1
1
4.5
W
Scylla
 
Scylla
1
0
0
1
L
0
1
0
0
W
2
0
0
2
W
0
0
3
1.5
W
Fenrir
Wasquez17
Fenrir
0
1
1
0.5
L
Xbalanque
iLoogiczzx
Xbalanque
1
3
1
0.5
L
Mercury
z-Dayrup
Mercury
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,108
Damage
8,802
16,526
Taken
15,049
4,616
Mitigated
4,886
3,656
Healing
4,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,305
444
0
700
3,601
1,140
0
621
2,980
5,631
0
L
Achilles
 
Achilles
1,684
460
0
1,173
3,357
1,353
0
1,902
1,125
0
7,968
W
Heimdallr
 
Heimdallr
4,060
2,236
0
500
3,475
895
0
507
2,968
0
20,945
W
Scylla
 
Scylla
882
40
0
993
2,330
484
0
543
1,639
22,389
0
L
899
90
0
241
1,942
507
0
562
1,318
15,613
0
W
2,232
349
0
1,370
2,795
1,396
0
0
2,795
17,141
0
W
1,285
550
0
500
2,942
1,150
0
677
2,225
4,916
0
W
Fenrir
Wasquez17
Fenrir
343
0
0
705
3,507
961
210
289
3,218
0
14,503
L
Xbalanque
iLoogiczzx
Xbalanque
3,062
1,668
0
1,334
4,173
763
0
193
3,980
0
15,260
L
Mercury
z-Dayrup
Mercury
158
100
0
208
3,453
853
0
693
2,724
0
19,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,632
Gold Earned
20,994
143
Minions Killed
176
0
Camps Cleared
0
596,168
Distance Traveled
645,739
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
3,729
622
12
2
0
141,662
0
L
Achilles
3,353
559
14
2
0
90,203
0
W
Heimdallr
4,772
795
41
7
0
117,417
0
W
Scylla
4,313
719
51
9
0
121,696
3
L
Thoth
3,823
637
43
7
0
113,503
2
W
Cthulhu
4,451
742
39
7
0
135,983
2
W
Kuzenbo
3,762
627
10
2
0
133,802
3
W
Fenrir
3,696
616
35
6
0
136,841
1
L
Xbalanque
3,846
641
31
5
0
125,256
1
L
Mercury
3,881
647
43
7
0
125,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role