Player Matchup

Anhur
Anhur
Baryonyx32
Anhur
Level 67
God Stats
1W - 0L
1,290 SR
Queue Stats
19W - 20L
1,461 Elo+
Party 2
Kuzenbo
Kuzenbo
CptBromo
Kuzenbo
Level 64
God Stats
16W - 18L
1,511 SR
Queue Stats
333W - 244L
1,477 Elo+
Party 2
Scylla
Scylla
ZSMARTI
Scylla
Level 63
God Stats
47W - 38L
1,518 SR
Queue Stats
325W - 218L
1,474 Elo+
Party 2
Team Averages
Level 65
1,440 SR
1,471 Elo+

VS

Team Averages
Level 64
1,637 SR
1,559 Elo+
Loki
Loki
Brunbo
Loki
Level 90
God Stats
2W - 2L
1,464 SR
Queue Stats
23W - 16L
1,535 Elo+
Solo
Tyr
Tyr
SlothyDovendyr
Tyr
Level 51
God Stats
8W - 13L
1,749 SR
Queue Stats
47W - 52L
1,562 Elo+
Party 1
Hel
Hel
TieMyTye1212
Hel
Level 52
God Stats
20W - 20L
1,698 SR
Queue Stats
47W - 56L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
4 / 5 / 11
12,593
630
12,284
14,415
4,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
CptBromo
Kuzenbo
16
1 / 2 / 14
13,021
651
11,826
13,049
15,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
ZSMARTI
Scylla
19
11 / 3 / 5
14,462
723
19,145
13,131
3,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Brunbo
Loki
17
8 / 5 / 0
13,590
680
16,540
15,627
5,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 6 / 6
11,304
565
6,489
21,176
14,598
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
0 / 5 / 7
11,410
571
8,688
14,525
5,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
16
Kills
10
10
Deaths
16
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anhur
4
5
11
1.9
L
Loki
Brunbo
Loki
8
5
0
1.6
W
Kuzenbo
CptBromo
Kuzenbo
1
2
14
4
L
2
6
6
0.83
L
0
5
7
0.7
W
Scylla
ZSMARTI
Scylla
11
3
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,255
Damage
31,717
40,595
Taken
51,328
23,376
Mitigated
25,087
11,214
Healing
11,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
12,284
6,906
0
2,298
14,415
4,306
1,963
2,750
11,665
0
30,959
L
Loki
Brunbo
Loki
16,540
4,050
0
250
15,627
5,361
174
7,183
8,372
0
64,713
W
Kuzenbo
CptBromo
Kuzenbo
11,826
3,924
0
4,800
13,049
15,272
321
4,136
8,913
34,048
0
L
6,489
923
0
3,054
21,176
14,598
607
13,862
6,792
0
29,314
L
8,688
615
3,011
4,704
14,525
5,128
436
9,063
5,193
54,610
0
W
Scylla
ZSMARTI
Scylla
19,145
922
0
4,116
13,131
3,798
1,379
1,802
11,329
66,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,076
Gold Earned
36,304
184
Minions Killed
197
0
Camps Cleared
0
1,091,458
Distance Traveled
1,117,196
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,593
630
36
2
0
344,582
5
L
Loki
13,590
680
63
3
0
397,079
4
W
Kuzenbo
13,021
651
35
2
0
378,859
2
L
Tyr
11,304
565
45
2
0
369,012
2
L
Hel
11,410
571
89
4
0
351,105
1
W
Scylla
14,462
723
113
6
0
368,017
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role