Player Matchup

Chang'e
Chang'e
EM TARGET
Chang'e
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 15L
1,727 Elo+
Party 1
Guan Yu
Guan Yu
StudiousTunic92
Guan Yu
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
2,008 Elo+
Party 1
Anhur
Anhur
shut yo mouth21
Anhur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 5L
1,819 Elo+
Party 1
Team Averages
Level 27
1,500 SR
1,851 Elo+

VS

Team Averages
Level 91
1,482 SR
1,395 Elo+
Ah Puch
Ah Puch
CatchyShihtzu54
Ah Puch
Level 124
God Stats
0W - 1L
1,271 SR
Queue Stats
16W - 30L
1,401 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Sinshex
Ah Muzen Cab
Level 138
God Stats
1W - 6L
1,505 SR
Queue Stats
8W - 23L
1,355 Elo+
Party 2
Odin
Odin
br0mandude
Odin
Level 12
God Stats
10W - 6L
1,669 SR
Queue Stats
22W - 28L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EM TARGET
Chang'e
16
3 / 3 / 6
11,740
618
12,023
17,156
5,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 3 / 7
13,082
689
15,191
24,879
31,059
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
5 / 2 / 6
13,034
686
9,350
16,381
7,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 7
11,139
586
16,591
11,585
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Sinshex
Ah Muzen Cab
17
5 / 6 / 2
13,129
691
15,265
15,741
4,203
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
2 / 3 / 5
11,560
608
3,853
16,367
11,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
14
Kills
7
8
Deaths
14
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
5
7
0.7
W
Chang'e
EM TARGET
Chang'e
3
3
6
2
L
Ah Muzen Cab
Sinshex
Ah Muzen Cab
5
6
2
1
W
6
3
7
3.17
L
2
3
5
1.5
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,564
Damage
35,709
58,416
Taken
43,693
43,875
Mitigated
18,391
23,778
Healing
6,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,591
329
0
3,108
11,585
2,677
404
2,245
9,340
52,119
0
W
Chang'e
EM TARGET
Chang'e
12,023
775
4,235
5,961
17,156
5,568
324
6,485
10,671
60,660
0
L
Ah Muzen Cab
Sinshex
Ah Muzen Cab
15,265
4,637
0
2,530
15,741
4,203
1,670
5,180
10,561
0
63,901
W
15,191
1,830
1,820
6,651
24,879
31,059
561
5,131
19,748
1,012
45,866
L
3,853
1,121
0
1,270
16,367
11,511
726
5,001
11,366
0
14,046
W
9,350
3,750
0
5,111
16,381
7,248
2,156
4,975
11,406
0
76,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,856
Gold Earned
35,828
330
Minions Killed
192
0
Camps Cleared
0
1,023,871
Distance Traveled
1,043,750
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,139
586
59
3
0
331,623
8
W
Chang'e
11,740
618
89
5
0
352,741
4
L
Ah Muzen Cab
13,129
691
109
6
0
333,499
6
W
Guan Yu
13,082
689
69
4
0
338,731
3
L
Odin
11,560
608
24
1
0
378,628
0
W
Anhur
13,034
686
172
9
0
332,399
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role