Player Matchup

Ra
Ra
CthulhuXbluntsy
Ra
Level 120
God Stats
1W - 3L
1,468 SR
Queue Stats
24W - 26L
1,349 Elo+
Party 1
Izanami
Izanami
Demonicdeath1
Izanami
Level 128
God Stats
3W - 4L
1,196 SR
Queue Stats
33W - 38L
1,323 Elo+
Party 1
Hercules
Hercules
KazzyKrazzy
Hercules
Level 149
God Stats
1W - 1L
1,345 SR
Queue Stats
36W - 45L
1,365 Elo+
Party 1
Team Averages
Level 132
1,336 SR
1,346 Elo+

VS

Team Averages
Level 95
1,516 SR
1,498 Elo+
Cupid
Cupid
 
Cupid
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DebTim
Merlin
Level 101
God Stats
0W - 3L
1,384 SR
Queue Stats
40W - 42L
1,477 Elo+
Solo
Horus
Horus
X360Phoenix5609
Horus
Level 81
God Stats
4W - 1L
1,664 SR
Queue Stats
79W - 69L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 0
8,526
656
6,196
5,459
1,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
12
0 / 0 / 3
8,090
622
4,704
5,337
1,697
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
KazzyKrazzy
Hercules
13
2 / 0 / 2
8,361
643
4,227
10,643
5,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
1 / 2 / 0
8,258
635
4,433
5,721
2,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
DebTim
Merlin
10
0 / 0 / 2
7,696
592
6,934
3,771
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 2 / 1
8,738
672
2,484
10,961
9,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
4
Kills
2
2
Deaths
4
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
2
0
0.5
W
2
2
0
1
L
Merlin
DebTim
Merlin
0
0
2
1
W
Izanami
0
0
3
1.5
W
Hercules
KazzyKrazzy
Hercules
2
0
2
3
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,127
Damage
13,851
21,439
Taken
20,453
8,734
Mitigated
12,665
5,570
Healing
3,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
4,433
1,537
369
574
5,721
2,339
0
2,581
3,140
0
31,737
W
6,196
205
1,331
1,659
5,459
1,825
0
2,334
3,125
43,270
0
L
Merlin
DebTim
Merlin
6,934
411
0
0
3,771
1,306
0
591
3,180
28,496
0
W
Izanami
4,704
2,693
0
0
5,337
1,697
1,632
1,533
3,804
0
28,428
W
Hercules
KazzyKrazzy
Hercules
4,227
385
0
2,580
10,643
5,212
0
3,067
7,576
0
16,590
L
2,484
924
693
2,032
10,961
9,020
0
3,024
7,937
0
14,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,977
Gold Earned
24,692
150
Minions Killed
130
0
Camps Cleared
0
707,526
Distance Traveled
628,334
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,258
635
57
4
0
232,386
3
W
Ra
8,526
656
63
5
0
238,289
2
L
Merlin
7,696
592
43
3
0
157,719
0
W
Izanami
8,090
622
57
4
0
220,528
4
W
Hercules
8,361
643
30
2
0
248,709
0
L
Horus
8,738
672
30
2
0
238,229
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role